Base Stats

Gourgeist#0711

#0711Window Oct 07 – Nov 04M-1M-2M-3M-4M-5M-6M-72026-10-08DoublesSinglesM-1#211#203M-2#209#201M-3#229#228M-4#231#227M-5#228#230M-6#258#261M-7#219#216
Type
  • Ghost
  • Grass
Abilities
  • PickupIf the Pokémon is not already holding an item, at the end of the turn it will pick up an item that was consumed by another Pokémon.
  • FriskWhen the Pokémon enters a battle, it identifies opponents’ held items.
  • HiddenInsomniaThe Pokémon cannot become drowsy or be put to sleep.
Weight27.6 lbs · 12.5kg
@50
HP65140
Atk90110
Def122142
SpA5878
SpD7595
Spe84104
Σ494
Speed Range
93min1040 EV13632 EV149max
#219

Doubles

Moves

Rock SlideHas a 30% chance of making targets flinch.foes7590100
Will-O-WispBurns the target.—85100
Trick-or-TreatGives the target the Trick-or-Treating status.—100100
PoltergeistThis move fails if the target isn’t holding an item.11090100

Abilities

  • FriskWhen the Pokémon enters a battle, it identifies opponents’ held items.100

Items

  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.100

Natures

  • NaiveSpeSpD100

EV Spreads

HPAtkDefSpASpDSpe%
03220032100

Most common spreads (1, 100%)Most common spreads (1, 100%)

Teammates

Beats
Won with
PoltergeistThis move fails if the target isn’t holding an item.11090100
Loses To
Beaten by
Leech LifeThe user’s HP is restored by 1/2 of the damage dealt by this move.8010025
Darkest LariatThis move ignores the target’s stat changes when dealing damage.8510025
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.8010025
Dire ClawHas a 30% chance of leaving the target poisoned, paralyzed, or asleep.8010025
#216

Singles

Moves

Will-O-WispBurns the target.—85100
TrickThe user and the target swap their held items.—100100
Power Whip12085100
PoltergeistThis move fails if the target isn’t holding an item.11090100

Abilities

  • InsomniaThe Pokémon cannot become drowsy or be put to sleep.100

Items

  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.100

Natures

  • JollySpeSpA100

EV Spreads

HPAtkDefSpASpDSpe%
43200030100

Most common spreads (1, 100%)Most common spreads (1, 100%)

Teammates

Beats
Won with
PoltergeistThis move fails if the target isn’t holding an item.11090100
Loses To
Beaten by
FlamethrowerHas a 10% chance of burning the target.9010014.3
OverheatLowers the user’s Sp. Atk stat by 2 stages.1309014.3
Ice Shard+14010014.3
Draco MeteorLowers the user’s Sp. Atk stat by 2 stages.1309014.3
HurricaneHas a 30% chance of confusing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.1107014.3
Icicle CrashHas a 30% chance of making the target flinch.859014.3
Lumina CrashLowers the target’s Sp. Def stat by 2 stages.8010014.3

Move Pool

Physical18

Power Whip12085
Seed Bomb80100
Grassy GlideIf the user is under the effect of Grassy Terrain, this move’s priority becomes +1.55100
Bullet SeedThe user attacks 2 to 5 times in a row.25100
PoltergeistThis move fails if the target isn’t holding an item.11090
Phantom ForceThe user gains the Concealed status on the turn this move is used, then attacks on the following turn. This move can hit a target using a move such as Protect or Detect and removes the effects of those moves.90100
Shadow Sneak+140100
Astonish30100
ExplosionThe user faints upon using this move.all250100
Self-DestructThe user faints upon using this move.all200100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.95100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
Brutal Swingall60100
Rock SlideHas a 30% chance of making targets flinch.foes7590
Skitter SmackLowers the target’s Sp. Atk stat by 1 stage.7090
Gyro BallThe lower the user’s Speed stat compared to the target’s, the greater this move’s power (ranging between 1 and 150).1100

Special17

Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.120100
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.75100
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.80100
HexThis move’s power is doubled if the target has a status condition.65100
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.95100
Fire BlastHas a 10% chance of burning the target.11085
FlamethrowerHas a 10% chance of burning the target.90100
Mystical FireLowers the target’s Sp. Atk stat by 1 stage.75100
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Sludge BombHas a 30% chance of poisoning the target.90100
Focus BlastHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.12070
Dark PulseHas a 20% chance of making the target flinch.80100

Status26

Ally SwitchThe user switches spots with one of its allies. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+2self——
AttractGives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown.—100
Confuse RayConfuses the target.—100
Cursevaries——
Destiny BondThe user gains the Destiny Bound status. This move fails if used in succession.self——
DisableGives the target the Move Disabled status for 4 turns.—100
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
HypnosisPuts the target to sleep.—60
ImprisonThe user gains the Sealing Off status.self——
Leech SeedGives the target the Leech Seeded status.—90
Light ScreenGives the user’s side the Light Screen status for 5 turns.side——
Nasty PlotBoosts the user’s Sp. Atk stat by 2 stages.self——
Pain SplitThe user adds its remaining HP to the target’s remaining HP, then splits the total in half for them to share.——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
SafeguardGives the user’s side the Safeguard status for 5 turns.side——
Scary FaceLowers the target’s Speed stat by 2 stages.—100
Skill SwapThe user and the target swap their Abilities.——
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
TrickThe user and the target swap their held items.—100
Trick RoomGives the entire field the Trick Room status for 5 turns.−7field——
Trick-or-TreatGives the target the Trick-or-Treating status.—100
Will-O-WispBurns the target.—85
Worry SeedChanges the target’s Ability to Insomnia.—100