Base Stats

Glalie#0362

#0362Window Sep 09 – Oct 07M-1M-2M-3M-4M-5M-6M-72026-10-07DoublesSinglesM-1#158#141M-2#140#137M-3#167#157M-4#174#138M-5#180#142M-6#178#133
Past season
Type
  • Ice
Abilities
  • Inner FocusThe Pokémon never flinches when attacked and is unaffected by Intimidate.
  • Ice BodyThe Pokémon has 1/16 of its max HP restored at the end of every turn in snow.
  • HiddenMoodyAt the end of every turn, one of the Pokémon’s stats will be boosted by 2 stages, but another will be lowered by 1 stage.
Weight565.5 lbs · 256.5kg
@50
HP80155
Atk80100
Def80100
SpA80100
SpD80100
Spe80100
Σ480
Speed Range
90min1000 EV13232 EV145max
Mega Glalie
Type
  • Ice
Abilities
  • RefrigerateThe Pokémon’s Normal-type moves become Ice-type moves and their power is boosted by 20%.
Weight772.1 lbs · 350.2kg
@50
HP80155
Atk120140
Def80100
SpA120140
SpD80100
Spe100120
Σ580
Speed Range
108min1200 EV15232 EV167max
#178

Doubles

Moves

ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——85.9
ExplosionThe user faints upon using this move.all25010081.1
Ice Shard+14010036.4
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.8510028.4
Freeze-DryThis move is also super effective against Water-type Pokémon.7010022
Sheer ColdKnocks out the target. This move does not affect Ice types. The accuracy of this move is fixed at 30%. If used by Pokémon other than Ice types, the accuracy of this move is 20%.13016.6
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010016
TauntGives the target the Taunted status.—10013.6
Ice SpinnerRemoves any terrain.8010013.3
Steel RollerRemoves any terrain. This move fails if there is no terrain on the field.1301009

Abilities

  • Inner FocusThe Pokémon never flinches when attacked and is unaffected by Intimidate.59.7
  • MoodyAt the end of every turn, one of the Pokémon’s stats will be boosted by 2 stages, but another will be lowered by 1 stage.37.4
  • Ice BodyThe Pokémon has 1/16 of its max HP restored at the end of every turn in snow.2.9

Items

  • GlalititeA held item that allows Glalie to Mega Evolve.80.6
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.3.9
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.2.8
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.1.4
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.0.9
  • Normal GemBoosts the power of the holder’s Normal-type moves by 30%. Disappears for the duration of the battle after a single use.0.8
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.0.7
  • Muscle BandBoosts the power of the holder’s physical moves by 10%.0.6
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.0.6
  • Never-Melt IceBoosts the power of the holder’s Ice-type moves by 20%.0.6

Natures

  • AdamantAtkSpA45.8
  • JollySpeSpA26.7
  • ModestSpAAtk8.8
  • TimidSpeAtk3.9
  • BraveAtkSpe3.1
  • HastySpeDef2.6
  • Serious1.4
  • NaiveSpeSpD1.2
  • NaughtyAtkSpD1.2
  • BoldDefAtk1.1

EV Spreads

HPAtkDefSpASpDSpe%
2320003239
032200329.7
203232004.1
032002324.1
032000324.1
323200022.3
323220002.2
200320321.8
323200201.4
320032021.3
032101321
032706210.9
323210100.8
002320320.8
320032200.8
000322320.7
1432000200.7
323210010.6
323200000.6
232320000.6
1932000150.5
3202001400.5
0321701700.5
322000320.5
15010014270.5
320232000.5
320200320.4
002032320.4
003232020.4
2200110320.4

Most common spreads (12, 72%)Most common spreads (30, 82%)

Teammates

Beats
Won with
ExplosionThe user faints upon using this move.all25010084.1
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.851002.9
Sheer ColdKnocks out the target. This move does not affect Ice types. The accuracy of this move is fixed at 30%. If used by Pokémon other than Ice types, the accuracy of this move is 20%.1302.5
Ice Shard+1401002
Freeze-DryThis move is also super effective against Water-type Pokémon.701001.7
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001001.1
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes110701.1
Ice SpinnerRemoves any terrain.801000.8
Self-DestructThe user faints upon using this move.all2001000.7
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.601000.5
Loses To
Beaten by
ExplosionThe user faints upon using this move.all25010038.7
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201007.5
Heat WaveHas a 10% chance of burning targets.foes95904.7
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201003.7
Iron HeadHas a 20% chance of making the target flinch.801003.6
Rock SlideHas a 30% chance of making targets flinch.foes75902.6
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.801002.5
Make It RainLowers the user’s Sp. Atk stat by 2 stages.foes120952.3
Hyper Voicefoes901001.8
Flash CannonHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.801001.7
#133

Singles

Moves

ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——65.7
ExplosionThe user faints upon using this move.all25010060.6
Sheer ColdKnocks out the target. This move does not affect Ice types. The accuracy of this move is fixed at 30%. If used by Pokémon other than Ice types, the accuracy of this move is 20%.13044.1
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——41.1
Ice Shard+14010039.6
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010038.2
Freeze-DryThis move is also super effective against Water-type Pokémon.7010034.8
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.8510023.9
Double TeamBoosts the user’s evasiveness by 1 stage.self——6.8
TrailblazeBoosts the user’s Speed stat by 1 stage.501006.5

Abilities

  • MoodyAt the end of every turn, one of the Pokémon’s stats will be boosted by 2 stages, but another will be lowered by 1 stage.72.9
  • Inner FocusThe Pokémon never flinches when attacked and is unaffected by Intimidate.25.4
  • Ice BodyThe Pokémon has 1/16 of its max HP restored at the end of every turn in snow.1.7

