Base Stats

Thievul#0828

#0828Window Sep 09 – Oct 07M-1M-2M-3M-4M-5M-6M-72026-10-07DoublesSinglesM-6#209#227
Past season
Type
  • Dark
Abilities
  • Run AwayEnables the Pokémon to ignore any effects that would usually prevent it from switching out of battle and being replaced by another party Pokémon.
  • UnburdenDoubles the Pokémon’s Speed stat when its held item is consumed or lost.
  • HiddenStakeoutDoubles the power of the Pokémon’s moves when it attacks targets that have just switched into battle.
Weight43.9 lbs · 19.9kg
@50
HP70145
Atk5878
Def5878
SpA87107
SpD92112
Spe90110
Σ455
Speed Range
99min1100 EV14232 EV156max
#209

Doubles

Moves

SnarlLowers targets’ Sp. Atk stats by 1 stage.foes559575.3
TauntGives the target the Taunted status.—10041.2
Fake TearsLowers the target’s Sp. Def stat by 2 stages.—10038
Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.9510029.5
Dark PulseHas a 20% chance of making the target flinch.8010029.3
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——27
Beat UpThe target is attacked as many times as the number of Pokémon in the user’s party. Pokémon that have fainted or have a status condition are not counted. This move’s power is calculated based on the Attack stats of the party Pokémon.110026.2
Parting ShotLowers the target’s Attack and Sp. Atk stats by 1 stage. The user then switches out of battle to be replaced by another party Pokémon.—10023.8
Burning JealousyBurns targets if their stats were boosted during the turn this move is used.foes7010018.3
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010012.5

Abilities

  • UnburdenDoubles the Pokémon’s Speed stat when its held item is consumed or lost.76.4
  • StakeoutDoubles the power of the Pokémon’s moves when it attacks targets that have just switched into battle.22.4
  • Run AwayEnables the Pokémon to ignore any effects that would usually prevent it from switching out of battle and being replaced by another party Pokémon.1.2

Items

  • Psychic SeedBoosts the holder’s Sp. Def stat by 1 stage on Psychic Terrain. Disappears for the duration of the battle after a single use.43.3
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.11.5
  • Grassy SeedBoosts the holder’s Defense stat by 1 stage on Grassy Terrain. Disappears for the duration of the battle after a single use.10.1
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.8.2
  • Electric SeedBoosts the holder’s Defense stat by 1 stage on Electric Terrain. Disappears for the duration of the battle after a single use.5.8
  • Black GlassesBoosts the power of the holder’s Dark-type moves by 20%.4.1
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.2.9
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.2.7
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.2.1
  • Focus BandIf the holder takes damage from a move that would knock it out, there’s a 10% chance the holder will endure the hit with 1 HP.1.4

Natures

  • TimidSpeAtk29.9
  • ModestSpAAtk28.8
  • CalmSpDAtk20.7
  • BoldDefAtk12.3
  • MildSpADef2.9
  • AdamantAtkSpA0.9
  • QuietSpASpe0.9
  • JollySpeSpA0.8
  • ImpishDefSpA0.8
  • HastySpeDef0.5

EV Spreads

HPAtkDefSpASpDSpe%
32022001217.9
2003203213.5
002320326.9
320200326.3
000322323.2
203200322.7
320320022.3
320032022.2
320020321.8
200323201.8
000323221.6
3202100131.6
320232001.3
1402200301.2
003232201.1
403280311.1
320320201.1
320003131
320002320.9
3204019110.9
300320310.9
000320320.7
320032200.7
3202400100.6
003202320.6
3201601620.6
203232000.6
002323200.6
3202201020.5
3201401820.5

Most common spreads (15, 65%)Most common spreads (30, 77%)

