Base Stats

Tinkaton#0959

#0959Window Sep 09 – Oct 07M-1M-2M-3M-4M-5M-6M-72026-10-07DoublesSinglesM-1#67#70M-2#58#80M-3#83#98M-4#69#103M-5#73#109M-6#109#98
Past season
Type
  • Fairy
  • Steel
Abilities
  • Mold BreakerThe Pokémon’s moves are unaffected by the Ability of the target (with certain exceptions).
  • Own TempoThe Pokémon cannot become confused and is unaffected by Intimidate.
  • HiddenPickpocketWhen the Pokémon is hit by a contact move, it will steal the held item of the attacker if it is not already holding an item.
@50
HP85160
Atk7595
Def7797
SpA7090
SpD105125
Spe94114
Σ506
Speed Range
102min1140 EV14632 EV160max
#109

Doubles

Moves

Gigaton HammerThis move can’t be used twice in a row.16010097.9
Fake OutMakes the target flinch. This move fails unless it is the first move used by the user after it enters a battle.+34010081.3
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.909064
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——50.7
EncoreGives the target the Encore status.—10024.6
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.6510012.3
FeintThis move can hit a target using a move such as Protect or Detect and removes the effects of those moves.+2301009.8
Ice HammerLowers the user’s Speed stat by 1 stage.100909.2
Wood HammerThe user takes 1/3 of the damage dealt by this move.1201007.5
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——6.8

Abilities

  • Mold BreakerThe Pokémon’s moves are unaffected by the Ability of the target (with certain exceptions).67.6
  • Own TempoThe Pokémon cannot become confused and is unaffected by Intimidate.28.4
  • PickpocketWhen the Pokémon is hit by a contact move, it will steal the held item of the attacker if it is not already holding an item.4.1

Items

  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.13
  • Occa BerryHalves the damage taken when the holder is hit with a supereffective Fire-type move. Disappears for the duration of the battle after a single use.11.5
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.9.8
  • Metal CoatBoosts the power of the holder’s Steel-type moves by 20%.9.4
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.8.2
  • Shuca BerryHalves the damage taken when the holder is hit with a supereffective Ground-type move. Disappears for the duration of the battle after a single use.7.7
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.6.5
  • Air BalloonCauses the holder to float off the ground, making it immune to Ground-type moves, as well as the Spikes, Toxic Spikes, and Sticky Web statuses. Disappears for the duration of the battle if the holder takes damage from a move.4.4
  • Eject ButtonSwitches the holder out of battle when the holder takes damage from a move. Disappears for the duration of the battle after a single use.3.8
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.3

Natures

  • AdamantAtkSpA44.5
  • JollySpeSpA32.7
  • ImpishDefSpA6.9
  • CarefulSpDSpA5.4
  • BraveAtkSpe4.4
  • NaughtyAtkSpD1.6
  • LonelyAtkDef1.1
  • HastySpeDef0.7
  • NaiveSpeSpD0.6
  • RelaxedDefSpe0.6

EV Spreads

HPAtkDefSpASpDSpe%
2320003217.8
323220007.3
032200326.5
032002324.2
323200023.1
322500272.7
323200202.1
232320001.9
032320201.9
2315000281.8
032203201.7
232003201.6
032320021.3
238700281.3
032000321.1
320200320.9
10152000210.8
300600300.8
313230000.7
322000320.7
032003220.6
132100320.5
3202301100.5
320320200.5
032320000.5
3223110000.5
032230920.5
132001320.4
031300320.4
032300310.3

Most common spreads (15, 56%)Most common spreads (30, 65%)

Teammates

Beats
Won with
Gigaton HammerThis move can’t be used twice in a row.16010059.1
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.909023.9
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651003.8
Rock SlideHas a 30% chance of making targets flinch.foes75902.4
Fake OutMakes the target flinch. This move fails unless it is the first move used by the user after it enters a battle.+3401002.4
Wood HammerThe user takes 1/3 of the damage dealt by this move.1201002.3
Ice HammerLowers the user’s Speed stat by 1 stage.100902
FeintThis move can hit a target using a move such as Protect or Detect and removes the effects of those moves.+2301001.5
Brick BreakRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.751000.6
Stone EdgeThis move has a 1-stage Critical-Hit Ratio Boost.100800.6
Loses To
Beaten by
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.12010011.4
Heat WaveHas a 10% chance of burning targets.foes95908.8
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201005.8
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001005.5
High Horsepower95955.4
Iron HeadHas a 20% chance of making the target flinch.801003.7
FlamethrowerHas a 10% chance of burning the target.901002.9
EruptionThe less HP the user has left, the lower this move’s power (ranging between 1 and 150).foes1501002.8
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.501002.8
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501002.3
#98

Singles

Moves

Gigaton HammerThis move can’t be used twice in a row.16010093.1
EncoreGives the target the Encore status.—10067.4
Stealth RockGives the opponent’s side the Stealth Rock status.hazard——65.8
Thunder WaveParalyzes the target. Ground-type Pokémon are unaffected.—9039.2
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.909038.6
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.6510022
Ice HammerLowers the user’s Speed stat by 1 stage.1009012.2
Swords DanceBoosts the user’s Attack stat by 2 stages.self——9.9
Fake OutMakes the target flinch. This move fails unless it is the first move used by the user after it enters a battle.+3401008
Wood HammerThe user takes 1/3 of the damage dealt by this move.1201006.5

Abilities

  • Mold BreakerThe Pokémon’s moves are unaffected by the Ability of the target (with certain exceptions).86.9
  • Own TempoThe Pokémon cannot become confused and is unaffected by Intimidate.6.7
  • PickpocketWhen the Pokémon is hit by a contact move, it will steal the held item of the attacker if it is not already holding an item.6.3

