Base Stats

Torterra#0389

#0389Window Sep 09 – Oct 07M-1M-2M-3M-4M-5M-6M-72026-10-07DoublesSinglesM-1#145#125M-2#138#121M-3#165#144M-4#162#142M-5#164#146M-6#171#176
Past season
Type
  • Grass
  • Ground
Abilities
  • OvergrowBoosts the power of the Pokémon’s Grass-type moves by 50% when its HP drops to 1/3 or less of its max.
  • HiddenShell ArmorAttacks landed on the Pokémon will never be critical hits.
Weight683.4 lbs · 310.0kg
@50
HP95170
Atk109129
Def105125
SpA7595
SpD85105
Spe5676
Σ525
Speed Range
68min760 EV10832 EV118max
#171

Doubles

Moves

Wood HammerThe user takes 1/3 of the damage dealt by this move.12010067.2
Headlong RushLowers the user’s Defense and Sp. Def stats by 1 stage.12010064.4
Wide GuardDuring the turn this move is used, the user protects its side from moves that target all allies.+3side——52.9
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010040.3
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——30.6
Shell SmashLowers the user’s Defense and Sp. Def stats by 1 stage and boosts its Attack, Sp. Atk, and Speed stats by 2 stages.self——27.4
Rock SlideHas a 30% chance of making targets flinch.foes759027.1
High Horsepower959510.7
Seed Bomb8010010.5
Leech SeedGives the target the Leech Seeded status.—907

Abilities

  • Shell ArmorAttacks landed on the Pokémon will never be critical hits.63.4
  • OvergrowBoosts the power of the Pokémon’s Grass-type moves by 50% when its HP drops to 1/3 or less of its max.36.6

Items

  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.27.6
  • White HerbRestores the holder’s stats to their usual value when they are lowered. Disappears for the duration of the battle after a single use.27.3
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.7.6
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.7.1
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.4.6
  • Yache BerryHalves the damage taken when the holder is hit with a supereffective Ice-type move. Disappears for the duration of the battle after a single use.3.9
  • Miracle SeedBoosts the power of the holder’s Grass-type moves by 20%.2.8
  • Soft SandBoosts the power of the holder’s Ground-type moves by 20%.2.6
  • Rocky HelmetWhen the holder is hit by a contact move, the attacker takes damage equal to 1/6 of its max HP.2.4
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.1.6

Natures

  • AdamantAtkSpA57.9
  • BraveAtkSpe14
  • JollySpeSpA8.2
  • CarefulSpDSpA5.9
  • ImpishDefSpA4.6
  • SassySpDSpe2.9
  • RelaxedDefSpe2.3
  • ModestSpAAtk0.8
  • TimidSpeAtk0.6
  • LonelyAtkDef0.6

EV Spreads

HPAtkDefSpASpDSpe%
32111500819.7
323200209
232000327.9
323220004.8
232003202.6
323200022.5
032200321.8
032203201.6
232320001.6
320203201.5
032002321.5
032320201.3
322600711.2
132100321.2
3011000251.1
1132000231
032003220.9
0321402000.8
203203200.8
032320020.7
2331001200.6
3211150800.6
1432002000.5
322003200.5
1032000240.5
3219150000.5
11210015190.4
322420800.4
320260800.4
032000320.4

Most common spreads (15, 59%)Most common spreads (30, 68%)

Teammates

Beats
Won with
Headlong RushLowers the user’s Defense and Sp. Def stats by 1 stage.12010032.3
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010023.2
Wood HammerThe user takes 1/3 of the damage dealt by this move.12010022.5
Rock SlideHas a 30% chance of making targets flinch.foes75907.4
High Horsepower95954.6
Seed Bomb801002.5
Grassy GlideIf the user is under the effect of Grassy Terrain, this move’s priority becomes +1.551001.5
Bullet SeedThe user attacks 2 to 5 times in a row.251001
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.801000.6
Stone EdgeThis move has a 1-stage Critical-Hit Ratio Boost.100800.6
Loses To
Beaten by
Wood HammerThe user takes 1/3 of the damage dealt by this move.1201005.9
Ice BeamHas a 10% chance of freezing the target.901005.9
Hyper Voicefoes901005.2
Heat WaveHas a 10% chance of burning targets.foes95905.1
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201005.1
Leech LifeThe user’s HP is restored by 1/2 of the damage dealt by this move.801005
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.801003.9
HurricaneHas a 30% chance of confusing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.110703.5
Ice PunchHas a 10% chance of freezing the target.751003.2
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes110702.5
#176

