Base Stats

Trevenant#0709

#0709Window Sep 09 – Oct 07M-1M-2M-3M-4M-5M-6M-72026-10-07DoublesSinglesM-1#165#166M-2#167#159M-3#170#173M-4#177#165M-5#181#170M-6#201#209
Past season
Type
  • Ghost
  • Grass
Abilities
  • Natural CureThe Pokémon’s status conditions are cured when it switches out of battle.
  • FriskWhen the Pokémon enters a battle, it identifies opponents’ held items.
  • HiddenHarvestIf the Pokémon has used a Berry, it has a 50% chance of creating another one at the end of every turn. In harsh sunlight, the Pokémon will definitely create a Berry.
Weight156.5 lbs · 71.0kg
@50
HP85160
Atk110130
Def7696
SpA6585
SpD82102
Spe5676
Σ474
Speed Range
68min760 EV10832 EV118max
#201

Doubles

Moves

Horn LeechThe user’s HP is restored by 1/2 of the damage dealt by this move.7510063.6
Trick RoomGives the entire field the Trick Room status for 5 turns.−7field——44.4
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——42
PoltergeistThis move fails if the target isn’t holding an item.1109029
Leech SeedGives the target the Leech Seeded status.—9027.9
Will-O-WispBurns the target.—8523
Ally SwitchThe user switches spots with one of its allies. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+2self——18.8
Phantom ForceThe user gains the Concealed status on the turn this move is used, then attacks on the following turn. This move can hit a target using a move such as Protect or Detect and removes the effects of those moves.9010018.6
Wood HammerThe user takes 1/3 of the damage dealt by this move.12010014.3
Forest’s CurseGives the target the Forest Cursed status.—10013.8

Abilities

  • HarvestIf the Pokémon has used a Berry, it has a 50% chance of creating another one at the end of every turn. In harsh sunlight, the Pokémon will definitely create a Berry.81.5
  • FriskWhen the Pokémon enters a battle, it identifies opponents’ held items.12.2
  • Natural CureThe Pokémon’s status conditions are cured when it switches out of battle.6.2

Items

  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.66.4
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.11.1
  • Occa BerryHalves the damage taken when the holder is hit with a supereffective Fire-type move. Disappears for the duration of the battle after a single use.4.5
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.4.1
  • Big RootBoosts the amount of HP restored through HP-absorbing moves by 30%. HP restored by moves such as Ingrain and Strength Sap will also be boosted by 30%.2.9
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.2.3
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.1.6
  • Iron BallHalves the holder’s Speed stat. If the holder is off the ground, it will be grounded, meaning it can be affected by Ground-type moves, as well as the Spikes, Toxic Spikes, and Sticky Web statuses.1.4
  • Colbur BerryHalves the damage taken when the holder is hit with a supereffective Dark-type move. Disappears for the duration of the battle after a single use.1.1
  • Muscle BandBoosts the power of the holder’s physical moves by 10%.0.7

Natures

  • BraveAtkSpe21.3
  • AdamantAtkSpA17
  • CarefulSpDSpA15.1
  • RelaxedDefSpe13.2
  • ImpishDefSpA11.8
  • SassySpDSpe9.9
  • JollySpeSpA3.8
  • NaughtyAtkSpD3
  • CalmSpDAtk1.2
  • LaxDefSpD1.1

EV Spreads

HPAtkDefSpASpDSpe%
3232200012.7
203203205.5
320203204.4
323200203.6
320320203.3
032320203.1
323200023.1
3201402002
003203201.8
3201801601.7
032203201.7
3210150901.6
320260801.5
0322001401.5
320902501.4
3201601801.4
232320001.3
232003201.3
322003201.3
313200301.2
322320000.9
032200320.9
310320300.9
3202401000.9
032002320.8
313210200.8
323200000.8
3119001420.8
2402401800.7
320602800.7

Most common spreads (17, 52%)Most common spreads (30, 64%)

