Base Stats

Grapploct#0853

#0853Window Sep 09 – Oct 07M-1M-2M-3M-4M-5M-6M-72026-10-07DoublesSinglesM-6#77#103
Past season
Type
  • Fighting
Abilities
  • LimberThe Pokémon cannot be paralyzed.
  • HiddenTechnicianBoosts the power of the Pokémon’s moves by 50% if their power is 60 or less.
Weight86 lbs · 39.0kg
@50
HP80155
Atk118138
Def90110
SpA7090
SpD80100
Spe4262
Σ480
Speed Range
55min620 EV9432 EV103max
#77

Doubles

Moves

Storm ThrowAlways a critical hit.6010094.8
DetectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——62.4
Mach Punch+14010053.8
OctolockGives the target the Octolocked and Can’t Escape statuses.—10029.4
FeintThis move can hit a target using a move such as Protect or Detect and removes the effects of those moves.+23010022.3
PaybackThis move’s power is doubled if the user attacks after the target.5010020.2
Ice PunchHas a 10% chance of freezing the target.7510019.9
SoakChanges the target’s type to Water.—10018.1
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——16.7
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+17010013.4

Abilities

  • TechnicianBoosts the power of the Pokémon’s moves by 50% if their power is 60 or less.97.4
  • LimberThe Pokémon cannot be paralyzed.2.6

Items

  • Black BeltBoosts the power of the holder’s Fighting-type moves by 20%.30.1
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.24.4
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.13.8
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.9.3
  • Psychic SeedBoosts the holder’s Sp. Def stat by 1 stage on Psychic Terrain. Disappears for the duration of the battle after a single use.4.3
  • Expert BeltBoosts the power of the holder’s supereffective moves by 20%.4.2
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.3.7
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.1.8
  • Muscle BandBoosts the power of the holder’s physical moves by 10%.1.3
  • Coba BerryHalves the damage taken when the holder is hit with a supereffective Flying-type move. Disappears for the duration of the battle after a single use.1

Natures

  • BraveAtkSpe55.2
  • AdamantAtkSpA29.7
  • CarefulSpDSpA5
  • ImpishDefSpA2.4
  • SassySpDSpe2.3
  • JollySpeSpA2.2
  • RelaxedDefSpe1.5
  • QuietSpASpe0.4
  • LonelyAtkDef0.4
  • NaughtyAtkSpD0.2

EV Spreads

HPAtkDefSpASpDSpe%
3232002044.8
3232200013.1
323210102.4
32121001202.4
323200001.6
032203201.5
320203201.5
232320001.2
232000321.1
2432001001
232003201
323200020.9
203203200.8
3201402000.7
032320200.7
323202000.6
023203200.6
320320200.5
322003200.5
293200500.4
032002320.4
322320000.4
0321202200.3
032200320.3
3201701700.3
932000250.3

Most common spreads (10, 71%)Most common spreads (26, 79%)

Teammates

Beats
Won with
Storm ThrowAlways a critical hit.6010072.4
Mach Punch+14010014.3
FeintThis move can hit a target using a move such as Protect or Detect and removes the effects of those moves.+2301002.8
PaybackThis move’s power is doubled if the user attacks after the target.501002.7
Ice PunchHas a 10% chance of freezing the target.751002.4
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701001.9
Brutal Swingall601001.5
Stomping TantrumThis move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.751000.7
Circle ThrowIf there are other Pokémon in the target’s party that can switch into battle, the target is forced to switch out of battle and is replaced by one of those Pokémon at random.−660900.4
Drain PunchThe user’s HP is restored by 1/2 of the damage dealt by this move.751000.4
Loses To
Beaten by
Hyper Voicefoes9010010.8
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.801008.1
HurricaneHas a 30% chance of confusing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.110705.7
Heat WaveHas a 10% chance of burning targets.foes95904.3
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901004.2
Wood HammerThe user takes 1/3 of the damage dealt by this move.1201003.3
Make It RainLowers the user’s Sp. Atk stat by 2 stages.foes120953
Dazzling Gleamfoes801002.6
Psychic FangsRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.851002.4
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951002.4
#103

Singles

Moves

Storm ThrowAlways a critical hit.6010094.3
Mach Punch+14010090.6
Ice PunchHas a 10% chance of freezing the target.7510037.5
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+17010037.3
OctolockGives the target the Octolocked and Can’t Escape statuses.—10032.1
Brutal Swingall6010024.1
PaybackThis move’s power is doubled if the user attacks after the target.5010015.1
Circle ThrowIf there are other Pokémon in the target’s party that can switch into battle, the target is forced to switch out of battle and is replaced by one of those Pokémon at random.−6609014.4
Stomping TantrumThis move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.7510011.7
Bulk UpBoosts the user’s Attack and Defense stats by 1 stage.self——10.1

Abilities

  • TechnicianBoosts the power of the Pokémon’s moves by 50% if their power is 60 or less.97.6
  • LimberThe Pokémon cannot be paralyzed.2.4

