Base Stats

Houndstone#0972

#0972Window Aug 05 – Sep 09M-1M-2M-3M-4M-5M-6M-72026-09-09DoublesSinglesM-3#84#106M-4#84#94M-5#100#120
Past season
Type
  • Ghost
Abilities
  • Sand RushDoubles the Pokémon’s Speed stat in a sandstorm.
  • HiddenFluffyHalves the damage the Pokémon takes from contact moves, but doubles the damage taken from Fire-type moves.
@50
HP72147
Atk101121
Def100120
SpA5070
SpD97117
Spe6888
Σ488
Speed Range
79min880 EV12032 EV132max
#100

Doubles

Moves

Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.5010090.4
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——64.5
Will-O-WispBurns the target.—8559.7
Ally SwitchThe user switches spots with one of its allies. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+2self——47.4
Psychic FangsRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.8510021.6
Shadow Sneak+14010019.7
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.909014.1
PoltergeistThis move fails if the target isn’t holding an item.1109011.1
HowlBoosts the Attack stats of the user and its allies by 1 stage.party——9.2
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.801007.5

Abilities

  • Sand RushDoubles the Pokémon’s Speed stat in a sandstorm.90.8
  • FluffyHalves the damage the Pokémon takes from contact moves, but doubles the damage taken from Fire-type moves.9.2

Items

  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.29
  • Spell TagBoosts the power of the holder’s Ghost-type moves by 20%.24.8
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.16.7
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.6.7
  • Colbur BerryHalves the damage taken when the holder is hit with a supereffective Dark-type move. Disappears for the duration of the battle after a single use.6.4
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.4.3
  • Wide LensBoosts the accuracy of the holder’s moves by 10%.2.4
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.1.6
  • Kasib BerryHalves the damage taken when the holder is hit with a supereffective Ghost-type move. Disappears for the duration of the battle after a single use.1.5
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.1.5

Natures

  • AdamantAtkSpA73.6
  • JollySpeSpA12.7
  • ImpishDefSpA5.8
  • CarefulSpDSpA2.6
  • BraveAtkSpe2
  • LonelyAtkDef0.8
  • NaughtyAtkSpD0.8
  • SassySpDSpe0.5
  • RelaxedDefSpe0.4
  • HastySpeDef0.2

EV Spreads

HPAtkDefSpASpDSpe%
2320003218.4
2899002014
032002323.7
032200323.4
289000293.2
323200021.7
323200201.6
3111000241.5
1226000281.5
2341202251.4
932000251.4
1432000201.2
323220001
2810800201
032320201
2013001320.9
032203200.9
032000320.9
1332000210.8
226600320.8
322000320.7
1232000220.7
032320020.7
1032000240.6
032003220.6
320320200.6
232003200.5
232320000.5
320320000.4
2132000130.4

Most common spreads (14, 55%)Most common spreads (30, 66%)

Teammates

Beats
Won with
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.5010072.6
Shadow Sneak+1401007.1
PoltergeistThis move fails if the target isn’t holding an item.110906.2
Psychic FangsRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.851005.5
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.90902.2
Phantom ForceThe user gains the Concealed status on the turn this move is used, then attacks on the following turn. This move can hit a target using a move such as Protect or Detect and removes the effects of those moves.901001.8
Ice FangHas a 10% chance of freezing the target and a 10% chance of making the target flinch.65951.5
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.801001.2
Stomping TantrumThis move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.751000.7
Thunder FangHas a 10% chance of paralyzing the target and a 10% chance of making the target flinch.65950.3
Loses To
Beaten by
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001005.5
Kowtow CleaveThis move never misses.85—5.4
Heat WaveHas a 10% chance of burning targets.foes95905.1
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801005
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651004.6
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501004.6
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701003.9
Hyper Voicefoes901003.7
Brave BirdThe user takes 1/3 of the damage dealt by this move.1201002.9
Rock SlideHas a 30% chance of making targets flinch.foes75902.6
#120

Singles

Moves

Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.5010087.2
Shadow Sneak+14010070.3
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.909055.5
Will-O-WispBurns the target.—8541
Pain SplitThe user adds its remaining HP to the target’s remaining HP, then splits the total in half for them to share.——23
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.8010012.9
PoltergeistThis move fails if the target isn’t holding an item.1109011.9
HowlBoosts the Attack stats of the user and its allies by 1 stage.party——11.7
YawnMakes the target drowsy. This move never misses.——10.4
Destiny BondThe user gains the Destiny Bound status. This move fails if used in succession.self——9.9

Abilities

  • Sand RushDoubles the Pokémon’s Speed stat in a sandstorm.63.1
  • FluffyHalves the damage the Pokémon takes from contact moves, but doubles the damage taken from Fire-type moves.36.9

Items

  • Spell TagBoosts the power of the holder’s Ghost-type moves by 20%.45.2
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.18.9
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.15.2
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.6
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.3
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.2.6
  • Chesto BerryCures being asleep. Disappears for the duration of the battle after a single use.1.3
  • Kasib BerryHalves the damage taken when the holder is hit with a supereffective Ghost-type move. Disappears for the duration of the battle after a single use.1
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.1
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.0.9

