Base Stats

Klefki#0707

#0707Window Sep 09 – Oct 07M-1M-2M-3M-4M-5M-6M-72026-10-07DoublesSinglesM-1#100#153M-2#104#146M-3#112#141M-4#107#151M-5#117#159M-6#111#157
Past season
Type
  • Steel
  • Fairy
Abilities
  • PranksterIncreases the priority of the Pokémon’s status moves by 1 stage. However, the Pokémon’s status moves no longer work against Dark-type Pokémon.
  • HiddenMagicianIf the Pokémon is not already holding an item, it will steal the held item from targets it deals damage to with its moves.
Weight6.6 lbs · 3.0kg
@50
HP57132
Atk80100
Def91111
SpA80100
SpD87107
Spe7595
Σ470
Speed Range
85min950 EV12732 EV139max
#111

Doubles

Moves

Light ScreenGives the user’s side the Light Screen status for 5 turns.side——63.3
ReflectGives the user’s side the Reflect status for 5 turns.side——58.3
Dazzling Gleamfoes8010043
Rain DanceSummons rain for 5 turns.field——41.7
Trick RoomGives the entire field the Trick Room status for 5 turns.−7field——26.1
Thunder WaveParalyzes the target. Ground-type Pokémon are unaffected.—9021.7
Draining KissThe user’s HP is restored by 3/4 of the damage dealt by this move.5010020.2
Psych UpThe user copies the target’s stat changes.——16.8
Calm MindBoosts the user’s Sp. Atk and Sp. Def stats by 1 stage.self——15.4
Sunny DaySummons harsh sunlight for 5 turns.field——10.1

Abilities

  • PranksterIncreases the priority of the Pokémon’s status moves by 1 stage. However, the Pokémon’s status moves no longer work against Dark-type Pokémon.99.1
  • MagicianIf the Pokémon is not already holding an item, it will steal the held item from targets it deals damage to with its moves.0.9

Items

  • Light ClayWhen the holder uses Light Screen, Reflect, or Aurora Veil, the duration is extended by 3 turns. (Total duration: 8 turns)47.4
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.15.7
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.6.4
  • Mental HerbCures the holder of the Infatuated, Taunted, Unable to Repeat, Move Disabled, Healing Prevented, and Encore statuses. Disappears for the duration of the battle after a single use.4.1
  • Occa BerryHalves the damage taken when the holder is hit with a supereffective Fire-type move. Disappears for the duration of the battle after a single use.3.7
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.3.3
  • Fairy FeatherBoosts the power of the holder’s Fairy-type moves by 20%.2.4
  • Rocky HelmetWhen the holder is hit by a contact move, the attacker takes damage equal to 1/6 of its max HP.2
  • Bright PowderLowers the accuracy of moves used by opponents against the holder by 10%.1.6
  • Air BalloonCauses the holder to float off the ground, making it immune to Ground-type moves, as well as the Spikes, Toxic Spikes, and Sticky Web statuses. Disappears for the duration of the battle if the holder takes damage from a move.1.5

Natures

  • BoldDefAtk42.4
  • CalmSpDAtk24.4
  • ModestSpAAtk13
  • RelaxedDefSpe6
  • SassySpDSpe4.2
  • QuietSpASpe3.6
  • TimidSpeAtk2
  • CarefulSpDSpA1.9
  • ImpishDefSpA1.1
  • MildSpADef0.4

EV Spreads

HPAtkDefSpASpDSpe%
3209025010.4
320290507.2
320320207.1
320203206.2
203203204.8
3202101304.7
3201901502.9
3201102302.7
320032201.9
3201701701.9
200323201.4
002320321.4
003232201.2
3202001401.1
3201601801
320032021
002323200.9
0015321900.9
320232000.9
320320020.7
320023200.7
003223200.7
3202301100.7
003203200.6
3201801600.6
203232000.6
3201402000.6
200320320.6
3201501900.6
3201002400.5

Most common spreads (16, 57%)Most common spreads (30, 66%)

Teammates

Beats
Won with
Dazzling Gleamfoes8010045.6
Draining KissThe user’s HP is restored by 3/4 of the damage dealt by this move.5010021.4
Stored PowerThis move’s power is increased by 20 for each stage that the user’s stats have been boosted.2010010.9
Steel BeamAfter attacking, the user takes damage equal to 1/2 of its max HP.140958
Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.951006.5
Flash CannonHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.801004.5
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.90901.4
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901000.7
PsyshockThis is a special move, but the damage it deals is calculated using the target’s Defense stat.801000.4
Future SightGives the target’s spot the Future Attack status.1201000.2
Loses To
Beaten by
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201008.9
Heat WaveHas a 10% chance of burning targets.foes95908.8
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001006.1
High Horsepower95955.4
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201004.9
Hyper Voicefoes901003.6
Iron HeadHas a 20% chance of making the target flinch.801003.3
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.501003
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.801002.9
EruptionThe less HP the user has left, the lower this move’s power (ranging between 1 and 150).foes1501002.8
#157

Singles

Moves

ReflectGives the user’s side the Reflect status for 5 turns.side——67.3
Light ScreenGives the user’s side the Light Screen status for 5 turns.side——62.8
Steel BeamAfter attacking, the user takes damage equal to 1/2 of its max HP.1409555
Thunder WaveParalyzes the target. Ground-type Pokémon are unaffected.—9036.5
SpikesGives the opponent’s side the Spikes status.hazard——27.9
Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.9510019.3
Draining KissThe user’s HP is restored by 3/4 of the damage dealt by this move.5010019.2
Calm MindBoosts the user’s Sp. Atk and Sp. Def stats by 1 stage.self——16.1
Dazzling Gleamfoes8010014.9
Magnet RiseThe user gains the Magnet Rise status.self——14.4