Items

  • Black BeltBoosts the power of the holder’s Fighting-type moves by 20%.45.5
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.17.7
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.8.9
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.6.7
  • Expert BeltBoosts the power of the holder’s supereffective moves by 20%.5.8
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.4.7
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.2.3
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.2.2
  • Muscle BandBoosts the power of the holder’s physical moves by 10%.1.2
  • Rocky HelmetWhen the holder is hit by a contact move, the attacker takes damage equal to 1/6 of its max HP.1.2

Natures

  • AdamantAtkSpA84.5
  • BraveAtkSpe6.9
  • ImpishDefSpA4.1
  • CarefulSpDSpA1.6
  • JollySpeSpA0.7
  • RelaxedDefSpe0.6
  • SassySpDSpe0.5
  • NaughtyAtkSpD0.2
  • GentleSpDDef0.2
  • QuietSpASpe0.1

EV Spreads

HPAtkDefSpASpDSpe%
3232200032
3232002013.9
263200088.4
323200025.4
323210104.1
283200063.2
322500092.1
232320001.8
323200001.6
203270071.3
232000321.2
032320201.2
322320001.2
320320200.7
032203200.7
323202000.7
023203200.5
322003200.5
232003200.4
203260260.4
323210010.4
253200090.4
203203200.4
320203200.3
032200320.3
2032140000.3
263210160.3

Most common spreads (12, 76%)Most common spreads (27, 84%)

Teammates

Beats
Won with
Storm ThrowAlways a critical hit.6010041.7
Mach Punch+14010041.1
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701005
Ice PunchHas a 10% chance of freezing the target.751004.4
Brutal Swingall601002.9
PaybackThis move’s power is doubled if the user attacks after the target.501001.8
Drain PunchThe user’s HP is restored by 1/2 of the damage dealt by this move.751001.1
Stomping TantrumThis move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.751000.9
Circle ThrowIf there are other Pokémon in the target’s party that can switch into battle, the target is forced to switch out of battle and is replaced by one of those Pokémon at random.−660900.5
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201000.3
Loses To
Beaten by
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951007.7
Double-EdgeThe user takes 1/3 of the damage dealt by this move.1201005.8
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001004.8
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.90903.9
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801002.6
FlamethrowerHas a 10% chance of burning the target.901002.5
Hyper Voicefoes901002.4
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.801002.4
Ice Shard+1401002.3
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201002.2

Move Pool

Physical24

SuperpowerLowers the user’s Attack and Defense stats by 1 stage.120100
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.120100
Brick BreakRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.75100
Drain PunchThe user’s HP is restored by 1/2 of the damage dealt by this move.75100
Storm ThrowAlways a critical hit.60100
Circle ThrowIf there are other Pokémon in the target’s party that can switch into battle, the target is forced to switch out of battle and is replaced by one of those Pokémon at random.−66090
Mach Punch+140100
Seismic TossDeals 50 HP of damage.1100
ReversalThe less HP the user has left, the greater this move’s power (ranging between 20 and 200).1100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.85100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
FeintThis move can hit a target using a move such as Protect or Detect and removes the effects of those moves.+230100
BindGives the target the Bound status.1585
LiquidationHas a 20% chance of lowering the target’s Defense stat by 1 stage.85100
WaterfallHas a 20% chance of making the target flinch.80100
DiveThe user gains the Submerged status on the turn this move is used, then attacks on the following turn.80100
DigThe user gains the Underground status on the turn this move is used, then attacks on the following turn.80100
Stomping TantrumThis move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.75100
Ice PunchHas a 10% chance of freezing the target.75100
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+170100
Brutal Swingall60100
PaybackThis move’s power is doubled if the user attacks after the target.50100
Skitter SmackLowers the target’s Sp. Atk stat by 1 stage.7090

Special11

Focus BlastHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.12070
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
SurfThis move’s power is doubled against targets that have the Submerged status.all90100
Hydro Pump11080
Muddy WaterHas a 30% chance of lowering targets’ accuracy by 1 stage.foes9085
Brine65100
Chilling WaterLowers the target’s Attack stat by 1 stage.50100
WhirlpoolGives the target the Bound status. This move’s power is doubled if the target has the Submerged status.3585
Mud ShotLowers the target’s Speed stat by 1 stage.5595

Status15

AttractGives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown.—100
Bulk UpBoosts the user’s Attack and Defense stats by 1 stage.self——
CoachingBoosts allies’ Attack and Defense stats by 1 stage.allies——
DetectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
OctolockGives the target the Octolocked and Can’t Escape statuses.—100
Pain SplitThe user adds its remaining HP to the target’s remaining HP, then splits the total in half for them to share.——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
Scary FaceLowers the target’s Speed stat by 2 stages.—100
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SoakChanges the target’s type to Water.—100
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
TauntGives the target the Taunted status.—100
Topsy-TurvyInverts all stat changes affecting the target.——