Base Stats

Feraligatr#0160

#0160Window Aug 05 – Sep 09M-1M-2M-3M-4M-5M-6M-72026-09-09DoublesSinglesM-1#73#92M-2#95#100M-3#122#120M-4#113#121M-5#119#110
Past season
Type
  • Water
Abilities
  • TorrentBoosts the power of the Pokémon’s Water-type moves by 50% when its HP drops to 1/3 or less of its max.
  • HiddenSheer ForceThe Pokémon’s moves lose their additional effects, but the power of those moves will be boosted by 30%.
Weight195.8 lbs · 88.8kg
@50
HP85160
Atk105125
Def100120
SpA7999
SpD83103
Spe7898
Σ530
Speed Range
88min980 EV13032 EV143max
Mega Feraligatr
Type
  • Water
  • Dragon
Abilities
  • DragonizeThe Pokémon’s Normal-type moves become Dragon-type moves and their power is boosted by 20%.
Weight239.9 lbs · 108.8kg
@50
HP85160
Atk160180
Def125145
SpA89109
SpD93113
Spe7898
Σ630
Speed Range
88min980 EV13032 EV143max
#119

Doubles

Moves

LiquidationHas a 20% chance of lowering the target’s Defense stat by 1 stage.8510081.8
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——58.1
Ice PunchHas a 10% chance of freezing the target.7510044.1
Aqua Jet+14010038.8
Dragon DanceBoosts the user’s Attack and Speed stats by 1 stage.self——32.3
Double-EdgeThe user takes 1/3 of the damage dealt by this move.12010024
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.8510021.3
Rock SlideHas a 30% chance of making targets flinch.foes759017.3
CrunchHas a 20% chance of lowering the target’s Defense stat by 1 stage.8010013.3
Swords DanceBoosts the user’s Attack stat by 2 stages.self——7.2

Abilities

  • Sheer ForceThe Pokémon’s moves lose their additional effects, but the power of those moves will be boosted by 30%.86.7
  • TorrentBoosts the power of the Pokémon’s Water-type moves by 50% when its HP drops to 1/3 or less of its max.13.3

Items

  • FeraligiteA held item that allows Feraligatr to Mega Evolve.57.1
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.34
  • Mystic WaterBoosts the power of the holder’s Water-type moves by 20%.1.9
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.1.3
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.1.2
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.0.7
  • Muscle BandBoosts the power of the holder’s physical moves by 10%.0.6
  • Expert BeltBoosts the power of the holder’s supereffective moves by 20%.0.6
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.0.5
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.0.3

Natures

  • AdamantAtkSpA62.5
  • JollySpeSpA18.3
  • BraveAtkSpe10.6
  • CarefulSpDSpA2
  • NaughtyAtkSpD1.1
  • ImpishDefSpA1
  • LonelyAtkDef0.9
  • ModestSpAAtk0.8
  • QuietSpASpe0.6
  • SassySpDSpe0.5

EV Spreads

HPAtkDefSpASpDSpe%
2320003217.3
323200209
323200024.6
3115002004.3
032002324.1
323220003.7
032200323.6
032320201.6
232320001.6
032203201.4
032003221.3
032000321.3
232003201.2
3220000141.2
032320020.9
1032301700.6
2032000140.6
313200030.6
313210110.6
3115301160.5
1732001700.5
1832000160.5
132001320.5
930000270.5
322520700.5
323200000.5
132100320.4
1932000150.4
2019000270.4
253200090.4

Most common spreads (15, 57%)Most common spreads (30, 65%)

Teammates

Beats
Won with
LiquidationHas a 20% chance of lowering the target’s Defense stat by 1 stage.8510034
Double-EdgeThe user takes 1/3 of the damage dealt by this move.12010013.6
Aqua Jet+14010012.3
Ice PunchHas a 10% chance of freezing the target.751009.9
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.851008.8
Rock SlideHas a 30% chance of making targets flinch.foes75905.1
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.701002.8
CrunchHas a 20% chance of lowering the target’s Defense stat by 1 stage.801002.7
WaterfallHas a 20% chance of making the target flinch.801002
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001001.5
Loses To
Beaten by
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201005.6
Hyper Voicefoes901005.5
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501003.8
Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.1201003.8
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951003.5
Dragon Pulse851003
ThunderboltHas a 10% chance of paralyzing the target.901003
Electro ShotThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In rain, the user does not gain the Charging status and can attack immediately. The user’s Sp. Atk stat is boosted by 1 stage on the turn this move is used.1301002.9
Rock SlideHas a 30% chance of making targets flinch.foes75902.8
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701002.8
#110

