Base Stats

Gourgeist#0711

#0711Window Aug 05 – Sep 09M-1M-2M-3M-4M-5M-6M-72026-09-09DoublesSinglesM-1#211#203M-2#209#201M-3#229#228M-4#231#227M-5#228#230
Past season
Type
  • Ghost
  • Grass
Abilities
  • PickupIf the Pokémon is not already holding an item, at the end of the turn it will pick up an item that was consumed by another Pokémon.
  • FriskWhen the Pokémon enters a battle, it identifies opponents’ held items.
  • HiddenInsomniaThe Pokémon cannot become drowsy or be put to sleep.
Weight27.6 lbs · 12.5kg
@50
HP65140
Atk90110
Def122142
SpA5878
SpD7595
Spe84104
Σ494
Speed Range
93min1040 EV13632 EV149max
#228

Doubles

Moves

Trick-or-TreatGives the target the Trick-or-Treating status.—10073.1
PoltergeistThis move fails if the target isn’t holding an item.1109059.9
Power Whip1208538.5
Trick RoomGives the entire field the Trick Room status for 5 turns.−7field——35.8
Will-O-WispBurns the target.—8533.8
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——17.7
Ally SwitchThe user switches spots with one of its allies. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+2self——15
TrickThe user and the target swap their held items.—10014.8
Leech SeedGives the target the Leech Seeded status.—9012.8
Shadow Sneak+14010010.3

Abilities

  • FriskWhen the Pokémon enters a battle, it identifies opponents’ held items.72.8
  • InsomniaThe Pokémon cannot become drowsy or be put to sleep.19.6
  • PickupIf the Pokémon is not already holding an item, at the end of the turn it will pick up an item that was consumed by another Pokémon.7.6

Items

  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.36.9
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.14.9
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.13.5
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.9.4
  • Coba BerryHalves the damage taken when the holder is hit with a supereffective Flying-type move. Disappears for the duration of the battle after a single use.4.6
  • Occa BerryHalves the damage taken when the holder is hit with a supereffective Fire-type move. Disappears for the duration of the battle after a single use.3.2
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.2.8
  • Colbur BerryHalves the damage taken when the holder is hit with a supereffective Dark-type move. Disappears for the duration of the battle after a single use.2.7
  • Wide LensBoosts the accuracy of the holder’s moves by 10%.2.5
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.1.3

Natures

  • JollySpeSpA32
  • AdamantAtkSpA10.8
  • BraveAtkSpe10.1
  • ImpishDefSpA9.8
  • SassySpDSpe8.8
  • RelaxedDefSpe8.8
  • CarefulSpDSpA8.7
  • TimidSpeAtk6.2
  • NaiveSpeSpD1.2
  • LaxDefSpD0.9

EV Spreads

HPAtkDefSpASpDSpe%
3200023212.2
320203207.4
032203205.9
320200325.5
232000325.4
320000323.6
032200323.4
320320203
232320002.8
032002322.7
203203202.6
323220002
032320021.6
322000321.5
322003201.5
1800028201.4
2200012321.3
1932001501.3
232003201.2
032003221.1
320008261.1
325290001
032320201
003202320.9
323200200.9
320003200.8
323200020.8
000032320.8
3210002400.7
2900014230.7

Most common spreads (17, 64%)Most common spreads (30, 76%)

Teammates

Beats
Won with
PoltergeistThis move fails if the target isn’t holding an item.1109044.7
Power Whip1208521.9
ExplosionThe user faints upon using this move.all25010010.8
Phantom ForceThe user gains the Concealed status on the turn this move is used, then attacks on the following turn. This move can hit a target using a move such as Protect or Detect and removes the effects of those moves.901005.2
Shadow Sneak+1401003.9
Seed Bomb801003.7
Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.951003.3
Rock SlideHas a 30% chance of making targets flinch.foes75902.3
Brutal Swingall601000.8
Sludge BombHas a 30% chance of poisoning the target.901000.7
Loses To
Beaten by
Heat WaveHas a 10% chance of burning targets.foes959010.3
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201006
HurricaneHas a 30% chance of confusing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.110704.9
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes110704.8
Brave BirdThe user takes 1/3 of the damage dealt by this move.1201004.5
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801004.3
Kowtow CleaveThis move never misses.85—4
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651003.6
Dark PulseHas a 20% chance of making the target flinch.801002.9
Hyper Voicefoes901002.8
#230

Singles

Moves

PoltergeistThis move fails if the target isn’t holding an item.1109061.9
Leech SeedGives the target the Leech Seeded status.—9051.6
Power Whip1208547.2
Will-O-WispBurns the target.—8540.5
Shadow Sneak+14010023.6
Destiny BondThe user gains the Destiny Bound status. This move fails if used in succession.self——20.9
ExplosionThe user faints upon using this move.all25010020.7
Phantom ForceThe user gains the Concealed status on the turn this move is used, then attacks on the following turn. This move can hit a target using a move such as Protect or Detect and removes the effects of those moves.9010019.2
TrickThe user and the target swap their held items.—10019.1
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——15.3

Abilities

  • InsomniaThe Pokémon cannot become drowsy or be put to sleep.69.9
  • FriskWhen the Pokémon enters a battle, it identifies opponents’ held items.27.7
  • PickupIf the Pokémon is not already holding an item, at the end of the turn it will pick up an item that was consumed by another Pokémon.2.4

