Base Stats

Araquanid#0752

#0752Window Oct 07 – Nov 04M-1M-2M-3M-4M-5M-6M-72026-10-08DoublesSinglesM-1#77#49M-2#78#43M-3#95#64M-4#93#66M-5#87#64M-6#106#89M-7#113#83
Type
  • Water
  • Bug
Abilities
  • Water BubbleHalves the damage the Pokémon takes from Fire-type moves and doubles the power of its Water-type moves. The Pokémon cannot be burned.
  • HiddenWater AbsorbWater-type moves do not work on the Pokémon. Instead, they restore 1/4 of its max HP.
Weight180.8 lbs · 82.0kg
@50
HP68143
Atk7090
Def92112
SpA5070
SpD132152
Spe4262
Σ454
Speed Range
55min620 EV9432 EV103max
#113

Doubles

Moves

ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——86.4
LiquidationHas a 20% chance of lowering the target’s Defense stat by 1 stage.8510076.5
Leech LifeThe user’s HP is restored by 1/2 of the damage dealt by this move.8010069.7
Wide GuardDuring the turn this move is used, the user protects its side from moves that target all allies.+3side——65.9
Hydro Pump1108023.5
SurfThis move’s power is doubled against targets that have the Submerged status.all9010023.5
Ice BeamHas a 10% chance of freezing the target.9010022.7
Poison JabHas a 30% chance of poisoning the target.8010017.4
CrunchHas a 20% chance of lowering the target’s Defense stat by 1 stage.801006.8
Rain DanceSummons rain for 5 turns.field——3

Abilities

  • Water BubbleHalves the damage the Pokémon takes from Fire-type moves and doubles the power of its Water-type moves. The Pokémon cannot be burned.100

Items

  • Mystic WaterBoosts the power of the holder’s Water-type moves by 20%.50.8
  • White HerbRestores the holder’s stats to their usual value when they are lowered. Disappears for the duration of the battle after a single use.24.2
  • Big RootBoosts the amount of HP restored through HP-absorbing moves by 30%. HP restored by moves such as Ingrain and Strength Sap will also be boosted by 30%.11.4
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.6.1
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.3.8
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.3
  • Wacan BerryHalves the damage taken when the holder is hit with a supereffective Electric-type move. Disappears for the duration of the battle after a single use.0.8

Natures

  • BraveAtkSpe71.2
  • QuietSpASpe23.5
  • AdamantAtkSpA3.8
  • RelaxedDefSpe1.5

EV Spreads

HPAtkDefSpASpDSpe%
3232002030.3
3232200026.5
3202320023.5
3232000011.4
032203206.8
320320001.5

Most common spreads (6, 100%)Most common spreads (6, 100%)

Teammates

Beats
Won with
LiquidationHas a 20% chance of lowering the target’s Defense stat by 1 stage.8510043.7
SurfThis move’s power is doubled against targets that have the Submerged status.all9010038
Leech LifeThe user’s HP is restored by 1/2 of the damage dealt by this move.801008.5
Ice BeamHas a 10% chance of freezing the target.901005.6
Hydro Pump110804.2
Loses To
Beaten by
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.5010012.5
Dragon Claw801007.5
Brave BirdThe user takes 1/3 of the damage dealt by this move.1201007.5
Wood HammerThe user takes 1/3 of the damage dealt by this move.1201007.5
ThunderboltHas a 10% chance of paralyzing the target.901005
Electro ShotThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In rain, the user does not gain the Charging status and can attack immediately. The user’s Sp. Atk stat is boosted by 1 stage on the turn this move is used.1301005
Double-EdgeThe user takes 1/3 of the damage dealt by this move.1201002.5
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001002.5
Leech LifeThe user’s HP is restored by 1/2 of the damage dealt by this move.801002.5
Rock SlideHas a 30% chance of making targets flinch.foes75902.5
#83

Singles

Moves

Sticky WebGives the opponent’s side the Sticky Web status.hazard——88.5
Mirror CoatThe user retaliates to deal double the damage it took from an opponent’s special move during the turn this move is used.−5varies110080.7
LiquidationHas a 20% chance of lowering the target’s Defense stat by 1 stage.8510046.5
SurfThis move’s power is doubled against targets that have the Submerged status.all9010045.1
Icy WindLowers targets’ Speed stats by 1 stage.foes559530.6
Ice BeamHas a 10% chance of freezing the target.9010018.6
Hydro Pump1108016.9
Leech LifeThe user’s HP is restored by 1/2 of the damage dealt by this move.8010014.9
LungeLowers the target’s Attack stat by 1 stage.801008.9
Scary FaceLowers the target’s Speed stat by 2 stages.—1008.5

Abilities

  • Water BubbleHalves the damage the Pokémon takes from Fire-type moves and doubles the power of its Water-type moves. The Pokémon cannot be burned.100

Items

  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.72
  • Mystic WaterBoosts the power of the holder’s Water-type moves by 20%.6.8
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.4.9
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.3.6
  • Red CardWhen the holder takes damage from a move, the attacker is forced to switch out of battle. Disappears for the duration of the battle after a single use.3.2
  • Rocky HelmetWhen the holder is hit by a contact move, the attacker takes damage equal to 1/6 of its max HP.3
  • Coba BerryHalves the damage taken when the holder is hit with a supereffective Flying-type move. Disappears for the duration of the battle after a single use.1.8
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.1.5
  • Charti BerryHalves the damage taken when the holder is hit with a supereffective Rock-type move. Disappears for the duration of the battle after a single use.0.9
  • Damp RockWhen the holder summons rain with its moves or Ability, the duration is extended by 3 turns. (Total duration: 8 turns)0.8