Singles

Moves

LiquidationHas a 20% chance of lowering the target’s Defense stat by 1 stage.8510072.6
Dragon DanceBoosts the user’s Attack and Speed stats by 1 stage.self——56.1
Aqua Jet+14010056
Ice PunchHas a 10% chance of freezing the target.7510040.9
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010027.9
Double-EdgeThe user takes 1/3 of the damage dealt by this move.12010024.3
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.8510021.5
Swords DanceBoosts the user’s Attack stat by 2 stages.self——19.9
CrunchHas a 20% chance of lowering the target’s Defense stat by 1 stage.8010011.4
ThrashThe user gains the Rampaging status.random1201009.5

Abilities

  • Sheer ForceThe Pokémon’s moves lose their additional effects, but the power of those moves will be boosted by 30%.78.6
  • TorrentBoosts the power of the Pokémon’s Water-type moves by 50% when its HP drops to 1/3 or less of its max.21.4

Items

  • FeraligiteA held item that allows Feraligatr to Mega Evolve.66.6
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.26.3
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.1.1
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.1
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.1
  • Mystic WaterBoosts the power of the holder’s Water-type moves by 20%.0.8
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.0.4
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.0.4
  • Muscle BandBoosts the power of the holder’s physical moves by 10%.0.4
  • Expert BeltBoosts the power of the holder’s supereffective moves by 20%.0.3

Natures

  • AdamantAtkSpA60.7
  • JollySpeSpA32.1
  • BraveAtkSpe1.7
  • ImpishDefSpA1.3
  • NaughtyAtkSpD0.8
  • CarefulSpDSpA0.8
  • LonelyAtkDef0.6
  • ModestSpAAtk0.4
  • NaiveSpeSpD0.3
  • LaxDefSpD0.3

EV Spreads

HPAtkDefSpASpDSpe%
2320003226.5
132100326.1
323200026.1
032002324.6
032200323.9
1732100163.2
323220003.2
132001323.1
323200202.8
032000321.7
313200031.2
232320001
293200500.9
313220100.8
1832000160.8
032320020.8
313230000.8
032320200.8
1132000230.7
1232000220.7
032101320.6
323200000.6
313000050.5
293200050.5
313200300.5
323210100.5
732000270.5
232003200.5
032003220.5
253200090.4

Most common spreads (14, 65%)Most common spreads (30, 75%)

Teammates

Beats
Won with
LiquidationHas a 20% chance of lowering the target’s Defense stat by 1 stage.8510024.9
Aqua Jet+14010020.7
Double-EdgeThe user takes 1/3 of the damage dealt by this move.12010012.5
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.851009.5
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001006.9
Ice PunchHas a 10% chance of freezing the target.751006.6
ThrashThe user gains the Rampaging status.random1201006
WaterfallHas a 20% chance of making the target flinch.801002.6
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.701002.4
TrailblazeBoosts the user’s Speed stat by 1 stage.501001.8
Loses To
Beaten by
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001005.8
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951005.5
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201004.4
Draco MeteorLowers the user’s Sp. Atk stat by 2 stages.130904.3
ThunderboltHas a 10% chance of paralyzing the target.901003.1
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.90903
OutrageThe user gains the Rampaging status.random1201003
Flower TrickThis move never misses and is always a critical hit.70—2.9
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501002.7
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701002.6