Singles

Moves

Shell SmashLowers the user’s Defense and Sp. Def stats by 1 stage and boosts its Attack, Sp. Atk, and Speed stats by 2 stages.self——68.6
Headlong RushLowers the user’s Defense and Sp. Def stats by 1 stage.12010055.4
Wood HammerThe user takes 1/3 of the damage dealt by this move.12010046.6
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010037.7
Rock BlastThe user attacks 2 to 5 times in a row.259033.5
Bullet SeedThe user attacks 2 to 5 times in a row.2510025.7
Seed Bomb8010015
Stone EdgeThis move has a 1-stage Critical-Hit Ratio Boost.1008013.4
Rock SlideHas a 30% chance of making targets flinch.foes759013.3
Heavy SlamThe more the user outweighs the target, the greater this move’s power (ranging between 40 and 120). If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.110010.3

Abilities

  • Shell ArmorAttacks landed on the Pokémon will never be critical hits.52
  • OvergrowBoosts the power of the Pokémon’s Grass-type moves by 50% when its HP drops to 1/3 or less of its max.48

Items

  • White HerbRestores the holder’s stats to their usual value when they are lowered. Disappears for the duration of the battle after a single use.30.7
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.23.4
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.10.2
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.5.5
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.5.4
  • Yache BerryHalves the damage taken when the holder is hit with a supereffective Ice-type move. Disappears for the duration of the battle after a single use.2.2
  • Rocky HelmetWhen the holder is hit by a contact move, the attacker takes damage equal to 1/6 of its max HP.2.1
  • Occa BerryHalves the damage taken when the holder is hit with a supereffective Fire-type move. Disappears for the duration of the battle after a single use.1.8
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.1.6
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.1.6

Natures

  • JollySpeSpA43.9
  • AdamantAtkSpA34
  • ImpishDefSpA7.4
  • CarefulSpDSpA5.2
  • SassySpDSpe1.2
  • NaughtyAtkSpD1.2
  • RelaxedDefSpe1.1
  • LonelyAtkDef1
  • BraveAtkSpe0.8
  • LaxDefSpD0.7

EV Spreads

HPAtkDefSpASpDSpe%
2320003235.1
132100326.9
032002323.9
032200323.1
132001322.4
323200202.2
832000262
320320201.9
032000321.5
323220001.5
132000321.1
320203201.1
732000270.9
1900016310.9
203203200.7
322003200.7
732100260.7
322320000.7
232320000.7
132003210.6
323200020.6
1321000320.6
032320200.6
320320020.5
032203200.5
232003200.5
3201302100.5
529000320.5
032003220.4
1832670120.4

Most common spreads (12, 63%)Most common spreads (30, 74%)

Teammates

Beats
Won with
Headlong RushLowers the user’s Defense and Sp. Def stats by 1 stage.12010025
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010018.9
Wood HammerThe user takes 1/3 of the damage dealt by this move.12010016.2
Bullet SeedThe user attacks 2 to 5 times in a row.2510012
Rock BlastThe user attacks 2 to 5 times in a row.25906.7
Seed Bomb801006.7
Rock SlideHas a 30% chance of making targets flinch.foes75903
Stone EdgeThis move has a 1-stage Critical-Hit Ratio Boost.100802.7
OutrageThe user gains the Rampaging status.random1201002.7
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.801001
Loses To
Beaten by
FlamethrowerHas a 10% chance of burning the target.901006.3
Double-EdgeThe user takes 1/3 of the damage dealt by this move.1201005.4
Ice BeamHas a 10% chance of freezing the target.901005
Ice PunchHas a 10% chance of freezing the target.751004.1
Ice Shard+1401003.8
Wood HammerThe user takes 1/3 of the damage dealt by this move.1201003
Triple AxelThe user attacks 3 times in a row—first with a power of 20, then with a power of 40, then with a power of 60. The attack ends if the user misses.20902.7
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701002.2
First ImpressionThis move fails unless it is the first move used by the user after it enters a battle.+21001002
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.701001.8

