Base Stats

Chimecho#0358

#0358Window Aug 05 – Sep 09M-1M-2M-3M-4M-5M-6M-72026-09-09DoublesSinglesM-1#119#104M-2#129#97M-3#171#135M-4#165#134M-5#174#139
Past season
Type
  • Psychic
Abilities
  • LevitateThe Pokémon floats off the ground, making it immune to Ground-type moves, as well as the Spikes, Toxic Spikes, and Sticky Web statuses.
Weight2.2 lbs · 1.0kg
@50
HP75150
Atk5070
Def80100
SpA95115
SpD90110
Spe6585
Σ455
Speed Range
76min850 EV11732 EV128max
Mega Chimecho
Type
  • Psychic
  • Steel
Abilities
  • LevitateThe Pokémon floats off the ground, making it immune to Ground-type moves, as well as the Spikes, Toxic Spikes, and Sticky Web statuses.
Weight17.6 lbs · 8.0kg
@50
HP75150
Atk5070
Def110130
SpA135155
SpD120140
Spe6585
Σ555
Speed Range
76min850 EV11732 EV128max
#174

Doubles

Moves

Flash CannonHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.8010056
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010044.8
Trick RoomGives the entire field the Trick Room status for 5 turns.−7field——44.1
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——31.8
RecoverRestores 1/2 of the user’s max HP.self——30.1
Stored PowerThis move’s power is increased by 20 for each stage that the user’s stats have been boosted.2010022.6
Boomburstall14010022.1
Cosmic PowerBoosts the user’s Defense and Sp. Def stats by 1 stage.self——21.9
Calm MindBoosts the user’s Sp. Atk and Sp. Def stats by 1 stage.self——19
Dazzling Gleamfoes8010011.6

Abilities

  • LevitateThe Pokémon floats off the ground, making it immune to Ground-type moves, as well as the Spikes, Toxic Spikes, and Sticky Web statuses.100

Items

  • ChimechiteA held item that allows Chimecho to Mega Evolve.87.5
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.3.1
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.2.3
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.1.7
  • Colbur BerryHalves the damage taken when the holder is hit with a supereffective Dark-type move. Disappears for the duration of the battle after a single use.1.5
  • Twisted SpoonBoosts the power of the holder’s Psychic-type moves by 20%.0.7
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.0.6
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.0.4
  • Mental HerbCures the holder of the Infatuated, Taunted, Unable to Repeat, Move Disabled, Healing Prevented, and Encore statuses. Disappears for the duration of the battle after a single use.0.4
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.0.3

Natures

  • QuietSpASpe30.9
  • ModestSpAAtk22.6
  • BoldDefAtk17.2
  • CalmSpDAtk9.6
  • RelaxedDefSpe9.2
  • SassySpDSpe4.3
  • TimidSpeAtk3.4
  • MildSpADef1.4
  • NaiveSpeSpD0.2
  • ImpishDefSpA0.2

EV Spreads

HPAtkDefSpASpDSpe%
3202320022
320320205.6
320032205.3
203203202.7
203232002.7
3202001402.3
320203202.2
320322001.8
200323201.6
003232201.4
3101025001.4
002323201.3
200320321.1
320032001.1
003203201.1
000322321.1
320032021
3201915001
320300310.9
3201701700.9
320300400.9
320132100.9
003232020.8
3201901500.8
3201801600.8
320023200.7
002320320.7
003223200.7
310332000.6
000323220.6

Most common spreads (15, 54%)Most common spreads (30, 66%)

Teammates

Beats
Won with
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010026.6
Flash CannonHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.8010024.1
Stored PowerThis move’s power is increased by 20 for each stage that the user’s stats have been boosted.2010017.4
Boomburstall14010013.8
Dazzling Gleamfoes801006.4
Psychic NoiseGives the target the Healing Prevented status for 2 turns.751002.8
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.801001.4
Draining KissThe user’s HP is restored by 3/4 of the damage dealt by this move.501001.3
PsyshockThis is a special move, but the damage it deals is calculated using the target’s Defense stat.801001
Icy WindLowers targets’ Speed stats by 1 stage.foes55950.9
Loses To
Beaten by
Heat WaveHas a 10% chance of burning targets.foes95908.7
Kowtow CleaveThis move never misses.85—6.4
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801006
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201005.2
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501005
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201003.9
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651003.7
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.501003.3
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701003.1
Hyper Voicefoes901002.6
#139

Singles

Moves

RecoverRestores 1/2 of the user’s max HP.self——82.3
Cosmic PowerBoosts the user’s Defense and Sp. Def stats by 1 stage.self——50.8
Stored PowerThis move’s power is increased by 20 for each stage that the user’s stats have been boosted.2010044.6
Calm MindBoosts the user’s Sp. Atk and Sp. Def stats by 1 stage.self——34.2
Boomburstall14010028.3
Psychic NoiseGives the target the Healing Prevented status for 2 turns.7510023
Flash CannonHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.8010019
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010014.4
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.8010014.3
Draining KissThe user’s HP is restored by 3/4 of the damage dealt by this move.5010013.8

Abilities

  • LevitateThe Pokémon floats off the ground, making it immune to Ground-type moves, as well as the Spikes, Toxic Spikes, and Sticky Web statuses.100

Items

  • ChimechiteA held item that allows Chimecho to Mega Evolve.92.7
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.2.1
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.1.2
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.1.2
  • Colbur BerryHalves the damage taken when the holder is hit with a supereffective Dark-type move. Disappears for the duration of the battle after a single use.0.5
  • Mental HerbCures the holder of the Infatuated, Taunted, Unable to Repeat, Move Disabled, Healing Prevented, and Encore statuses. Disappears for the duration of the battle after a single use.0.4
  • Light ClayWhen the holder uses Light Screen, Reflect, or Aurora Veil, the duration is extended by 3 turns. (Total duration: 8 turns)0.3
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.0.2
  • Kasib BerryHalves the damage taken when the holder is hit with a supereffective Ghost-type move. Disappears for the duration of the battle after a single use.0.2
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.0.2

