Base Stats

Mabosstiff#0943

#0943Window Sep 09 – Oct 07M-1M-2M-3M-4M-5M-6M-72026-10-07DoublesSinglesM-6#203#198
Past season
Type
  • Dark
Abilities
  • IntimidateWhen the Pokémon enters a battle, it lowers the Attack stats of opponents by 1 stage.
  • Guard DogIntimidate does not work on the Pokémon. Instead, it boosts the Pokémon’s Attack stat by 1 stage. The Pokémon is also unaffected by the moves and held items of other Pokémon that would force it to switch out of battle.
  • HiddenStakeoutDoubles the power of the Pokémon’s moves when it attacks targets that have just switched into battle.
@50
HP80155
Atk120140
Def90110
SpA6080
SpD7090
Spe85105
Σ505
Speed Range
94min1050 EV13732 EV150max
#203

Doubles

Moves

Jaw LockThe user and target gain the Jaw Locked status.8010078.3
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——54.1
Psychic FangsRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.8510050.8
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.909039.5
Ice FangHas a 10% chance of freezing the target and a 10% chance of making the target flinch.659525.5
Destiny BondThe user gains the Destiny Bound status. This move fails if used in succession.self——21.4
CrunchHas a 20% chance of lowering the target’s Defense stat by 1 stage.8010018.2
ComeuppanceThe user retaliates to deal 150% of the damage it took from an opponent’s move during the turn this move is used.varies110015.8
Fire FangHas a 10% chance of burning the target and a 10% chance of making the target flinch.659513.9
Wild ChargeThe user takes 1/4 of the damage dealt by this move.9010012.9

Abilities

  • Guard DogIntimidate does not work on the Pokémon. Instead, it boosts the Pokémon’s Attack stat by 1 stage. The Pokémon is also unaffected by the moves and held items of other Pokémon that would force it to switch out of battle.70.4
  • IntimidateWhen the Pokémon enters a battle, it lowers the Attack stats of opponents by 1 stage.17.7
  • StakeoutDoubles the power of the Pokémon’s moves when it attacks targets that have just switched into battle.11.9

Items

  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.13.4
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.13.3
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.12.1
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.11.1
  • Black GlassesBoosts the power of the holder’s Dark-type moves by 20%.9.8
  • Chople BerryHalves the damage taken when the holder is hit with a supereffective Fighting-type move. Disappears for the duration of the battle after a single use.6.4
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.6.1
  • Rocky HelmetWhen the holder is hit by a contact move, the attacker takes damage equal to 1/6 of its max HP.3.7
  • Red CardWhen the holder takes damage from a move, the attacker is forced to switch out of battle. Disappears for the duration of the battle after a single use.3.3
  • Psychic SeedBoosts the holder’s Sp. Def stat by 1 stage on Psychic Terrain. Disappears for the duration of the battle after a single use.2.8

Natures

  • AdamantAtkSpA52.4
  • JollySpeSpA15.8
  • BraveAtkSpe9.1
  • CarefulSpDSpA6.5
  • ImpishDefSpA5.7
  • NaughtyAtkSpD2.4
  • RelaxedDefSpe2
  • SassySpDSpe2
  • CalmSpDAtk1.3
  • NaiveSpeSpD0.8

EV Spreads

HPAtkDefSpASpDSpe%
2320003216.8
3232002010.6
032002327.4
323220006.9
032200326.2
032320204.3
320203202.8
323200022.4
19102501201.5
032320021.4
232320001.4
322003201.3
2032103101.2
032203201.1
323200001.1
3202001401.1
032000321
232003200.9
1432002000.9
323200110.9
032003220.8
320003220.8
023203200.7
320320200.6
320003200.5
2432100000.4
3214901100.4
003203220.4
2432001000.4
322320000.4

Most common spreads (15, 66%)Most common spreads (30, 77%)