Natures

  • AdamantAtkSpA28.4
  • CalmSpDAtk24.3
  • ModestSpAAtk23.7
  • ImpishDefSpA7.3
  • CarefulSpDSpA6.4
  • NaughtyAtkSpD4.2
  • BoldDefAtk2.6
  • QuietSpASpe1.1
  • RelaxedDefSpe0.8
  • BraveAtkSpe0.7

EV Spreads

HPAtkDefSpASpDSpe%
3200028617.6
300030067.8
323220006.4
323200004.7
303060004.2
320232003.9
280032063.5
260032083
324300002.7
3216001802.6
322290302.6
320320202.4
3216180002.3
280287302.3
032002772.1
283200061.9
320320021.9
320203201.8
323200201.7
320030221.6
032203201.5
232000321.5
3200102401.5
2000322121.3
1632700111.3
322770001.1
323040001.1
320280600.9
322260060.8
2402111280.8

Most common spreads (17, 72%)Most common spreads (30, 89%)

Teammates

Beats
Won with
LiquidationHas a 20% chance of lowering the target’s Defense stat by 1 stage.8510036.7
Mirror CoatThe user retaliates to deal double the damage it took from an opponent’s special move during the turn this move is used.−5varies110022.8
SurfThis move’s power is doubled against targets that have the Submerged status.all9010020.9
Hydro Pump110805.6
Leech LifeThe user’s HP is restored by 1/2 of the damage dealt by this move.801005.1
Icy WindLowers targets’ Speed stats by 1 stage.foes55953.3
Ice BeamHas a 10% chance of freezing the target.901002.8
Poison JabHas a 30% chance of poisoning the target.801000.9
Chilling WaterLowers the target’s Attack stat by 1 stage.501000.9
LungeLowers the target’s Attack stat by 1 stage.801000.5
Loses To
Beaten by
ThunderboltHas a 10% chance of paralyzing the target.901006.4
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951005.9
Power Gem801004.6
Glaive RushThe user gains the Wide Open status until the next time it takes an action.1201004.1
Double-EdgeThe user takes 1/3 of the damage dealt by this move.1201003.9
Thunder PunchHas a 10% chance of paralyzing the target.751003.2
Dark PulseHas a 20% chance of making the target flinch.801003.2
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001002.5
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.801002.5
Leech LifeThe user’s HP is restored by 1/2 of the damage dealt by this move.801002.1

Move Pool

Physical17

LiquidationHas a 20% chance of lowering the target’s Defense stat by 1 stage.85100
WaterfallHas a 20% chance of making the target flinch.80100
DiveThe user gains the Submerged status on the turn this move is used, then attacks on the following turn.80100
Leech LifeThe user’s HP is restored by 1/2 of the damage dealt by this move.80100
X-Scissor80100
LungeLowers the target’s Attack stat by 1 stage.80100
Skitter SmackLowers the target’s Sp. Atk stat by 1 stage.7090
Bug BiteIf the target is holding a Berry, the user eats that Berry and gains its effect.60100
PounceLowers the target’s Speed stat by 1 stage.50100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.85100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
EndeavorDeals damage to the target equal to its remaining HP minus the user’s remaining HP. This move fails if the target’s HP is the same as or lower than the user’s.1100
CrunchHas a 20% chance of lowering the target’s Defense stat by 1 stage.80100
BiteHas a 30% chance of making the target flinch.60100
Poison JabHas a 30% chance of poisoning the target.80100
TrailblazeBoosts the user’s Speed stat by 1 stage.50100

Special16

SurfThis move’s power is doubled against targets that have the Submerged status.all90100
Hydro Pump11080
Bubble Beam65100
Water PulseHas a 20% chance of confusing the target.60100
Chilling WaterLowers the target’s Attack stat by 1 stage.50100
Bug BuzzHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
InfestationGives the target the Bound status.20100
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
Spit UpThe higher the user’s Stockpiling level, the greater this move’s power (ranging between 100 and 300). This move fails unless the user has the Stockpiling status.1100
Ice BeamHas a 10% chance of freezing the target.90100
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes11070
Icy WindLowers targets’ Speed stats by 1 stage.foes5595
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.75100
Mirror CoatThe user retaliates to deal double the damage it took from an opponent’s special move during the turn this move is used.−5varies1100

Status19

Aqua RingThe user gains the Aqua Ring status.self——
AttractGives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown.—100
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
EntrainmentChanges the target’s Ability to be the same as the user’s.—100
Iron DefenseBoosts the user’s Defense stat by 2 stages.self——
Magic RoomGives the entire field the Magic Room status for 5 turns.field——
Power SplitThe user adds its Attack stat to the target’s Attack stat, then splits the total in half for them to share. It does the same with each of their Sp. Atk stats.——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Rain DanceSummons rain for 5 turns.field——
ReflectGives the user’s side the Reflect status for 5 turns.side——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
Scary FaceLowers the target’s Speed stat by 2 stages.—100
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SoakChanges the target’s type to Water.—100
Sticky WebGives the opponent’s side the Sticky Web status.hazard——
StockpileBoosts the user’s Defense and Sp. Def stats by 1 stage. Raises the user’s Stockpiling level by 1. Can be used up to 3 times.self——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Wide GuardDuring the turn this move is used, the user protects its side from moves that target all allies.+3side——
Wonder RoomGives the entire field the Wonder Room status for 5 turns.field——