Items

  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.28.6
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.20.9
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.13.4
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.10.7
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.10.2
  • Big RootBoosts the amount of HP restored through HP-absorbing moves by 30%. HP restored by moves such as Ingrain and Strength Sap will also be boosted by 30%.4.9
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.1.7
  • Spell TagBoosts the power of the holder’s Ghost-type moves by 20%.1.6
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.1.5
  • Chesto BerryCures being asleep. Disappears for the duration of the battle after a single use.1.1

Natures

  • ImpishDefSpA28.3
  • AdamantAtkSpA23.2
  • JollySpeSpA21.1
  • CarefulSpDSpA10.2
  • BraveAtkSpe4.9
  • RelaxedDefSpe3.2
  • LonelyAtkDef1.7
  • BoldDefAtk1.4
  • SassySpDSpe1.2
  • NaiveSpeSpD1

EV Spreads

HPAtkDefSpASpDSpe%
3232000221.3
3203202010
232000325.8
032200324.2
320203203.2
232320003
132100322.7
17203010162.4
322320002.4
323220002.3
1525000262.2
323200202.2
320320022.1
320320001.7
432000301.7
032320021.5
113203201.5
032203201.4
032002321.4
532000291.2
132001321.2
1520002561
003203221
203203200.9
232003200.9
320818800.9
003203200.8
322000320.7
320023200.7
320280600.6

Most common spreads (16, 69%)Most common spreads (30, 83%)

Teammates

Beats
Won with
ExplosionThe user faints upon using this move.all25010042.8
PoltergeistThis move fails if the target isn’t holding an item.1109029.2
Power Whip1208511.8
Shadow Sneak+1401008.5
Phantom ForceThe user gains the Concealed status on the turn this move is used, then attacks on the following turn. This move can hit a target using a move such as Protect or Detect and removes the effects of those moves.901001.9
Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.951001.2
Seed Bomb801001.1
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.751001.1
Grassy GlideIf the user is under the effect of Grassy Terrain, this move’s priority becomes +1.551000.8
Self-DestructThe user faints upon using this move.all2001000.4
Loses To
Beaten by
FlamethrowerHas a 10% chance of burning the target.901006.1
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801005.7
Dark PulseHas a 20% chance of making the target flinch.801004.9
Triple AxelThe user attacks 3 times in a row—first with a power of 20, then with a power of 40, then with a power of 60. The attack ends if the user misses.20903.4
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651003.3
Ice BeamHas a 10% chance of freezing the target.901003
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201003
Brave BirdThe user takes 1/3 of the damage dealt by this move.1201002.6
Shadow Sneak+1401002.4
Ice PunchHas a 10% chance of freezing the target.751002.4

Move Pool

Physical18

Power Whip12085
Seed Bomb80100
Grassy GlideIf the user is under the effect of Grassy Terrain, this move’s priority becomes +1.55100
Bullet SeedThe user attacks 2 to 5 times in a row.25100
PoltergeistThis move fails if the target isn’t holding an item.11090
Phantom ForceThe user gains the Concealed status on the turn this move is used, then attacks on the following turn. This move can hit a target using a move such as Protect or Detect and removes the effects of those moves.90100
Shadow Sneak+140100
Astonish30100
ExplosionThe user faints upon using this move.all250100
Self-DestructThe user faints upon using this move.all200100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.95100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
Brutal Swingall60100
Rock SlideHas a 30% chance of making targets flinch.foes7590
Skitter SmackLowers the target’s Sp. Atk stat by 1 stage.7090
Gyro BallThe lower the user’s Speed stat compared to the target’s, the greater this move’s power (ranging between 1 and 150).1100

Special17

Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.120100
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.75100
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.80100
HexThis move’s power is doubled if the target has a status condition.65100
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.95100
Fire BlastHas a 10% chance of burning the target.11085
FlamethrowerHas a 10% chance of burning the target.90100
Mystical FireLowers the target’s Sp. Atk stat by 1 stage.75100
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Sludge BombHas a 30% chance of poisoning the target.90100
Focus BlastHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.12070
Dark PulseHas a 20% chance of making the target flinch.80100

Status26

Ally SwitchThe user switches spots with one of its allies. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+2self——
AttractGives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown.—100
Confuse RayConfuses the target.—100
Cursevaries——
Destiny BondThe user gains the Destiny Bound status. This move fails if used in succession.self——
DisableGives the target the Move Disabled status for 4 turns.—100
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
HypnosisPuts the target to sleep.—60
ImprisonThe user gains the Sealing Off status.self——
Leech SeedGives the target the Leech Seeded status.—90
Light ScreenGives the user’s side the Light Screen status for 5 turns.side——
Nasty PlotBoosts the user’s Sp. Atk stat by 2 stages.self——
Pain SplitThe user adds its remaining HP to the target’s remaining HP, then splits the total in half for them to share.——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
SafeguardGives the user’s side the Safeguard status for 5 turns.side——
Scary FaceLowers the target’s Speed stat by 2 stages.—100
Skill SwapThe user and the target swap their Abilities.——
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
TrickThe user and the target swap their held items.—100
Trick RoomGives the entire field the Trick Room status for 5 turns.−7field——
Trick-or-TreatGives the target the Trick-or-Treating status.—100
Will-O-WispBurns the target.—85
Worry SeedChanges the target’s Ability to Insomnia.—100