Natures

  • AdamantAtkSpA63.1
  • ImpishDefSpA21.4
  • JollySpeSpA8.4
  • CarefulSpDSpA2.4
  • BraveAtkSpe1.2
  • BoldDefAtk1.1
  • RelaxedDefSpe0.7
  • NaughtyAtkSpD0.4
  • LonelyAtkDef0.3
  • NaiveSpeSpD0.3

EV Spreads

HPAtkDefSpASpDSpe%
2320003227.3
2810000288.1
320320207.1
232400286.3
322320004.7
632000283
320320022.7
032002322.5
032200322.5
932000252.2
323220002.1
232320001.5
323200201.1
300300331
032000320.9
323200020.9
032320200.8
320300040.8
032203200.5
320203200.5
1232000220.5
032101320.5
232003200.5
032320020.4
320320000.4
430000320.4
203203200.4
300320040.4
1432000200.3
032003220.3

Most common spreads (14, 72%)Most common spreads (30, 81%)

Teammates

Beats
Won with
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.5010062.7
Shadow Sneak+14010019.4
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.90908.6
PoltergeistThis move fails if the target isn’t holding an item.110903.2
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.801002.3
Ice FangHas a 10% chance of freezing the target and a 10% chance of making the target flinch.65951.4
Psychic FangsRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.851000.7
Night ShadeDeals 50 HP of damage.11000.6
Stomping TantrumThis move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.751000.2
Fire FangHas a 10% chance of burning the target and a 10% chance of making the target flinch.65950.2
Loses To
Beaten by
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001009
Dark PulseHas a 20% chance of making the target flinch.801007.1
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651004.7
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801004.4
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501003.5
FlamethrowerHas a 10% chance of burning the target.901003.3
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201003.3
Shadow Sneak+1401003.1
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701003
Brave BirdThe user takes 1/3 of the damage dealt by this move.1201002.6

Move Pool

Physical21

PoltergeistThis move fails if the target isn’t holding an item.11090
Phantom ForceThe user gains the Concealed status on the turn this move is used, then attacks on the following turn. This move can hit a target using a move such as Protect or Detect and removes the effects of those moves.90100
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.50100
Shadow Sneak+140100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
Double-EdgeThe user takes 1/3 of the damage dealt by this move.120100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
EndeavorDeals damage to the target equal to its remaining HP minus the user’s remaining HP. This move fails if the target’s HP is the same as or lower than the user’s.1100
Psychic FangsRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.85100
Zen HeadbuttHas a 20% chance of making the target flinch.8090
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.9090
CrunchHas a 20% chance of lowering the target’s Defense stat by 1 stage.80100
BiteHas a 30% chance of making the target flinch.60100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
DigThe user gains the Underground status on the turn this move is used, then attacks on the following turn.80100
Stomping TantrumThis move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.75100
BulldozeLowers targets’ Speed stats by 1 stage. When Grassy Terrain is active, this move’s power is halved.all60100
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.80100
Thunder FangHas a 10% chance of paralyzing the target and a 10% chance of making the target flinch.6595
Ice FangHas a 10% chance of freezing the target and a 10% chance of making the target flinch.6595
Fire FangHas a 10% chance of burning the target and a 10% chance of making the target flinch.6595

Special8

Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.80100
HexThis move’s power is doubled if the target has a status condition.65100
Night ShadeDeals 50 HP of damage.1100
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
UproarThe user gains the Uproar status.random90100
Mud ShotLowers the target’s Speed stat by 1 stage.5595
Mud-SlapLowers the target’s accuracy by 1 stage.20100
SnarlLowers targets’ Sp. Atk stats by 1 stage.foes5595

Status23

Ally SwitchThe user switches spots with one of its allies. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+2self——
CharmLowers the target’s Attack stat by 2 stages.—100
Confuse RayConfuses the target.—100
Destiny BondThe user gains the Destiny Bound status. This move fails if used in succession.self——
DisableGives the target the Move Disabled status for 4 turns.—100
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
HowlBoosts the Attack stats of the user and its allies by 1 stage.party——
MementoLowers the target’s Attack and Sp. Atk stats by 2 stages. The user faints upon using this move.—100
Pain SplitThe user adds its remaining HP to the target’s remaining HP, then splits the total in half for them to share.——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Rain DanceSummons rain for 5 turns.field——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
RoarIf there are other Pokémon in the target’s party that can switch into battle, the target is forced to switch out of battle and is replaced by one of those Pokémon at random.−6——
SandstormSummons a sandstorm for 5 turns.field——
Scary FaceLowers the target’s Speed stat by 2 stages.—100
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
SwaggerBoosts the target’s Attack stat by 2 stages and confuses it.—85
TrickThe user and the target swap their held items.—100
Will-O-WispBurns the target.—85
YawnMakes the target drowsy. This move never misses.——