Items

  • Air BalloonCauses the holder to float off the ground, making it immune to Ground-type moves, as well as the Spikes, Toxic Spikes, and Sticky Web statuses. Disappears for the duration of the battle if the holder takes damage from a move.56.6
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.9.9
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.6.5
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.3.7
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.3.3
  • Shuca BerryHalves the damage taken when the holder is hit with a supereffective Ground-type move. Disappears for the duration of the battle after a single use.3.3
  • Red CardWhen the holder takes damage from a move, the attacker is forced to switch out of battle. Disappears for the duration of the battle after a single use.2.5
  • Metal CoatBoosts the power of the holder’s Steel-type moves by 20%.2
  • Rocky HelmetWhen the holder is hit by a contact move, the attacker takes damage equal to 1/6 of its max HP.1.6
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.1.4

Natures

  • JollySpeSpA48.5
  • AdamantAtkSpA26.7
  • ImpishDefSpA11.1
  • CarefulSpDSpA9.3
  • LonelyAtkDef0.7
  • BraveAtkSpe0.7
  • BoldDefAtk0.4
  • NaughtyAtkSpD0.4
  • RelaxedDefSpe0.4
  • SassySpDSpe0.3

EV Spreads

HPAtkDefSpASpDSpe%
2320003215.1
132100325.7
032200323.6
320320203.3
323220003
932200232.8
310300322.7
323200022.1
320200322
313230001.9
032002321.7
322000321.5
132001321.5
310320211.3
323200201.3
310320301.2
232320001
032000321
313000320.9
232003200.8
832000260.8
032320200.8
322003200.7
932000250.7
320320020.7
320002320.7
320203200.6
322320000.6
732000270.5
032320020.5

Most common spreads (16, 51%)Most common spreads (30, 61%)

Teammates

Beats
Won with
Gigaton HammerThis move can’t be used twice in a row.16010063.6
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.909016.1
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651006.5
Ice HammerLowers the user’s Speed stat by 1 stage.100903.1
Wood HammerThe user takes 1/3 of the damage dealt by this move.1201001.9
Rock TombLowers the target’s Speed stat by 1 stage.60951.7
BulldozeLowers targets’ Speed stats by 1 stage. When Grassy Terrain is active, this move’s power is halved.all601001.3
Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.951001
Brick BreakRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.751001
Fake OutMakes the target flinch. This move fails unless it is the first move used by the user after it enters a battle.+3401000.8
Loses To
Beaten by
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010018.7
FlamethrowerHas a 10% chance of burning the target.901008.8
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201004
Flash CannonHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.801003.3
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801003.2
Iron HeadHas a 20% chance of making the target flinch.801003.2
Aura SphereThis move never misses.80—2.6
Sparkling AriaCures targets of their burns.all901002.6
Pyro BallHas a 10% chance of burning the target. Cures the user of being frozen.120902.3
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901002.2

Move Pool

Physical24

Gigaton HammerThis move can’t be used twice in a row.160100
Heavy SlamThe more the user outweighs the target, the greater this move’s power (ranging between 40 and 120). If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.1100
Hard PressThe more HP the target has left, the greater this move’s power (ranging between 1 and 100).1100
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.9090
Wood HammerThe user takes 1/3 of the damage dealt by this move.120100
Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.95100
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.65100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
Brutal Swingall60100
FlingThis move’s power and effects depend on the user’s held item. The held item is lost after this move is used.1100
Ice HammerLowers the user’s Speed stat by 1 stage.10090
Stone EdgeThis move has a 1-stage Critical-Hit Ratio Boost.10080
Rock SlideHas a 30% chance of making targets flinch.foes7590
Rock TombLowers the target’s Speed stat by 1 stage.6095
Smack DownIf the target is off the ground, it gains the Landed status. This move can hit a target that has the Sky-High status.50100
Brick BreakRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.75100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
CovetIf the user is not already holding an item, it steals the target’s held item.60100
Fake OutMakes the target flinch. This move fails unless it is the first move used by the user after it enters a battle.+340100
FeintThis move can hit a target using a move such as Protect or Detect and removes the effects of those moves.+230100
EndeavorDeals damage to the target equal to its remaining HP minus the user’s remaining HP. This move fails if the target’s HP is the same as or lower than the user’s.1100
Skitter SmackLowers the target’s Sp. Atk stat by 1 stage.7090
PounceLowers the target’s Speed stat by 1 stage.50100
BulldozeLowers targets’ Speed stats by 1 stage. When Grassy Terrain is active, this move’s power is halved.all60100

Special3

Steel BeamAfter attacking, the user takes damage equal to 1/2 of its max HP.14095
Flash CannonHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.80100
Draining KissThe user’s HP is restored by 3/4 of the damage dealt by this move.50100

Status20

Baby-Doll EyesLowers the target’s Attack stat by 1 stage.+1—100
EncoreGives the target the Encore status.—100
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Fake TearsLowers the target’s Sp. Def stat by 2 stages.—100
FlatterBoosts the target’s Sp. Atk stat by 1 stage and confuses it.—100
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
Light ScreenGives the user’s side the Light Screen status for 5 turns.side——
Metal SoundLowers the target’s Sp. Def stat by 2 stages.—85
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
QuashCauses the target to move last in the turn.—100
ReflectGives the user’s side the Reflect status for 5 turns.side——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
ScreechLowers the target’s Defense stat by 2 stages.—85
Skill SwapThe user and the target swap their Abilities.——
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
Stealth RockGives the opponent’s side the Stealth Rock status.hazard——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sweet KissConfuses the target.—75
Swords DanceBoosts the user’s Attack stat by 2 stages.self——
Thunder WaveParalyzes the target. Ground-type Pokémon are unaffected.—90