Teammates

Beats
Won with
SnarlLowers targets’ Sp. Atk stats by 1 stage.foes559543.3
Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.9510024
Dark PulseHas a 20% chance of making the target flinch.8010022.4
Burning JealousyBurns targets if their stats were boosted during the turn this move is used.foes701003.4
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901002.5
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).11001
Beat UpThe target is attacked as many times as the number of Pokémon in the user’s party. Pokémon that have fainted or have a status condition are not counted. This move’s power is calculated based on the Attack stats of the party Pokémon.11000.9
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801000.6
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651000.3
Mud ShotLowers the target’s Speed stat by 1 stage.55950.3
Loses To
Beaten by
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010012.3
Hyper Voicefoes901007.9
Leech LifeThe user’s HP is restored by 1/2 of the damage dealt by this move.801005
Heat WaveHas a 10% chance of burning targets.foes95903.6
Dazzling Gleamfoes801003.3
Rock SlideHas a 30% chance of making targets flinch.foes75903.1
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951002.5
Grassy GlideIf the user is under the effect of Grassy Terrain, this move’s priority becomes +1.551002.4
Wood HammerThe user takes 1/3 of the damage dealt by this move.1201002.3
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001002
#227

Singles

Moves

Dark PulseHas a 20% chance of making the target flinch.8010076.4
Burning JealousyBurns targets if their stats were boosted during the turn this move is used.foes7010055.5
TauntGives the target the Taunted status.—10050.5
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).110034.9
Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.9510031.2
Parting ShotLowers the target’s Attack and Sp. Atk stats by 1 stage. The user then switches out of battle to be replaced by another party Pokémon.—10021.8
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+17010020.3
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010019.4
Nasty PlotBoosts the user’s Sp. Atk stat by 2 stages.self——18.8
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.8010011

Abilities

  • StakeoutDoubles the power of the Pokémon’s moves when it attacks targets that have just switched into battle.62.7
  • UnburdenDoubles the Pokémon’s Speed stat when its held item is consumed or lost.36.1
  • Run AwayEnables the Pokémon to ignore any effects that would usually prevent it from switching out of battle and being replaced by another party Pokémon.1.1

Items

  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.25.7
  • Red CardWhen the holder takes damage from a move, the attacker is forced to switch out of battle. Disappears for the duration of the battle after a single use.25
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.8.9
  • Black GlassesBoosts the power of the holder’s Dark-type moves by 20%.6
  • Psychic SeedBoosts the holder’s Sp. Def stat by 1 stage on Psychic Terrain. Disappears for the duration of the battle after a single use.5.2
  • Air BalloonCauses the holder to float off the ground, making it immune to Ground-type moves, as well as the Spikes, Toxic Spikes, and Sticky Web statuses. Disappears for the duration of the battle if the holder takes damage from a move.4.6
  • King’s RockWhen the holder deals damage with its moves, there is a 10% chance that targets will flinch.4
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.3.6
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.3.6
  • Grassy SeedBoosts the holder’s Defense stat by 1 stage on Grassy Terrain. Disappears for the duration of the battle after a single use.1.9

Natures

  • ModestSpAAtk42.8
  • TimidSpeAtk27.6
  • JollySpeSpA3.4
  • BoldDefAtk3.3
  • QuietSpASpe3.1
  • ImpishDefSpA3
  • CalmSpDAtk2.6
  • RashSpASpD2.6
  • MildSpADef2.6
  • CarefulSpDSpA2.3

EV Spreads

HPAtkDefSpASpDSpe%
2003203238.2
002320325.3
000322325.1
320232003.1
320320203.1
320032022.5
200323202.4
000320322.4
320200322.3
203232002.1
322003201.7
232000321.4
0100320241.1
320320021.1
032032021
020320321
200032320.9
003232200.8
300432000.8
320002320.8
320032200.8
320203200.8
003228220.8
320003220.7
300320220.6
1400320200.6
323220000.6
000323220.4
004320300.4
003232000.4

Most common spreads (13, 71%)Most common spreads (30, 83%)

