Base Stats

Umbreon#0197

#0197Window Sep 09 – Oct 07M-1M-2M-3M-4M-5M-6M-72026-10-07DoublesSinglesM-1#99#22M-2#89#31M-3#117#38M-4#105#33M-5#103#27M-6#119#40
Past season
Type
  • Dark
Abilities
  • SynchronizeIf the Pokémon is burned, paralyzed, poisoned, or badly poisoned by another Pokémon’s move or Ability, that Pokémon will also be inflicted with the same status condition.
  • HiddenInner FocusThe Pokémon never flinches when attacked and is unaffected by Intimidate.
Weight59.5 lbs · 27.0kg
@50
HP95170
Atk6585
Def110130
SpA6080
SpD130150
Spe6585
Σ525
Speed Range
76min850 EV11732 EV128max
#119

Doubles

Moves

Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.9510074.8
MoonlightRestores 1/2 of the user’s max HP. In harsh sunlight, 2/3 of its max HP will be restored instead. In all other weather conditions, 1/4 of its max HP will be restored instead.self——44.2
ToxicBadly poisons the target. If the user is a Poison type, this move will never miss.—9043.8
SnarlLowers targets’ Sp. Atk stats by 1 stage.foes559542.2
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——35.5
YawnMakes the target drowsy. This move never misses.——23.8
DetectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——19.2
WishGives the user’s spot the Wish status.self——19.1
TauntGives the target the Taunted status.—10011.4
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——10.6

Abilities

  • Inner FocusThe Pokémon never flinches when attacked and is unaffected by Intimidate.79.3
  • SynchronizeIf the Pokémon is burned, paralyzed, poisoned, or badly poisoned by another Pokémon’s move or Ability, that Pokémon will also be inflicted with the same status condition.20.7

Items

  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.59.2
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.14.2
  • Rocky HelmetWhen the holder is hit by a contact move, the attacker takes damage equal to 1/6 of its max HP.7.5
  • Chople BerryHalves the damage taken when the holder is hit with a supereffective Fighting-type move. Disappears for the duration of the battle after a single use.4
  • Psychic SeedBoosts the holder’s Sp. Def stat by 1 stage on Psychic Terrain. Disappears for the duration of the battle after a single use.1.8
  • Grassy SeedBoosts the holder’s Defense stat by 1 stage on Grassy Terrain. Disappears for the duration of the battle after a single use.1.7
  • Black GlassesBoosts the power of the holder’s Dark-type moves by 20%.1.7
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.1.6
  • Light ClayWhen the holder uses Light Screen, Reflect, or Aurora Veil, the duration is extended by 3 turns. (Total duration: 8 turns)1.3
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.1.1

Natures

  • BoldDefAtk36.7
  • CalmSpDAtk17
  • ImpishDefSpA14.1
  • CarefulSpDSpA8.7
  • RelaxedDefSpe7.7
  • SassySpDSpe5
  • AdamantAtkSpA2.9
  • ModestSpAAtk1.9
  • TimidSpeAtk1.4
  • JollySpeSpA1.1

EV Spreads

HPAtkDefSpASpDSpe%
3203202021.3
3202001408.2
203203207.9
320203206
3202401002.7
320300402
320320001.9
3201701701.7
3102001501.6
3201402001.3
003203201.3
320320021.1
032203200.8
003203220.8
323200200.8
3102501000.8
023203200.8
032320200.7
232003200.7
232320000.7
003223200.7
320320100.6
603202800.5
3201801600.5
310320300.5
3201701160.5
320003220.5
320003200.5
3201901500.5
2102502000.5

Most common spreads (14, 59%)Most common spreads (30, 68%)

Teammates

Beats
Won with
Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.9510073.8
SnarlLowers targets’ Sp. Atk stats by 1 stage.foes559518.7
Dark PulseHas a 20% chance of making the target flinch.801001.6
PaybackThis move’s power is doubled if the user attacks after the target.501001.2
Throat ChopGives the target the Throat Chopped status.801001.2
Stored PowerThis move’s power is increased by 20 for each stage that the user’s stats have been boosted.201001
CrunchHas a 20% chance of lowering the target’s Defense stat by 1 stage.801000.8
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901000.4
AssuranceThis move’s power is doubled if the target has already taken damage during the turn this move is used.601000.3
Quick Attack+1401000.2
Loses To
Beaten by
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010012.7
Hyper Voicefoes901009.8
Leech LifeThe user’s HP is restored by 1/2 of the damage dealt by this move.801004.9
Heat WaveHas a 10% chance of burning targets.foes95903.9
Dazzling Gleamfoes801003.7
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951002.8
Aura SphereThis move never misses.80—2.6
Wood HammerThe user takes 1/3 of the damage dealt by this move.1201002.4
Make It RainLowers the user’s Sp. Atk stat by 2 stages.foes120952.3
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201002.2
#40