Teammates

Beats
Won with
Horn LeechThe user’s HP is restored by 1/2 of the damage dealt by this move.7510041.1
PoltergeistThis move fails if the target isn’t holding an item.1109016.6
Wood HammerThe user takes 1/3 of the damage dealt by this move.12010012.3
Phantom ForceThe user gains the Concealed status on the turn this move is used, then attacks on the following turn. This move can hit a target using a move such as Protect or Detect and removes the effects of those moves.9010010
Shadow ClawThis move has a 1-stage Critical-Hit Ratio Boost.701004.8
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701003.9
Cursevaries——3.4
Drain PunchThe user’s HP is restored by 1/2 of the damage dealt by this move.751001.9
Rock SlideHas a 30% chance of making targets flinch.foes75901.8
Grassy GlideIf the user is under the effect of Grassy Terrain, this move’s priority becomes +1.551000.8
Loses To
Beaten by
Heat WaveHas a 10% chance of burning targets.foes95907.6
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201006.5
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801004.6
Hyper Voicefoes901004.3
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651004.2
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.801004.1
HurricaneHas a 30% chance of confusing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.110703.6
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes110702.7
FlamethrowerHas a 10% chance of burning the target.901002.6
Brave BirdThe user takes 1/3 of the damage dealt by this move.1201002.3
#209

Singles

Moves

Leech SeedGives the target the Leech Seeded status.—9078.3
Will-O-WispBurns the target.—8556.5
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——54.7
Horn LeechThe user’s HP is restored by 1/2 of the damage dealt by this move.7510054
Cursevaries——33.3
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——24.4
PoltergeistThis move fails if the target isn’t holding an item.1109015
ToxicBadly poisons the target. If the user is a Poison type, this move will never miss.—909.5
Trick RoomGives the entire field the Trick Room status for 5 turns.−7field——7.9
Phantom ForceThe user gains the Concealed status on the turn this move is used, then attacks on the following turn. This move can hit a target using a move such as Protect or Detect and removes the effects of those moves.901007

Abilities

  • HarvestIf the Pokémon has used a Berry, it has a 50% chance of creating another one at the end of every turn. In harsh sunlight, the Pokémon will definitely create a Berry.93.7
  • FriskWhen the Pokémon enters a battle, it identifies opponents’ held items.4.3
  • Natural CureThe Pokémon’s status conditions are cured when it switches out of battle.2

Items

  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.87.1
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.3
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.3
  • Chesto BerryCures being asleep. Disappears for the duration of the battle after a single use.2.5
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.1.2
  • Big RootBoosts the amount of HP restored through HP-absorbing moves by 30%. HP restored by moves such as Ingrain and Strength Sap will also be boosted by 30%.0.7
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.0.4
  • Rocky HelmetWhen the holder is hit by a contact move, the attacker takes damage equal to 1/6 of its max HP.0.3
  • Occa BerryHalves the damage taken when the holder is hit with a supereffective Fire-type move. Disappears for the duration of the battle after a single use.0.2
  • Expert BeltBoosts the power of the holder’s supereffective moves by 20%.0.1

Natures

  • ImpishDefSpA47.7
  • CarefulSpDSpA20.6
  • AdamantAtkSpA7.1
  • BoldDefAtk5.6
  • RelaxedDefSpe4.6
  • CalmSpDAtk4.6
  • BraveAtkSpe3.7
  • SassySpDSpe2.4
  • JollySpeSpA0.8
  • TimidSpeAtk0.6

EV Spreads

HPAtkDefSpASpDSpe%
3203202024.4
320203209.2
203203203.9
323220003.3
310320303
3201402002.5
320003222
320320021.9
322320001.8
320602801.8
320320001.7
323200201.5
320003201.4
3202401001.4
310303201.2
232320001.2
3201501901.1
270320071.1
3211401900.9
3201701700.9
3201601800.9
320403000.7
322003200.7
2310240900.7
232003200.6
320032000.6
323200020.6
3002401200.6
032203200.6
300403200.6

Most common spreads (15, 61%)Most common spreads (30, 73%)

Teammates

Beats
Won with
Horn LeechThe user’s HP is restored by 1/2 of the damage dealt by this move.7510044.6
Cursevaries——20.8
PoltergeistThis move fails if the target isn’t holding an item.110909.8
Wood HammerThe user takes 1/3 of the damage dealt by this move.1201007.3
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701003
Phantom ForceThe user gains the Concealed status on the turn this move is used, then attacks on the following turn. This move can hit a target using a move such as Protect or Detect and removes the effects of those moves.901002.5
Skitter SmackLowers the target’s Sp. Atk stat by 1 stage.70902.4
Drain PunchThe user’s HP is restored by 1/2 of the damage dealt by this move.751001.4
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001001.3
Rock SlideHas a 30% chance of making targets flinch.foes75901.2
Loses To
Beaten by
Dark PulseHas a 20% chance of making the target flinch.801007.1
FlamethrowerHas a 10% chance of burning the target.901006
Cursevaries——5.1
Double-EdgeThe user takes 1/3 of the damage dealt by this move.1201004.9
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801004.3
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651003
Ice BeamHas a 10% chance of freezing the target.901002.5
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501002.4
Ice PunchHas a 10% chance of freezing the target.751002.4
Pyro BallHas a 10% chance of burning the target. Cures the user of being frozen.120902.3

