Base Stats

Persian — Alolan Form#0053

#0053Window Sep 09 – Oct 07M-1M-2M-3M-4M-5M-6M-72026-10-07DoublesSinglesM-6#169#119
Past season
Type
  • Dark
Abilities
  • Fur CoatHalves the damage the Pokémon takes from physical moves.
  • TechnicianBoosts the power of the Pokémon’s moves by 50% if their power is 60 or less.
  • HiddenRattledWhen the Pokémon takes damage from a Dark-, Ghost-, or Bug-type move or when it is on the receiving end of Intimidate, its Speed stat is boosted by 1 stage.
Weight72.8 lbs · 33.0kg
@50
HP65140
Atk6080
Def6080
SpA7595
SpD6585
Spe115135
Σ440
Speed Range
121min1350 EV16732 EV183max
#169

Doubles

Moves

Fake OutMakes the target flinch. This move fails unless it is the first move used by the user after it enters a battle.+34010078.1
Parting ShotLowers the target’s Attack and Sp. Atk stats by 1 stage. The user then switches out of battle to be replaced by another party Pokémon.—10064.9
Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.9510054.5
SnarlLowers targets’ Sp. Atk stats by 1 stage.foes559552.6
Icy WindLowers targets’ Speed stats by 1 stage.foes559532.6
TauntGives the target the Taunted status.—10020.3
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——10.4
FeintThis move can hit a target using a move such as Protect or Detect and removes the effects of those moves.+2301005.2
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651005.2
Fake TearsLowers the target’s Sp. Def stat by 2 stages.—1004.8

Abilities

  • Fur CoatHalves the damage the Pokémon takes from physical moves.80.8
  • TechnicianBoosts the power of the Pokémon’s moves by 50% if their power is 60 or less.14.7
  • RattledWhen the Pokémon takes damage from a Dark-, Ghost-, or Bug-type move or when it is on the receiving end of Intimidate, its Speed stat is boosted by 1 stage.4.5

Items

  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.22.2
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.15.1
  • Rocky HelmetWhen the holder is hit by a contact move, the attacker takes damage equal to 1/6 of its max HP.12.2
  • Roseli BerryHalves the damage taken when the holder is hit with a supereffective Fairy-type move. Disappears for the duration of the battle after a single use.8.6
  • Black GlassesBoosts the power of the holder’s Dark-type moves by 20%.7.7
  • Chople BerryHalves the damage taken when the holder is hit with a supereffective Fighting-type move. Disappears for the duration of the battle after a single use.7.6
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.7
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.3.1
  • Wide LensBoosts the accuracy of the holder’s moves by 10%.2
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.1.9

Natures

  • TimidSpeAtk54.1
  • JollySpeSpA19.1
  • BoldDefAtk5.8
  • ModestSpAAtk5.6
  • ImpishDefSpA3.7
  • CarefulSpDSpA3.1
  • AdamantAtkSpA2.1
  • CalmSpDAtk2
  • NaiveSpeSpD1.6
  • HastySpeDef0.7

EV Spreads

HPAtkDefSpASpDSpe%
3200023215.2
3202003210.4
200320326.6
2101015294.9
000322322.9
320320202.2
203200321.8
002320321.6
032002321.5
320000321.4
320203201.4
320320021.3
320020321.1
232000321
310300321
0019321500.9
032203200.9
032000320.9
000320320.8
003202320.7
320925000.7
320101320.7
322000320.7
290320050.7
310600290.7
310700280.6
2501300280.5
320005290.5
200032320.5
3202001400.5

Most common spreads (15, 54%)Most common spreads (30, 65%)

Teammates

Beats
Won with
Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.9510049.8
SnarlLowers targets’ Sp. Atk stats by 1 stage.foes559527.4
Icy WindLowers targets’ Speed stats by 1 stage.foes55959.7
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651002.8
Fake OutMakes the target flinch. This move fails unless it is the first move used by the user after it enters a battle.+3401002.6
Dark PulseHas a 20% chance of making the target flinch.801002.1
Power Gem801001
Throat ChopGives the target the Throat Chopped status.801000.7
FeintThis move can hit a target using a move such as Protect or Detect and removes the effects of those moves.+2301000.6
BiteHas a 30% chance of making the target flinch.601000.6
Loses To
Beaten by
Hyper Voicefoes9010011.8
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201009.3
Heat WaveHas a 10% chance of burning targets.foes95905.6
Dazzling Gleamfoes801004.3
Leech LifeThe user’s HP is restored by 1/2 of the damage dealt by this move.801003.5
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951003.2
Aura SphereThis move never misses.80—2.9
Make It RainLowers the user’s Sp. Atk stat by 2 stages.foes120952.8
Electro ShotThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In rain, the user does not gain the Charging status and can attack immediately. The user’s Sp. Atk stat is boosted by 1 stage on the turn this move is used.1301002.5
Rock SlideHas a 30% chance of making targets flinch.foes75902.2
#119