Move Pool

Physical30

Headlong RushLowers the user’s Defense and Sp. Def stats by 1 stage.120100
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all100100
High Horsepower9595
Stomping TantrumThis move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.75100
BulldozeLowers targets’ Speed stats by 1 stage. When Grassy Terrain is active, this move’s power is halved.all60100
Sand TombGives the target the Bound status.3585
Wood HammerThe user takes 1/3 of the damage dealt by this move.120100
Seed Bomb80100
Grassy GlideIf the user is under the effect of Grassy Terrain, this move’s priority becomes +1.55100
TrailblazeBoosts the user’s Speed stat by 1 stage.50100
Bullet SeedThe user attacks 2 to 5 times in a row.25100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
ThrashThe user gains the Rampaging status.random120100
Double-EdgeThe user takes 1/3 of the damage dealt by this move.120100
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.85100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
OutrageThe user gains the Rampaging status.random120100
SuperpowerLowers the user’s Attack and Defense stats by 1 stage.120100
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.80100
CrunchHas a 20% chance of lowering the target’s Defense stat by 1 stage.80100
BiteHas a 30% chance of making the target flinch.60100
Stone EdgeThis move has a 1-stage Critical-Hit Ratio Boost.10080
Rock SlideHas a 30% chance of making targets flinch.foes7590
Rock TombLowers the target’s Speed stat by 1 stage.6095
Smack DownIf the target is off the ground, it gains the Landed status. This move can hit a target that has the Sky-High status.50100
Rock BlastThe user attacks 2 to 5 times in a row.2590
Iron HeadHas a 20% chance of making the target flinch.80100
Heavy SlamThe more the user outweighs the target, the greater this move’s power (ranging between 40 and 120). If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.1100
Hard PressThe more HP the target has left, the greater this move’s power (ranging between 1 and 100).1100
Zen HeadbuttHas a 20% chance of making the target flinch.8090

Special15

Frenzy PlantThe user gains the Recharging status on the turn after this move is used.15090
Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.120100
Leaf StormLowers the user’s Sp. Atk stat by 2 stages.13090
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.75100
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Scorching SandsHas a 30% chance of burning the target. Cures the user and target of being frozen.70100
Mud ShotLowers the target’s Speed stat by 1 stage.5595
Mud-SlapLowers the target’s accuracy by 1 stage.20100
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
Hyper Voicefoes90100
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
Spit UpThe higher the user’s Stockpiling level, the greater this move’s power (ranging between 100 and 300). This move fails unless the user has the Stockpiling status.1100

Status27

AmnesiaBoosts the user’s Sp. Def stat by 2 stages.self——
AttractGives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown.—100
Cursevaries——
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Grassy TerrainTurns the entire field into Grassy Terrain for 5 turns.field——
GrowthBoosts the user’s Attack and Sp. Atk stats by 1 stage. In harsh sunlight, these stats will be boosted by 2 stages instead.self——
Iron DefenseBoosts the user’s Defense stat by 2 stages.self——
Leech SeedGives the target the Leech Seeded status.—90
Light ScreenGives the user’s side the Light Screen status for 5 turns.side——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
ReflectGives the user’s side the Reflect status for 5 turns.side——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
RoarIf there are other Pokémon in the target’s party that can switch into battle, the target is forced to switch out of battle and is replaced by one of those Pokémon at random.−6——
SandstormSummons a sandstorm for 5 turns.field——
Scary FaceLowers the target’s Speed stat by 2 stages.—100
Shell SmashLowers the user’s Defense and Sp. Def stats by 1 stage and boosts its Attack, Sp. Atk, and Speed stats by 2 stages.self——
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
Stealth RockGives the opponent’s side the Stealth Rock status.hazard——
StockpileBoosts the user’s Defense and Sp. Def stats by 1 stage. Raises the user’s Stockpiling level by 1. Can be used up to 3 times.self——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
SwallowThe higher the user’s Stockpiling level, the more HP the user restores. Level 1: 1/4 of the user’s max HP is restored. Level 2: 1/2 of the user’s max HP is restored. Level 3: The user’s HP is fully restored. This move fails unless the user has the Stockpiling status.self——
Swords DanceBoosts the user’s Attack stat by 2 stages.self——
SynthesisRestores 1/2 of the user’s max HP. In harsh sunlight, 2/3 of its max HP will be restored instead. In all other weather conditions, 1/4 of its max HP will be restored instead.self——
TickleLowers the target’s Attack and Defense stats by 1 stage.—100
Wide GuardDuring the turn this move is used, the user protects its side from moves that target all allies.+3side——
Worry SeedChanges the target’s Ability to Insomnia.—100