Move Pool

Physical45

LiquidationHas a 20% chance of lowering the target’s Defense stat by 1 stage.85100
Aqua Tail9090
WaterfallHas a 20% chance of making the target flinch.80100
DiveThe user gains the Submerged status on the turn this move is used, then attacks on the following turn.80100
Flip TurnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.60100
Aqua Jet+140100
Focus PunchThis move fails if the user has already taken damage from a move in the same turn.−3150100
SuperpowerLowers the user’s Attack and Defense stats by 1 stage.120100
Brick BreakRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.75100
Low KickThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100
CounterThe user retaliates to deal double the damage it took from an opponent’s physical move during the turn this move is used.−5varies1100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
ThrashThe user gains the Rampaging status.random120100
Double-EdgeThe user takes 1/3 of the damage dealt by this move.120100
Mega Kick12075
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.85100
SlashThis move has a 1-stage Critical-Hit Ratio Boost.80100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
FlailThe less HP the user has left, the greater this move’s power (ranging between 20 and 200).1100
EndeavorDeals damage to the target equal to its remaining HP minus the user’s remaining HP. This move fails if the target’s HP is the same as or lower than the user’s.1100
OutrageThe user gains the Rampaging status.random120100
Dragon Claw80100
Breaking SwipeLowers targets’ Attack stats by 1 stage.foes60100
Dragon TailIf there are other Pokémon in the target’s party that can switch into battle, the target is forced to switch out of battle and is replaced by one of those Pokémon at random.−66090
Scale ShotThe user attacks 2 to 5 times in a row. This move lowers the user’s Defense stat by 1 stage and boosts its Speed stat by 1 stage.2590
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all100100
DigThe user gains the Underground status on the turn this move is used, then attacks on the following turn.80100
Stomping TantrumThis move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.75100
BulldozeLowers targets’ Speed stats by 1 stage. When Grassy Terrain is active, this move’s power is halved.all60100
Psychic FangsRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.85100
CrunchHas a 20% chance of lowering the target’s Defense stat by 1 stage.80100
Lash OutThis move’s power is doubled if the user’s stats were lowered during the turn this move is used.75100
BiteHas a 30% chance of making the target flinch.60100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
Brutal Swingall60100
FlingThis move’s power and effects depend on the user’s held item. The held item is lost after this move is used.1100
Ice PunchHas a 10% chance of freezing the target.75100
Ice FangHas a 10% chance of freezing the target and a 10% chance of making the target flinch.6595
AvalancheThis move’s power is doubled if the target has already dealt damage to the user with a move in the same turn.−460100
Iron TailHas a 30% chance of lowering the target’s Defense stat by 1 stage.10075
Shadow ClawThis move has a 1-stage Critical-Hit Ratio Boost.70100
Rock SlideHas a 30% chance of making targets flinch.foes7590
Rock TombLowers the target’s Speed stat by 1 stage.6095
Aerial AceThis move never misses.60—
TrailblazeBoosts the user’s Speed stat by 1 stage.50100

Special20

Hydro CannonThe user gains the Recharging status on the turn after this move is used.15090
SurfThis move’s power is doubled against targets that have the Submerged status.all90100
Hydro Pump11080
Muddy WaterHas a 30% chance of lowering targets’ accuracy by 1 stage.foes9085
Water PulseHas a 20% chance of confusing the target.60100
Chilling WaterLowers the target’s Attack stat by 1 stage.50100
WhirlpoolGives the target the Bound status. This move’s power is doubled if the target has the Submerged status.3585
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
UproarThe user gains the Uproar status.random90100
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
Ice BeamHas a 10% chance of freezing the target.90100
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes11070
Icy WindLowers targets’ Speed stats by 1 stage.foes5595
Dragon Pulse85100
Focus BlastHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.12070
Ancient PowerHas a 10% chance of boosting the user’s Attack, Defense, Sp. Atk, Sp. Def, and Speed stats by 1 stage.60100
Mud ShotLowers the target’s Speed stat by 1 stage.5595
Mud-SlapLowers the target’s accuracy by 1 stage.20100
SnarlLowers targets’ Sp. Atk stats by 1 stage.foes5595

Status18

AgilityBoosts the user’s Speed stat by 2 stages.self——
BlockGives the target the Can’t Escape status.——
Cursevaries——
Dragon DanceBoosts the user’s Attack and Speed stats by 1 stage.self——
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Fake TearsLowers the target’s Sp. Def stat by 2 stages.—100
FlatterBoosts the target’s Sp. Atk stat by 1 stage and confuses it.—100
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Rain DanceSummons rain for 5 turns.field——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
RoarIf there are other Pokémon in the target’s party that can switch into battle, the target is forced to switch out of battle and is replaced by one of those Pokémon at random.−6——
Scary FaceLowers the target’s Speed stat by 2 stages.—100
ScreechLowers the target’s Defense stat by 2 stages.—85
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SpiteRemoves 4 PP from the move last used by the target.—100
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Swords DanceBoosts the user’s Attack stat by 2 stages.self——