Items

  • GlalititeA held item that allows Glalie to Mega Evolve.59.9
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.31.5
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.1.5
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.1.3
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.1
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.0.7
  • Silk ScarfBoosts the power of the holder’s Normal-type moves by 20%.0.5
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.0.4
  • Chesto BerryCures being asleep. Disappears for the duration of the battle after a single use.0.3
  • Air BalloonCauses the holder to float off the ground, making it immune to Ground-type moves, as well as the Spikes, Toxic Spikes, and Sticky Web statuses. Disappears for the duration of the battle if the holder takes damage from a move.0.2

Natures

  • AdamantAtkSpA31.5
  • JollySpeSpA27.4
  • TimidSpeAtk19
  • BoldDefAtk6.9
  • ModestSpAAtk3.2
  • NaiveSpeSpD2.9
  • CalmSpDAtk2.2
  • Serious1.4
  • ImpishDefSpA1
  • HastySpeDef0.8

EV Spreads

HPAtkDefSpASpDSpe%
2320003242
240505322.7
320200322.6
032200322.4
320101322.3
320020322.2
032000321.9
323200021.9
2200120321.9
200320321.8
320320201.5
032101321.3
320002321.2
323220001.2
2202400201.2
320000321.1
032002321
203203200.9
320203200.9
323210100.9
002320320.7
220606320.7
2201200320.7
320032020.6
322000320.6
2202200220.5
000322320.5
200323200.4
2208010260.4
3202001400.4

Most common spreads (12, 64%)Most common spreads (30, 78%)

Teammates

Beats
Won with
ExplosionThe user faints upon using this move.all25010062.9
Freeze-DryThis move is also super effective against Water-type Pokémon.7010010.7
Sheer ColdKnocks out the target. This move does not affect Ice types. The accuracy of this move is fixed at 30%. If used by Pokémon other than Ice types, the accuracy of this move is 20%.13010.1
Ice Shard+1401005.5
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.851003.9
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001003.6
Ice BeamHas a 10% chance of freezing the target.901000.7
Frost BreathAlways a critical hit.60900.7
Icicle CrashHas a 30% chance of making the target flinch.85900.4
Ice SpinnerRemoves any terrain.801000.3
Loses To
Beaten by
ExplosionThe user faints upon using this move.all25010041.6
FlamethrowerHas a 10% chance of burning the target.901003.9
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201003.8
Flash CannonHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.801003
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001002.4
Iron HeadHas a 20% chance of making the target flinch.801002.4
Aura SphereThis move never misses.80—2.3
Power Gem801001.7
Pyro BallHas a 10% chance of burning the target. Cures the user of being frozen.120901.6
Bullet Punch+1401001.5

Move Pool

Physical23

Ice SpinnerRemoves any terrain.80100
Icicle CrashHas a 30% chance of making the target flinch.8590
Ice FangHas a 10% chance of freezing the target and a 10% chance of making the target flinch.6595
AvalancheThis move’s power is doubled if the target has already dealt damage to the user with a move in the same turn.−460100
Ice Shard+140100
Icicle SpearThe user attacks 2 to 5 times in a row.25100
ExplosionThe user faints upon using this move.all250100
Self-DestructThe user faints upon using this move.all200100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.85100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
Steel RollerRemoves any terrain. This move fails if there is no terrain on the field.130100
Iron HeadHas a 20% chance of making the target flinch.80100
Gyro BallThe lower the user’s Speed stat compared to the target’s, the greater this move’s power (ranging between 1 and 150).1100
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all100100
BulldozeLowers targets’ Speed stats by 1 stage. When Grassy Terrain is active, this move’s power is halved.all60100
Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.95100
CrunchHas a 20% chance of lowering the target’s Defense stat by 1 stage.80100
BiteHas a 30% chance of making the target flinch.60100
PaybackThis move’s power is doubled if the user attacks after the target.50100
TrailblazeBoosts the user’s Speed stat by 1 stage.50100
Astonish30100
Rollout3090

Special15

Ice BeamHas a 10% chance of freezing the target.90100
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes11070
Freeze-DryThis move is also super effective against Water-type Pokémon.70100
Frost BreathAlways a critical hit.6090
Icy WindLowers targets’ Speed stats by 1 stage.foes5595
Sheer ColdKnocks out the target. This move does not affect Ice types. The accuracy of this move is fixed at 30%. If used by Pokémon other than Ice types, the accuracy of this move is 20%.130
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.50100
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.80100
HexThis move’s power is doubled if the target has a status condition.65100
Dark PulseHas a 20% chance of making the target flinch.80100
Water PulseHas a 20% chance of confusing the target.60100
Chilling WaterLowers the target’s Attack stat by 1 stage.50100

Status18

BlockGives the target the Can’t Escape status.——
DisableGives the target the Move Disabled status for 4 turns.—100
Double TeamBoosts the user’s evasiveness by 1 stage.self——
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Fake TearsLowers the target’s Sp. Def stat by 2 stages.—100
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
Light ScreenGives the user’s side the Light Screen status for 5 turns.side——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Rain DanceSummons rain for 5 turns.field——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
Scary FaceLowers the target’s Speed stat by 2 stages.—100
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SnowscapeSummons snow for 5 turns.field——
SpikesGives the opponent’s side the Spikes status.hazard——
SpiteRemoves 4 PP from the move last used by the target.—100
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
SwitcherooThe user and the target swap their held items.—100
TauntGives the target the Taunted status.—100