Abilities

  • PranksterIncreases the priority of the Pokémon’s status moves by 1 stage. However, the Pokémon’s status moves no longer work against Dark-type Pokémon.99.1
  • MagicianIf the Pokémon is not already holding an item, it will steal the held item from targets it deals damage to with its moves.0.9

Items

  • Light ClayWhen the holder uses Light Screen, Reflect, or Aurora Veil, the duration is extended by 3 turns. (Total duration: 8 turns)57.3
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.10.2
  • Damp RockWhen the holder summons rain with its moves or Ability, the duration is extended by 3 turns. (Total duration: 8 turns)4.9
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.3.9
  • Smooth RockWhen the holder summons a sandstorm with its moves or Ability, the duration is extended by 3 turns. (Total duration: 8 turns)3.7
  • Air BalloonCauses the holder to float off the ground, making it immune to Ground-type moves, as well as the Spikes, Toxic Spikes, and Sticky Web statuses. Disappears for the duration of the battle if the holder takes damage from a move.3.1
  • Eject ButtonSwitches the holder out of battle when the holder takes damage from a move. Disappears for the duration of the battle after a single use.2.2
  • Red CardWhen the holder takes damage from a move, the attacker is forced to switch out of battle. Disappears for the duration of the battle after a single use.2.2
  • Rocky HelmetWhen the holder is hit by a contact move, the attacker takes damage equal to 1/6 of its max HP.1.8
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.1.8

Natures

  • BoldDefAtk55.1
  • CalmSpDAtk17.7
  • ModestSpAAtk14.9
  • TimidSpeAtk2.4
  • QuietSpASpe2.3
  • RelaxedDefSpe2.1
  • ImpishDefSpA1.9
  • SassySpDSpe1.9
  • CarefulSpDSpA0.8
  • MildSpADef0.3

EV Spreads

HPAtkDefSpASpDSpe%
3203202024.7
320203205.7
203203204
320032204
3200191503.3
320232002.8
3202101302
320322002
310320301.8
320290501.7
320902501.6
3201901501.6
320032021.6
002323201.3
320320001.1
320320021.1
290532001
3102101401
703102800.9
200320320.8
003223200.8
003232200.8
3201102300.8
002320320.8
320032000.7
320023200.7
3102201300.7
3201701700.7
000322320.6
320003200.6

Most common spreads (15, 59%)Most common spreads (30, 71%)

Teammates

Beats
Won with
Steel BeamAfter attacking, the user takes damage equal to 1/2 of its max HP.1409568.4
Draining KissThe user’s HP is restored by 3/4 of the damage dealt by this move.5010013.6
Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.951007.7
Dazzling Gleamfoes801006.1
Stored PowerThis move’s power is increased by 20 for each stage that the user’s stats have been boosted.201001.9
Flash CannonHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.801001.8
Future SightGives the target’s spot the Future Attack status.1201000.1
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901000.1
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.90900.1
Strugglerandom50—0.1
Loses To
Beaten by
Steel BeamAfter attacking, the user takes damage equal to 1/2 of its max HP.1409519.1
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010015.1
FlamethrowerHas a 10% chance of burning the target.901007.8
Pyro BallHas a 10% chance of burning the target. Cures the user of being frozen.120903.3
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801003.1
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201003
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901002.6
Flash CannonHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.801002.5
Aura SphereThis move never misses.80—2
Iron HeadHas a 20% chance of making the target flinch.801001.9

Move Pool

Physical8

Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.9090
Last ResortThis move fails unless the user has already used all the other moves it knows.140100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.95100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
Skitter SmackLowers the target’s Sp. Atk stat by 1 stage.7090
Astonish30100

Special11

Steel BeamAfter attacking, the user takes damage equal to 1/2 of its max HP.14095
Flash CannonHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.80100
Dazzling Gleamfoes80100
Draining KissThe user’s HP is restored by 3/4 of the damage dealt by this move.50100
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
Future SightGives the target’s spot the Future Attack status.120100
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
PsyshockThis is a special move, but the damage it deals is calculated using the target’s Defense stat.80100
Stored PowerThis move’s power is increased by 20 for each stage that the user’s stats have been boosted.20100

Status26

Calm MindBoosts the user’s Sp. Atk and Sp. Def stats by 1 stage.self——
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Fairy LockGives all Pokémon on the field the Fairy Locked status.field——
ImprisonThe user gains the Sealing Off status.self——
Iron DefenseBoosts the user’s Defense stat by 2 stages.self——
Light ScreenGives the user’s side the Light Screen status for 5 turns.side——
Magic RoomGives the entire field the Magic Room status for 5 turns.field——
Magnet RiseThe user gains the Magnet Rise status.self——
Metal SoundLowers the target’s Sp. Def stat by 2 stages.—85
Misty TerrainTurns the entire field into Misty Terrain for 5 turns.field——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Psych UpThe user copies the target’s stat changes.——
Rain DanceSummons rain for 5 turns.field——
RecycleRegenerates the last held item that the user consumed. The user then holds this item once more.self——
ReflectGives the user’s side the Reflect status for 5 turns.side——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
SafeguardGives the user’s side the Safeguard status for 5 turns.side——
SandstormSummons a sandstorm for 5 turns.field——
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SpikesGives the opponent’s side the Spikes status.hazard——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
SwitcherooThe user and the target swap their held items.—100
Thunder WaveParalyzes the target. Ground-type Pokémon are unaffected.—90
TormentGives the target the Unable to Repeat status.—100
Trick RoomGives the entire field the Trick Room status for 5 turns.−7field——