Base Stats

Leafeon#0470

#0470Window Aug 05 – Sep 09M-1M-2M-3M-4M-5M-6M-72026-09-09DoublesSinglesM-1#177#174M-2#170#167M-3#183#183M-4#185#181M-5#185#179
Past season
Type
  • Grass
Abilities
  • Leaf GuardThe Pokémon is immune to status conditions in harsh sunlight.
  • HiddenChlorophyllDoubles the Pokémon’s Speed stat in harsh sunlight.
Weight56.2 lbs · 25.5kg
@50
HP65140
Atk110130
Def130150
SpA6080
SpD6585
Spe95115
Σ525
Speed Range
103min1150 EV14732 EV161max
#185

Doubles

Moves

Leaf BladeThis move has a 1-stage Critical-Hit Ratio Boost.9010065.5
Solar BladeThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.12510062.6
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.6510059.1
DetectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——35.7
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——33.1
X-Scissor8010023.3
Swords DanceBoosts the user’s Attack stat by 2 stages.self——19.6
SynthesisRestores 1/2 of the user’s max HP. In harsh sunlight, 2/3 of its max HP will be restored instead. In all other weather conditions, 1/4 of its max HP will be restored instead.self——11.2
Quick Attack+1401009.6
YawnMakes the target drowsy. This move never misses.——7.7

Abilities

  • ChlorophyllDoubles the Pokémon’s Speed stat in harsh sunlight.93.1
  • Leaf GuardThe Pokémon is immune to status conditions in harsh sunlight.6.9

Items

  • Miracle SeedBoosts the power of the holder’s Grass-type moves by 20%.28
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.21.9
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.13.6
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.7.2
  • Scope LensGives the holder a 1-stage Critical-Hit Ratio Boost.4.5
  • Occa BerryHalves the damage taken when the holder is hit with a supereffective Fire-type move. Disappears for the duration of the battle after a single use.4.4
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.4.3
  • Muscle BandBoosts the power of the holder’s physical moves by 10%.2.7
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.2.4
  • Expert BeltBoosts the power of the holder’s supereffective moves by 20%.1.8

Natures

  • AdamantAtkSpA64.4
  • JollySpeSpA13.1
  • CarefulSpDSpA4.7
  • ImpishDefSpA4.5
  • BraveAtkSpe2.8
  • NaughtyAtkSpD2.5
  • LonelyAtkDef2.2
  • SassySpDSpe1.3
  • Serious1
  • TimidSpeAtk0.8

EV Spreads

HPAtkDefSpASpDSpe%
2320003222.8
032002326.3
323200206
323200025.7
032200325.5
032320024
232320003.4
323220002.4
232003202.4
032003222.2
032203202.2
032320201.7
032000321.4
132001320.9
1132000230.9
101320320.7
029032050.6
3010220400.6
032004300.6
2716002300.6
320320200.6
323200000.5
1332002100.5
032502900.4
132200310.4
1532000190.4
322003200.4
320320020.4
132000320.4
132100320.4

Most common spreads (15, 68%)Most common spreads (30, 75%)

Teammates

Beats
Won with
Solar BladeThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.12510043
Leaf BladeThis move has a 1-stage Critical-Hit Ratio Boost.9010032.6
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.6510014.4
X-Scissor801003.4
Quick Attack+1401001.2
DigThe user gains the Underground status on the turn this move is used, then attacks on the following turn.801001
Aerial AceThis move never misses.60—0.8
Double-EdgeThe user takes 1/3 of the damage dealt by this move.1201000.5
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.751000.4
Hyper Voicefoes901000.4
Loses To
Beaten by
Heat WaveHas a 10% chance of burning targets.foes959010.8
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201006.3
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes110704.5
Sludge BombHas a 30% chance of poisoning the target.901004
HurricaneHas a 30% chance of confusing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.110703.9
Hyper Voicefoes901003.7
Rock SlideHas a 30% chance of making targets flinch.foes75903.1
Brave BirdThe user takes 1/3 of the damage dealt by this move.1201002.8
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.501002.6
Dire ClawHas a 30% chance of leaving the target poisoned, paralyzed, or asleep.801002.6
#179

Singles

Moves

Leaf BladeThis move has a 1-stage Critical-Hit Ratio Boost.9010063.4
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.6510054.1
Swords DanceBoosts the user’s Attack stat by 2 stages.self——36.4
Leech SeedGives the target the Leech Seeded status.—9034.8
Solar BladeThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.12510034.7
SynthesisRestores 1/2 of the user’s max HP. In harsh sunlight, 2/3 of its max HP will be restored instead. In all other weather conditions, 1/4 of its max HP will be restored instead.self——30.8
YawnMakes the target drowsy. This move never misses.——17.7
X-Scissor8010016.6
Sunny DaySummons harsh sunlight for 5 turns.field——12.4
CharmLowers the target’s Attack stat by 2 stages.—10012.1

Abilities

  • ChlorophyllDoubles the Pokémon’s Speed stat in harsh sunlight.89.5
  • Leaf GuardThe Pokémon is immune to status conditions in harsh sunlight.10.5