Teammates

Beats
Won with
Dark PulseHas a 20% chance of making the target flinch.8010058.5
Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.9510018.5
Burning JealousyBurns targets if their stats were boosted during the turn this move is used.foes701006.8
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701004.3
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).11003.8
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901003.4
First ImpressionThis move fails unless it is the first move used by the user after it enters a battle.+21001001.7
Mud ShotLowers the target’s Speed stat by 1 stage.55950.7
SnarlLowers targets’ Sp. Atk stats by 1 stage.foes55950.5
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801000.5
Loses To
Beaten by
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001007.4
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201005.9
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951004.9
Aura SphereThis move never misses.80—4.5
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.701003.3
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.90903
Double-EdgeThe user takes 1/3 of the damage dealt by this move.1201002.5
FlamethrowerHas a 10% chance of burning the target.901002.3
First ImpressionThis move fails unless it is the first move used by the user after it enters a battle.+21001001.8
Glaive RushThe user gains the Wide Open status until the next time it takes an action.1201001.8

Move Pool

Physical23

Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.95100
CrunchHas a 20% chance of lowering the target’s Defense stat by 1 stage.80100
Lash OutThis move’s power is doubled if the user’s stats were lowered during the turn this move is used.75100
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+170100
Night SlashThis move has a 1-stage Critical-Hit Ratio Boost.70100
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.65100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
AssuranceThis move’s power is doubled if the target has already taken damage during the turn this move is used.60100
Beat UpThe target is attacked as many times as the number of Pokémon in the user’s party. Pokémon that have fainted or have a status condition are not counted. This move’s power is calculated based on the Attack stats of the party Pokémon.1100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
Quick Attack+140100
Tail SlapThe user attacks 2 to 5 times in a row.2585
First ImpressionThis move fails unless it is the first move used by the user after it enters a battle.+2100100
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.70100
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.9090
DigThe user gains the Underground status on the turn this move is used, then attacks on the following turn.80100
Shadow ClawThis move has a 1-stage Critical-Hit Ratio Boost.70100
Thunder FangHas a 10% chance of paralyzing the target and a 10% chance of making the target flinch.6595
Ice FangHas a 10% chance of freezing the target and a 10% chance of making the target flinch.6595
Fire FangHas a 10% chance of burning the target and a 10% chance of making the target flinch.6595
AcrobaticsThis move’s power is doubled if the user isn’t holding an item.55100
TrailblazeBoosts the user’s Speed stat by 1 stage.50100

Special10

Dark PulseHas a 20% chance of making the target flinch.80100
SnarlLowers targets’ Sp. Atk stats by 1 stage.foes5595
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.80100
Burning JealousyBurns targets if their stats were boosted during the turn this move is used.foes70100
Mud ShotLowers the target’s Speed stat by 1 stage.5595
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100

Status19

AgilityBoosts the user’s Speed stat by 2 stages.self——
AttractGives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown.—100
Baton PassThe user switches out of battle to be replaced by another party Pokémon. If the user had any stat changes, a substitute, or other such effects, they will be passed on to the Pokémon switching in.self——
Double TeamBoosts the user’s evasiveness by 1 stage.self——
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Fake TearsLowers the target’s Sp. Def stat by 2 stages.—100
Hone Clawsself——
HowlBoosts the Attack stats of the user and its allies by 1 stage.party——
Nasty PlotBoosts the user’s Sp. Atk stat by 2 stages.self——
Parting ShotLowers the target’s Attack and Sp. Atk stats by 1 stage. The user then switches out of battle to be replaced by another party Pokémon.—100
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Quick GuardThe user protects itself and its allies from priority moves for the turn.+3side——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
RoarIf there are other Pokémon in the target’s party that can switch into battle, the target is forced to switch out of battle and is replaced by one of those Pokémon at random.−6——
ScreechLowers the target’s Defense stat by 2 stages.—85
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
TauntGives the target the Taunted status.—100
TormentGives the target the Unable to Repeat status.—100