Singles

Moves

Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.9510095.5
Parting ShotLowers the target’s Attack and Sp. Atk stats by 1 stage. The user then switches out of battle to be replaced by another party Pokémon.—10085.6
SwitcherooThe user and the target swap their held items.—10045
Thunder WaveParalyzes the target. Ground-type Pokémon are unaffected.—9042.9
TauntGives the target the Taunted status.—10041.5
Icy WindLowers targets’ Speed stats by 1 stage.foes559510.3
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.701009.9
HypnosisPuts the target to sleep.—609.2
Fake OutMakes the target flinch. This move fails unless it is the first move used by the user after it enters a battle.+3401008.5
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651007.8

Abilities

  • Fur CoatHalves the damage the Pokémon takes from physical moves.97.5
  • TechnicianBoosts the power of the Pokémon’s moves by 50% if their power is 60 or less.2.1
  • RattledWhen the Pokémon takes damage from a Dark-, Ghost-, or Bug-type move or when it is on the receiving end of Intimidate, its Speed stat is boosted by 1 stage.0.4

Items

  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.43.8
  • Rocky HelmetWhen the holder is hit by a contact move, the attacker takes damage equal to 1/6 of its max HP.33.3
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.8.9
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.6.9
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.1.9
  • Black GlassesBoosts the power of the holder’s Dark-type moves by 20%.1
  • Chesto BerryCures being asleep. Disappears for the duration of the battle after a single use.0.4
  • King’s RockWhen the holder deals damage with its moves, there is a 10% chance that targets will flinch.0.3
  • Red CardWhen the holder takes damage from a move, the attacker is forced to switch out of battle. Disappears for the duration of the battle after a single use.0.3
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.0.3

Natures

  • BoldDefAtk41.1
  • ImpishDefSpA32.8
  • TimidSpeAtk11.2
  • JollySpeSpA9.6
  • CarefulSpDSpA1.2
  • AdamantAtkSpA1.1
  • ModestSpAAtk0.8
  • CalmSpDAtk0.7
  • RelaxedDefSpe0.3
  • NaiveSpeSpD0.3

EV Spreads

HPAtkDefSpASpDSpe%
3203200219.8
3203202011.3
3203000410.5
310280077.3
310320034.9
310320303.6
320200322
310300051.8
320320001.6
1903200151.4
203200321.2
310310041.2
322320001.1
320322000.9
3102000150.8
250320090.7
3202100130.7
320300130.6
290320050.6
270300090.6
232000320.6
3101500200.5
200320320.5
320002320.5
320310030.5
310300320.5
032002320.5
270320070.4
320203200.4
320270070.3

Most common spreads (14, 69%)Most common spreads (30, 77%)

Teammates

Beats
Won with
Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.9510092
Icy WindLowers targets’ Speed stats by 1 stage.foes55951.8
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651001
SnarlLowers targets’ Sp. Atk stats by 1 stage.foes55950.9
Dark PulseHas a 20% chance of making the target flinch.801000.9
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.701000.6
Fake OutMakes the target flinch. This move fails unless it is the first move used by the user after it enters a battle.+3401000.5
Burning JealousyBurns targets if their stats were boosted during the turn this move is used.foes701000.5
Power Gem801000.3
ThunderboltHas a 10% chance of paralyzing the target.901000.2
Loses To
Beaten by
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201006.5
Aura SphereThis move never misses.80—6.4
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951006.1
Draco MeteorLowers the user’s Sp. Atk stat by 2 stages.130904.7
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001004.5
FlamethrowerHas a 10% chance of burning the target.901003.7
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.90902.9
Double-EdgeThe user takes 1/3 of the damage dealt by this move.1201002.5
Dazzling Gleamfoes801002.5
Hyper Voicefoes901002.5