Items

  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.21.1
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.16.6
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.14.8
  • Miracle SeedBoosts the power of the holder’s Grass-type moves by 20%.8.9
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.8.2
  • Big RootBoosts the amount of HP restored through HP-absorbing moves by 30%. HP restored by moves such as Ingrain and Strength Sap will also be boosted by 30%.4.9
  • Scope LensGives the holder a 1-stage Critical-Hit Ratio Boost.4.6
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.3.9
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.2.9
  • Occa BerryHalves the damage taken when the holder is hit with a supereffective Fire-type move. Disappears for the duration of the battle after a single use.1.9

Natures

  • AdamantAtkSpA42.4
  • ImpishDefSpA31.6
  • JollySpeSpA10.8
  • CarefulSpDSpA5.4
  • NaughtyAtkSpD1.9
  • BoldDefAtk1.8
  • LaxDefSpD1
  • BraveAtkSpe0.7
  • RelaxedDefSpe0.7
  • CalmSpDAtk0.7

EV Spreads

HPAtkDefSpASpDSpe%
2320003216.1
320320028.4
322320006.1
320320205.1
032200323.6
310320032.8
323200022.3
323220002.3
232320002.2
323200202.2
132100322.1
032320022
032002322
032320201.5
032203201.3
310320301
032000320.9
320320000.9
032003220.9
3102002130.9
432000300.8
322003200.8
320203200.8
232003200.7
132001320.7
030320040.6
313200030.6
332000310.5
132000320.5
320003220.5

Most common spreads (16, 61%)Most common spreads (30, 71%)

Teammates

Beats
Won with
Leaf BladeThis move has a 1-stage Critical-Hit Ratio Boost.9010035.6
Solar BladeThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.12510034.3
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.6510017.6
X-Scissor801003.1
Quick Attack+1401001.8
TrailblazeBoosts the user’s Speed stat by 1 stage.501001.4
Double-EdgeThe user takes 1/3 of the damage dealt by this move.1201001.1
Aerial AceThis move never misses.60—1
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.501000.8
Bullet SeedThe user attacks 2 to 5 times in a row.251000.7
Loses To
Beaten by
FlamethrowerHas a 10% chance of burning the target.901008.3
Sludge WaveHas a 10% chance of poisoning targets.all951004.6
Triple AxelThe user attacks 3 times in a row—first with a power of 20, then with a power of 40, then with a power of 60. The attack ends if the user misses.20903.7
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201003.4
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201002.4
Ice BeamHas a 10% chance of freezing the target.901002.2
Draco MeteorLowers the user’s Sp. Atk stat by 2 stages.130902.1
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951002
Sludge BombHas a 30% chance of poisoning the target.901002
Brave BirdThe user takes 1/3 of the damage dealt by this move.1201002

Move Pool

Physical19

Solar BladeThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.125100
Leaf BladeThis move has a 1-stage Critical-Hit Ratio Boost.90100
Seed Bomb80100
Grassy GlideIf the user is under the effect of Grassy Terrain, this move’s priority becomes +1.55100
TrailblazeBoosts the user’s Speed stat by 1 stage.50100
Bullet SeedThe user attacks 2 to 5 times in a row.25100
Last ResortThis move fails unless the user has already used all the other moves it knows.140100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
Double-EdgeThe user takes 1/3 of the damage dealt by this move.120100
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.85100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
CovetIf the user is not already holding an item, it steals the target’s held item.60100
Quick Attack+140100
FlailThe less HP the user has left, the greater this move’s power (ranging between 20 and 200).1100
DigThe user gains the Underground status on the turn this move is used, then attacks on the following turn.80100
X-Scissor80100
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.65100
BiteHas a 30% chance of making the target flinch.60100
Aerial AceThis move never misses.60—

Special16

Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.120100
Leaf StormLowers the user’s Sp. Atk stat by 2 stages.13090
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.75100
Magical Leaf60—
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
Hyper Voicefoes90100
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.50100
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.80100
Alluring VoiceConfuses the target if its stats were boosted during the turn this move is used.80100
Mud ShotLowers the target’s Speed stat by 1 stage.5595
Mud-SlapLowers the target’s accuracy by 1 stage.20100
Stored PowerThis move’s power is increased by 20 for each stage that the user’s stats have been boosted.20100

Status24

Baby-Doll EyesLowers the target’s Attack stat by 1 stage.+1—100
Baton PassThe user switches out of battle to be replaced by another party Pokémon. If the user had any stat changes, a substitute, or other such effects, they will be passed on to the Pokémon switching in.self——
Calm MindBoosts the user’s Sp. Atk and Sp. Def stats by 1 stage.self——
CharmLowers the target’s Attack stat by 2 stages.—100
CopycatThe user mimics the move that was last used. This move fails if no other move has been used yet.self——
Cursevaries——
DetectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Fake TearsLowers the target’s Sp. Def stat by 2 stages.—100
Focus EnergyThe user gains a 2-stage Critical-Hit Ratio Boost.self——
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
Leech SeedGives the target the Leech Seeded status.—90
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Rain DanceSummons rain for 5 turns.field——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
RoarIf there are other Pokémon in the target’s party that can switch into battle, the target is forced to switch out of battle and is replaced by one of those Pokémon at random.−6——
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
Swords DanceBoosts the user’s Attack stat by 2 stages.self——
SynthesisRestores 1/2 of the user’s max HP. In harsh sunlight, 2/3 of its max HP will be restored instead. In all other weather conditions, 1/4 of its max HP will be restored instead.self——
TickleLowers the target’s Attack and Defense stats by 1 stage.—100
WishGives the user’s spot the Wish status.self——
YawnMakes the target drowsy. This move never misses.——