Teammates

Beats
Won with
Jaw LockThe user and target gain the Jaw Locked status.8010053.1
CrunchHas a 20% chance of lowering the target’s Defense stat by 1 stage.8010013.2
Psychic FangsRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.851008.5
Ice FangHas a 10% chance of freezing the target and a 10% chance of making the target flinch.65956.6
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.90906.6
ComeuppanceThe user retaliates to deal 150% of the damage it took from an opponent’s move during the turn this move is used.varies11003.3
Wild ChargeThe user takes 1/4 of the damage dealt by this move.901002.2
Fire FangHas a 10% chance of burning the target and a 10% chance of making the target flinch.65951.7
PaybackThis move’s power is doubled if the user attacks after the target.501001.3
Lash OutThis move’s power is doubled if the user’s stats were lowered during the turn this move is used.751000.9
Loses To
Beaten by
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010010.1
Hyper Voicefoes901009.4
Heat WaveHas a 10% chance of burning targets.foes95904.7
Dazzling Gleamfoes801004.4
Leech LifeThe user’s HP is restored by 1/2 of the damage dealt by this move.801004
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951003.2
Aura SphereThis move never misses.80—2.7
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201002.2
Rock SlideHas a 30% chance of making targets flinch.foes75902.1
EruptionThe less HP the user has left, the lower this move’s power (ranging between 1 and 150).foes1501002
#198

Singles

Moves

Jaw LockThe user and target gain the Jaw Locked status.8010076.8
Cursevaries——37.1
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.909029.9
Destiny BondThe user gains the Destiny Bound status. This move fails if used in succession.self——29.3
TauntGives the target the Taunted status.—10027.1
Ice FangHas a 10% chance of freezing the target and a 10% chance of making the target flinch.659526
Psychic FangsRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.8510020.1
ComeuppanceThe user retaliates to deal 150% of the damage it took from an opponent’s move during the turn this move is used.varies110019.5
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——18.1
CrunchHas a 20% chance of lowering the target’s Defense stat by 1 stage.8010016.8

Abilities

  • Guard DogIntimidate does not work on the Pokémon. Instead, it boosts the Pokémon’s Attack stat by 1 stage. The Pokémon is also unaffected by the moves and held items of other Pokémon that would force it to switch out of battle.56
  • StakeoutDoubles the power of the Pokémon’s moves when it attacks targets that have just switched into battle.32.1
  • IntimidateWhen the Pokémon enters a battle, it lowers the Attack stats of opponents by 1 stage.11.9

Items

  • Air BalloonCauses the holder to float off the ground, making it immune to Ground-type moves, as well as the Spikes, Toxic Spikes, and Sticky Web statuses. Disappears for the duration of the battle if the holder takes damage from a move.19.2
  • Red CardWhen the holder takes damage from a move, the attacker is forced to switch out of battle. Disappears for the duration of the battle after a single use.15.7
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.13.1
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.11.1
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.7.4
  • Chesto BerryCures being asleep. Disappears for the duration of the battle after a single use.6.5
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.4.2
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.3.3
  • Rocky HelmetWhen the holder is hit by a contact move, the attacker takes damage equal to 1/6 of its max HP.3.1
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.2.5

Natures

  • AdamantAtkSpA46.7
  • ImpishDefSpA15.2
  • JollySpeSpA12.8
  • CarefulSpDSpA9.9
  • BraveAtkSpe9
  • RelaxedDefSpe1.8
  • SassySpDSpe1.2
  • NaughtyAtkSpD1.1
  • NaiveSpeSpD0.9
  • HastySpeDef0.6

EV Spreads

HPAtkDefSpASpDSpe%
3232200015.4
2320003212.6
323200208.6
323200025.2
320320205
322003204.5
320203203.7
322320003.3
032002323.2
232320002.8
032200322.4
032320201.5
323200001.4
032000321.1
320320021.1
032203201
322000320.9
320320000.8
203203200.8
232003200.7
320003220.6
032320000.6
323210100.5
1531002000.5
320200320.5
0300015210.4
320003200.4
2432001000.4
032320020.4
141313013130.3