Natures

  • BoldDefAtk49.5
  • ModestSpAAtk29.1
  • CalmSpDAtk14.7
  • TimidSpeAtk1.7
  • RelaxedDefSpe1.6
  • QuietSpASpe1.3
  • SassySpDSpe0.9
  • MildSpADef0.3
  • CarefulSpDSpA0.2
  • BraveAtkSpe0.2

EV Spreads

HPAtkDefSpASpDSpe%
3203202018.1
320322005.7
270327094.9
320320024.4
320203203.4
320232002.9
203203202.4
320032022.1
310320301.7
320032201.6
3202001401.4
3201701701.1
320320001
320916450.9
200323200.9
310320210.9
200320320.8
310332000.8
3102050100.8
3202401000.7
320320110.7
320023200.7
002323200.7
320215080.7
310303200.7
310323000.7
003232200.6
203232000.6
0010310250.6
3201402000.6

Most common spreads (15, 52%)Most common spreads (30, 63%)

Teammates

Beats
Won with
Stored PowerThis move’s power is increased by 20 for each stage that the user’s stats have been boosted.2010034.6
Boomburstall14010015.6
Psychic NoiseGives the target the Healing Prevented status for 2 turns.7510011.1
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901008.7
Flash CannonHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.801007.9
Draining KissThe user’s HP is restored by 3/4 of the damage dealt by this move.501005.5
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801005.1
Dazzling Gleamfoes801003.6
PsyshockThis is a special move, but the damage it deals is calculated using the target’s Defense stat.801002.8
Future SightGives the target’s spot the Future Attack status.1201001.9
Loses To
Beaten by
FlamethrowerHas a 10% chance of burning the target.901007.2
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801006.7
Dark PulseHas a 20% chance of making the target flinch.801006
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651003.9
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201003.9
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201003.8
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501003.8
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001002.5
Shadow Sneak+1401002.3
Zap CannonParalyzes the target.120502.3

Move Pool

Physical6

Zen HeadbuttHas a 20% chance of making the target flinch.8090
Self-DestructThe user faints upon using this move.all200100
Double-EdgeThe user takes 1/3 of the damage dealt by this move.120100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
WrapGives the target the Bound status.1590
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.65100

Special21

Future SightGives the target’s spot the Future Attack status.120100
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
ExtrasensoryHas a 10% chance of making the target flinch.80100
PsyshockThis is a special move, but the damage it deals is calculated using the target’s Defense stat.80100
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.80100
Psychic NoiseGives the target the Healing Prevented status for 2 turns.75100
Stored PowerThis move’s power is increased by 20 for each stage that the user’s stats have been boosted.20100
Boomburstall140100
UproarThe user gains the Uproar status.random90100
Hyper Voicefoes90100
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.80100
Flash CannonHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.80100
Dazzling Gleamfoes80100
Draining KissThe user’s HP is restored by 3/4 of the damage dealt by this move.50100
Icy WindLowers targets’ Speed stats by 1 stage.foes5595
SnarlLowers targets’ Sp. Atk stats by 1 stage.foes5595
Charge BeamHas a 70% chance of boosting the user’s Sp. Atk stat by 1 stage.5090

Status38

Ally SwitchThe user switches spots with one of its allies. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+2self——
Baton PassThe user switches out of battle to be replaced by another party Pokémon. If the user had any stat changes, a substitute, or other such effects, they will be passed on to the Pokémon switching in.self——
Calm MindBoosts the user’s Sp. Atk and Sp. Def stats by 1 stage.self——
CharmLowers the target’s Attack stat by 2 stages.—100
Cosmic PowerBoosts the user’s Defense and Sp. Def stats by 1 stage.self——
Cursevaries——
DisableGives the target the Move Disabled status for 4 turns.—100
EncoreGives the target the Encore status.—100
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Fake TearsLowers the target’s Sp. Def stat by 2 stages.—100
GravityGives the entire field the Gravity status for 5 turns.field——
Heal BellThe user cures the status conditions of all the Pokémon in its party, including itself, as well as its allies.party——
Heal PulseRestores 1/2 of the target’s max HP.——
Healing WishThe user faints. The Pokémon taking its place will have its HP fully restored and its status conditions cured.self——
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
HypnosisPuts the target to sleep.—60
ImprisonThe user gains the Sealing Off status.self——
Light ScreenGives the user’s side the Light Screen status for 5 turns.side——
Metal SoundLowers the target’s Sp. Def stat by 2 stages.—85
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Psych UpThe user copies the target’s stat changes.——
Rain DanceSummons rain for 5 turns.field——
RecoverRestores 1/2 of the user’s max HP.self——
RecycleRegenerates the last held item that the user consumed. The user then holds this item once more.self——
ReflectGives the user’s side the Reflect status for 5 turns.side——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
SafeguardGives the user’s side the Safeguard status for 5 turns.side——
ScreechLowers the target’s Defense stat by 2 stages.—85
Skill SwapThe user and the target swap their Abilities.——
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
TauntGives the target the Taunted status.—100
Thunder WaveParalyzes the target. Ground-type Pokémon are unaffected.—90
TrickThe user and the target swap their held items.—100
Trick RoomGives the entire field the Trick Room status for 5 turns.−7field——
WishGives the user’s spot the Wish status.self——
YawnMakes the target drowsy. This move never misses.——