Move Pool

Physical25

Wood HammerThe user takes 1/3 of the damage dealt by this move.120100
Seed Bomb80100
Horn LeechThe user’s HP is restored by 1/2 of the damage dealt by this move.75100
Grassy GlideIf the user is under the effect of Grassy Terrain, this move’s priority becomes +1.55100
TrailblazeBoosts the user’s Speed stat by 1 stage.50100
PoltergeistThis move fails if the target isn’t holding an item.11090
Phantom ForceThe user gains the Concealed status on the turn this move is used, then attacks on the following turn. This move can hit a target using a move such as Protect or Detect and removes the effects of those moves.90100
Shadow ClawThis move has a 1-stage Critical-Hit Ratio Boost.70100
Shadow PunchThis move never misses.60—
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all100100
DigThe user gains the Underground status on the turn this move is used, then attacks on the following turn.80100
BulldozeLowers targets’ Speed stats by 1 stage. When Grassy Terrain is active, this move’s power is halved.all60100
Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.95100
Lash OutThis move’s power is doubled if the user’s stats were lowered during the turn this move is used.75100
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+170100
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.65100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
Brutal Swingall60100
Poison JabHas a 30% chance of poisoning the target.80100
X-Scissor80100
Skitter SmackLowers the target’s Sp. Atk stat by 1 stage.7090
Drain PunchThe user’s HP is restored by 1/2 of the damage dealt by this move.75100
Rock SlideHas a 30% chance of making targets flinch.foes7590

Special17

Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.120100
Leaf StormLowers the user’s Sp. Atk stat by 2 stages.13090
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.75100
Magical Leaf60—
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.80100
HexThis move’s power is doubled if the target has a status condition.65100
Night ShadeDeals 50 HP of damage.1100
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Psychic NoiseGives the target the Healing Prevented status for 2 turns.75100
Focus BlastHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.12070
Dark PulseHas a 20% chance of making the target flinch.80100
Burning JealousyBurns targets if their stats were boosted during the turn this move is used.foes70100

Status32

Ally SwitchThe user switches spots with one of its allies. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+2self——
Calm MindBoosts the user’s Sp. Atk and Sp. Def stats by 1 stage.self——
Confuse RayConfuses the target.—100
Cursevaries——
Destiny BondThe user gains the Destiny Bound status. This move fails if used in succession.self——
DisableGives the target the Move Disabled status for 4 turns.—100
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Forest’s CurseGives the target the Forest Cursed status.—100
Grassy TerrainTurns the entire field into Grassy Terrain for 5 turns.field——
GrowthBoosts the user’s Attack and Sp. Atk stats by 1 stage. In harsh sunlight, these stats will be boosted by 2 stages instead.self——
HazeEliminates every stat change on the entire field.field——
ImprisonThe user gains the Sealing Off status.self——
IngrainThe user gains the Ingrained status.self——
Leech SeedGives the target the Leech Seeded status.—90
Pain SplitThe user adds its remaining HP to the target’s remaining HP, then splits the total in half for them to share.——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Psych UpThe user copies the target’s stat changes.——
Rain DanceSummons rain for 5 turns.field——
ReflectGives the user’s side the Reflect status for 5 turns.side——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
SafeguardGives the user’s side the Safeguard status for 5 turns.side——
Scary FaceLowers the target’s Speed stat by 2 stages.—100
Skill SwapThe user and the target swap their Abilities.——
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SpiteRemoves 4 PP from the move last used by the target.—100
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
SwaggerBoosts the target’s Attack stat by 2 stages and confuses it.—85
ToxicBadly poisons the target. If the user is a Poison type, this move will never miss.—90
TrickThe user and the target swap their held items.—100
Trick RoomGives the entire field the Trick Room status for 5 turns.−7field——
Will-O-WispBurns the target.—85