Most common spreads (15, 72%)Most common spreads (30, 81%)

Teammates

Beats
Won with
Jaw LockThe user and target gain the Jaw Locked status.8010052.2
CrunchHas a 20% chance of lowering the target’s Defense stat by 1 stage.8010012.5
ComeuppanceThe user retaliates to deal 150% of the damage it took from an opponent’s move during the turn this move is used.varies11009.2
Ice FangHas a 10% chance of freezing the target and a 10% chance of making the target flinch.65956.6
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.90905
Psychic FangsRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.851002.6
Wild ChargeThe user takes 1/4 of the damage dealt by this move.901002.1
TrailblazeBoosts the user’s Speed stat by 1 stage.501001.9
PaybackThis move’s power is doubled if the user attacks after the target.501001.8
ReversalThe less HP the user has left, the greater this move’s power (ranging between 20 and 200).11001.4
Loses To
Beaten by
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001007
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951006.6
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201006.1
Aura SphereThis move never misses.80—5.2
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.90902.9
FlamethrowerHas a 10% chance of burning the target.901002.5
Draco MeteorLowers the user’s Sp. Atk stat by 2 stages.130902.4
Double-EdgeThe user takes 1/3 of the damage dealt by this move.1201002.4
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.701002.2
Dazzling Gleamfoes801002

Move Pool

Physical22

CrunchHas a 20% chance of lowering the target’s Defense stat by 1 stage.80100
Jaw LockThe user and target gain the Jaw Locked status.80100
Lash OutThis move’s power is doubled if the user’s stats were lowered during the turn this move is used.75100
BiteHas a 30% chance of making the target flinch.60100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
PaybackThis move’s power is doubled if the user attacks after the target.50100
ComeuppanceThe user retaliates to deal 150% of the damage it took from an opponent’s move during the turn this move is used.varies1100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
Double-EdgeThe user takes 1/3 of the damage dealt by this move.120100
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.85100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
EndeavorDeals damage to the target equal to its remaining HP minus the user’s remaining HP. This move fails if the target’s HP is the same as or lower than the user’s.1100
OutrageThe user gains the Rampaging status.random120100
Wild ChargeThe user takes 1/4 of the damage dealt by this move.90100
Thunder FangHas a 10% chance of paralyzing the target and a 10% chance of making the target flinch.6595
Psychic FangsRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.85100
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.9090
DigThe user gains the Underground status on the turn this move is used, then attacks on the following turn.80100
Ice FangHas a 10% chance of freezing the target and a 10% chance of making the target flinch.6595
Fire FangHas a 10% chance of burning the target and a 10% chance of making the target flinch.6595
TrailblazeBoosts the user’s Speed stat by 1 stage.50100
ReversalThe less HP the user has left, the greater this move’s power (ranging between 20 and 200).1100

Special4

Dark PulseHas a 20% chance of making the target flinch.80100
SnarlLowers targets’ Sp. Atk stats by 1 stage.foes5595
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
Hyper Voicefoes90100

Status18

Cursevaries——
Destiny BondThe user gains the Destiny Bound status. This move fails if used in succession.self——
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Fake TearsLowers the target’s Sp. Def stat by 2 stages.—100
Focus EnergyThe user gains a 2-stage Critical-Hit Ratio Boost.self——
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
Pain SplitThe user adds its remaining HP to the target’s remaining HP, then splits the total in half for them to share.——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Rain DanceSummons rain for 5 turns.field——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
RoarIf there are other Pokémon in the target’s party that can switch into battle, the target is forced to switch out of battle and is replaced by one of those Pokémon at random.−6——
Scary FaceLowers the target’s Speed stat by 2 stages.—100
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SpiteRemoves 4 PP from the move last used by the target.—100
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
SwaggerBoosts the target’s Attack stat by 2 stages and confuses it.—85
TauntGives the target the Taunted status.—100