Singles

Moves

Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.9510095.3
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——78.6
WishGives the user’s spot the Wish status.self——77.6
YawnMakes the target drowsy. This move never misses.——52.6
ToxicBadly poisons the target. If the user is a Poison type, this move will never miss.—9045.4
MoonlightRestores 1/2 of the user’s max HP. In harsh sunlight, 2/3 of its max HP will be restored instead. In all other weather conditions, 1/4 of its max HP will be restored instead.self——20.3
DetectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——7.6
TauntGives the target the Taunted status.—1004.3
Baton PassThe user switches out of battle to be replaced by another party Pokémon. If the user had any stat changes, a substitute, or other such effects, they will be passed on to the Pokémon switching in.self——3
SnarlLowers targets’ Sp. Atk stats by 1 stage.foes55952.7

Abilities

  • Inner FocusThe Pokémon never flinches when attacked and is unaffected by Intimidate.67.8
  • SynchronizeIf the Pokémon is burned, paralyzed, poisoned, or badly poisoned by another Pokémon’s move or Ability, that Pokémon will also be inflicted with the same status condition.32.2

Items

  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.87.2
  • Rocky HelmetWhen the holder is hit by a contact move, the attacker takes damage equal to 1/6 of its max HP.4.8
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.4.5
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.0.6
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.0.6
  • Chople BerryHalves the damage taken when the holder is hit with a supereffective Fighting-type move. Disappears for the duration of the battle after a single use.0.3
  • Light ClayWhen the holder uses Light Screen, Reflect, or Aurora Veil, the duration is extended by 3 turns. (Total duration: 8 turns)0.3
  • Mental HerbCures the holder of the Infatuated, Taunted, Unable to Repeat, Move Disabled, Healing Prevented, and Encore statuses. Disappears for the duration of the battle after a single use.0.3
  • Black GlassesBoosts the power of the holder’s Dark-type moves by 20%.0.2
  • Red CardWhen the holder takes damage from a move, the attacker is forced to switch out of battle. Disappears for the duration of the battle after a single use.0.2

Natures

  • BoldDefAtk52.3
  • ImpishDefSpA23.3
  • CalmSpDAtk9.1
  • CarefulSpDSpA8.3
  • RelaxedDefSpe4.4
  • SassySpDSpe1
  • AdamantAtkSpA0.5
  • JollySpeSpA0.3
  • BraveAtkSpe0.2
  • TimidSpeAtk0.1

EV Spreads

HPAtkDefSpASpDSpe%
3203202046.1
320203206.2
310320304.9
320300043.2
320320022.9
3202001402.8
203203202.4
320320112.3
320300402.2
320320001.7
3202101300.8
310303200.8
310300500.7
3201402000.7
3202401000.7
310320030.7
320003200.6
3102001500.6
320003220.6
320320100.6
310320210.5
3102501000.4
320403000.4
310300050.4
3101502000.3
003203200.3
3201701700.3
003203220.3
3201801600.3
310320120.3

Most common spreads (11, 76%)Most common spreads (30, 85%)

Teammates

Beats
Won with
Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.9510098.2
SnarlLowers targets’ Sp. Atk stats by 1 stage.foes55950.6
Stored PowerThis move’s power is increased by 20 for each stage that the user’s stats have been boosted.201000.3
Dark PulseHas a 20% chance of making the target flinch.801000.3
PaybackThis move’s power is doubled if the user attacks after the target.501000.2
CrunchHas a 20% chance of lowering the target’s Defense stat by 1 stage.801000.1
Strugglerandom50—~0
Alluring VoiceConfuses the target if its stats were boosted during the turn this move is used.80100~0
Quick Attack+140100~0
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100~0
Loses To
Beaten by
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010010
Aura SphereThis move never misses.80—9
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951008.4
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.90905.7
Double-EdgeThe user takes 1/3 of the damage dealt by this move.1201004.3
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001003.7
Make It RainLowers the user’s Sp. Atk stat by 2 stages.foes120953.4
Glaive RushThe user gains the Wide Open status until the next time it takes an action.1201003.3
Leech LifeThe user’s HP is restored by 1/2 of the damage dealt by this move.801003.2
FlamethrowerHas a 10% chance of burning the target.901002.8