Move Pool

Physical31

Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.95100
Throat ChopGives the target the Throat Chopped status.80100
Lash OutThis move’s power is doubled if the user’s stats were lowered during the turn this move is used.75100
Night SlashThis move has a 1-stage Critical-Hit Ratio Boost.70100
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.65100
BiteHas a 30% chance of making the target flinch.60100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
AssuranceThis move’s power is doubled if the target has already taken damage during the turn this move is used.60100
PaybackThis move’s power is doubled if the user attacks after the target.50100
Beat UpThe target is attacked as many times as the number of Pokémon in the user’s party. Pokémon that have fainted or have a status condition are not counted. This move’s power is calculated based on the Attack stats of the party Pokémon.1100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
Double-EdgeThe user takes 1/3 of the damage dealt by this move.120100
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.85100
SlashThis move has a 1-stage Critical-Hit Ratio Boost.80100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
CovetIf the user is not already holding an item, it steals the target’s held item.60100
Fake OutMakes the target flinch. This move fails unless it is the first move used by the user after it enters a battle.+340100
FeintThis move can hit a target using a move such as Protect or Detect and removes the effects of those moves.+230100
FlailThe less HP the user has left, the greater this move’s power (ranging between 20 and 200).1100
EndeavorDeals damage to the target equal to its remaining HP minus the user’s remaining HP. This move fails if the target’s HP is the same as or lower than the user’s.1100
Gunk ShotHas a 30% chance of poisoning the target.12080
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.9090
DigThe user gains the Underground status on the turn this move is used, then attacks on the following turn.80100
Seed Bomb80100
TrailblazeBoosts the user’s Speed stat by 1 stage.50100
Iron TailHas a 30% chance of lowering the target’s Defense stat by 1 stage.10075
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.70100
Skitter SmackLowers the target’s Sp. Atk stat by 1 stage.7090
Shadow ClawThis move has a 1-stage Critical-Hit Ratio Boost.70100
Aerial AceThis move never misses.60—
Smack DownIf the target is off the ground, it gains the Landed status. This move can hit a target that has the Sky-High status.50100

Special15

Dark PulseHas a 20% chance of making the target flinch.80100
SnarlLowers targets’ Sp. Atk stats by 1 stage.foes5595
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
UproarThe user gains the Uproar status.random90100
Hyper Voicefoes90100
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
ThunderboltHas a 10% chance of paralyzing the target.90100
ThunderHas a 30% chance of paralyzing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.11070
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.80100
Power Gem80100
Burning JealousyBurns targets if their stats were boosted during the turn this move is used.foes70100
Water PulseHas a 20% chance of confusing the target.60100
Chilling WaterLowers the target’s Attack stat by 1 stage.50100
Icy WindLowers targets’ Speed stats by 1 stage.foes5595

Status27

AgilityBoosts the user’s Speed stat by 2 stages.self——
AmnesiaBoosts the user’s Sp. Def stat by 2 stages.self——
CharmLowers the target’s Attack stat by 2 stages.—100
Confuse RayConfuses the target.—100
Cursevaries——
Double TeamBoosts the user’s evasiveness by 1 stage.self——
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Fake TearsLowers the target’s Sp. Def stat by 2 stages.—100
FlatterBoosts the target’s Sp. Atk stat by 1 stage and confuses it.—100
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
HypnosisPuts the target to sleep.—60
Nasty PlotBoosts the user’s Sp. Atk stat by 2 stages.self——
Parting ShotLowers the target’s Attack and Sp. Atk stats by 1 stage. The user then switches out of battle to be replaced by another party Pokémon.—100
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Psych UpThe user copies the target’s stat changes.——
QuashCauses the target to move last in the turn.—100
Rain DanceSummons rain for 5 turns.field——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
RoarIf there are other Pokémon in the target’s party that can switch into battle, the target is forced to switch out of battle and is replaced by one of those Pokémon at random.−6——
ScreechLowers the target’s Defense stat by 2 stages.—85
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SpiteRemoves 4 PP from the move last used by the target.—100
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
SwitcherooThe user and the target swap their held items.—100
TauntGives the target the Taunted status.—100
Thunder WaveParalyzes the target. Ground-type Pokémon are unaffected.—90