Move Pool

Physical18

Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.95100
CrunchHas a 20% chance of lowering the target’s Defense stat by 1 stage.80100
Throat ChopGives the target the Throat Chopped status.80100
Lash OutThis move’s power is doubled if the user’s stats were lowered during the turn this move is used.75100
BiteHas a 30% chance of making the target flinch.60100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
AssuranceThis move’s power is doubled if the target has already taken damage during the turn this move is used.60100
PaybackThis move’s power is doubled if the user attacks after the target.50100
Last ResortThis move fails unless the user has already used all the other moves it knows.140100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
Double-EdgeThe user takes 1/3 of the damage dealt by this move.120100
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.85100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
CovetIf the user is not already holding an item, it steals the target’s held item.60100
Quick Attack+140100
FlailThe less HP the user has left, the greater this move’s power (ranging between 20 and 200).1100
DigThe user gains the Underground status on the turn this move is used, then attacks on the following turn.80100
TrailblazeBoosts the user’s Speed stat by 1 stage.50100

Special12

Dark PulseHas a 20% chance of making the target flinch.80100
SnarlLowers targets’ Sp. Atk stats by 1 stage.foes5595
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
Hyper Voicefoes90100
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.50100
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Stored PowerThis move’s power is increased by 20 for each stage that the user’s stats have been boosted.20100
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.80100
Alluring VoiceConfuses the target if its stats were boosted during the turn this move is used.80100
Mud-SlapLowers the target’s accuracy by 1 stage.20100

Status37

Baby-Doll EyesLowers the target’s Attack stat by 1 stage.+1—100
Baton PassThe user switches out of battle to be replaced by another party Pokémon. If the user had any stat changes, a substitute, or other such effects, they will be passed on to the Pokémon switching in.self——
Calm MindBoosts the user’s Sp. Atk and Sp. Def stats by 1 stage.self——
CharmLowers the target’s Attack stat by 2 stages.—100
Confuse RayConfuses the target.—100
CopycatThe user mimics the move that was last used. This move fails if no other move has been used yet.self——
Cursevaries——
DetectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Fake TearsLowers the target’s Sp. Def stat by 2 stages.—100
Focus EnergyThe user gains a 2-stage Critical-Hit Ratio Boost.self——
Guard SwapThe user swaps the changes to its Defense and Sp. Def stats with the changes to the target’s Defense and Sp. Def stats.——
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
Light ScreenGives the user’s side the Light Screen status for 5 turns.side——
Mean LookGives the target the Can’t Escape status.——
MoonlightRestores 1/2 of the user’s max HP. In harsh sunlight, 2/3 of its max HP will be restored instead. In all other weather conditions, 1/4 of its max HP will be restored instead.self——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Psych UpThe user copies the target’s stat changes.——
Rain DanceSummons rain for 5 turns.field——
ReflectGives the user’s side the Reflect status for 5 turns.side——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
RoarIf there are other Pokémon in the target’s party that can switch into battle, the target is forced to switch out of battle and is replaced by one of those Pokémon at random.−6——
Scary FaceLowers the target’s Speed stat by 2 stages.—100
ScreechLowers the target’s Defense stat by 2 stages.—85
Skill SwapThe user and the target swap their Abilities.——
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SpiteRemoves 4 PP from the move last used by the target.—100
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
SwaggerBoosts the target’s Attack stat by 2 stages and confuses it.—85
TauntGives the target the Taunted status.—100
Thunder WaveParalyzes the target. Ground-type Pokémon are unaffected.—90
TickleLowers the target’s Attack and Defense stats by 1 stage.—100
TormentGives the target the Unable to Repeat status.—100
ToxicBadly poisons the target. If the user is a Poison type, this move will never miss.—90
WishGives the user’s spot the Wish status.self——
YawnMakes the target drowsy. This move never misses.——