Base Stats

Farfetch’d#0083

#0083Window Sep 09 – Oct 07M-1M-2M-3M-4M-5M-6M-72026-10-07DoublesSinglesM-6#215#238
Past season
Type
  • Normal
  • Flying
Abilities
  • Keen EyeThe Pokémon ignores changes to targets’ evasiveness and its accuracy cannot be lowered.
  • Inner FocusThe Pokémon never flinches when attacked and is unaffected by Intimidate.
  • HiddenDefiantWhen the Pokémon has any of its stats lowered by an opponent, its Attack stat is boosted by 2 stages.
Weight33.1 lbs · 15.0kg
@50
HP52127
Atk90110
Def5575
SpA5878
SpD6282
Spe6080
Σ377
Speed Range
72min800 EV11232 EV123max
#215

Doubles

Moves

Brave BirdThe user takes 1/3 of the damage dealt by this move.12010060.4
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——39.9
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010037.6
Night SlashThis move has a 1-stage Critical-Hit Ratio Boost.7010033.1
SlashThis move has a 1-stage Critical-Hit Ratio Boost.8010031.7
FeintThis move can hit a target using a move such as Protect or Detect and removes the effects of those moves.+23010023.8
Simple BeamChanges the target’s Ability to Simple.—10022.4
Leaf BladeThis move has a 1-stage Critical-Hit Ratio Boost.9010019.6
First ImpressionThis move fails unless it is the first move used by the user after it enters a battle.+210010013.8
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.7010011.9

Abilities

  • DefiantWhen the Pokémon has any of its stats lowered by an opponent, its Attack stat is boosted by 2 stages.59.6
  • Inner FocusThe Pokémon never flinches when attacked and is unaffected by Intimidate.37.9
  • Keen EyeThe Pokémon ignores changes to targets’ evasiveness and its accuracy cannot be lowered.2.5

Items

  • LeekWhen held by a Farfetch’d or Sirfetch’d, gives the holder a 2-stage Critical-Hit Ratio Boost.62.5
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.19
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.11.2
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.2.1
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.1.6
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.0.8
  • Normal GemBoosts the power of the holder’s Normal-type moves by 30%. Disappears for the duration of the battle after a single use.0.3
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.0.2
  • Electric SeedBoosts the holder’s Defense stat by 1 stage on Electric Terrain. Disappears for the duration of the battle after a single use.0.1
  • Wacan BerryHalves the damage taken when the holder is hit with a supereffective Electric-type move. Disappears for the duration of the battle after a single use.0.1

Natures

  • AdamantAtkSpA35.7
  • JollySpeSpA33
  • BraveAtkSpe17.5
  • TimidSpeAtk3.7
  • ImpishDefSpA2.6
  • LonelyAtkDef1.9
  • NaiveSpeSpD1.2
  • CarefulSpDSpA1.2
  • RelaxedDefSpe0.9
  • SassySpDSpe0.7

EV Spreads

HPAtkDefSpASpDSpe%
2320003224.9
3232200013.6
0322003210.4
320200327.8
032002323.1
323200203.1
320902233
322000322.6
232003202.3
320320201.7
313200031.4
323210101.4
323200021.2
032320201.1
032000321.1
0321100231
320002321
200320320.9
032320020.8
323200000.7
320000320.6
232320000.6
032003220.5
0272001900.5
004320300.4
032800260.4
3210103200.4
032203200.4
1332000210.4
203200320.3

Most common spreads (14, 78%)Most common spreads (30, 88%)

Teammates

Beats
Won with
Brave BirdThe user takes 1/3 of the damage dealt by this move.12010040.5
Final GambitThe user faints. This move deals damage to the target equal to the user’s remaining HP at the time this move was used.110014.8
SlashThis move has a 1-stage Critical-Hit Ratio Boost.8010010.8
Night SlashThis move has a 1-stage Critical-Hit Ratio Boost.701007.4
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201007.3
FeintThis move can hit a target using a move such as Protect or Detect and removes the effects of those moves.+2301004.4
Leaf BladeThis move has a 1-stage Critical-Hit Ratio Boost.901003.9
Dual WingbeatThe user attacks twice in a row.40903.8
First ImpressionThis move fails unless it is the first move used by the user after it enters a battle.+21001002
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651000.9
Loses To
Beaten by
Final GambitThe user faints. This move deals damage to the target equal to the user’s remaining HP at the time this move was used.11007.1
Rock SlideHas a 30% chance of making targets flinch.foes75906.9
Brave BirdThe user takes 1/3 of the damage dealt by this move.1201005.7
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.801005.2
Hyper Voicefoes901005
Heat WaveHas a 10% chance of burning targets.foes95904.3
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201003
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes110702.8
Electro ShotThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In rain, the user does not gain the Charging status and can attack immediately. The user’s Sp. Atk stat is boosted by 1 stage on the turn this move is used.1301002.5
Power Gem801002.2
#238

Singles

Moves

Brave BirdThe user takes 1/3 of the damage dealt by this move.12010063.1
Leaf BladeThis move has a 1-stage Critical-Hit Ratio Boost.9010048
First ImpressionThis move fails unless it is the first move used by the user after it enters a battle.+210010043.8
Night SlashThis move has a 1-stage Critical-Hit Ratio Boost.7010031.9
SlashThis move has a 1-stage Critical-Hit Ratio Boost.8010030.4
Quick Attack+14010022
FlailThe less HP the user has left, the greater this move’s power (ranging between 20 and 200).110020.3
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010020.2
Swords DanceBoosts the user’s Attack stat by 2 stages.self——16
FeintThis move can hit a target using a move such as Protect or Detect and removes the effects of those moves.+23010011.1

Abilities

  • DefiantWhen the Pokémon has any of its stats lowered by an opponent, its Attack stat is boosted by 2 stages.81.6
  • Inner FocusThe Pokémon never flinches when attacked and is unaffected by Intimidate.13.5
  • Keen EyeThe Pokémon ignores changes to targets’ evasiveness and its accuracy cannot be lowered.4.9

Items

  • LeekWhen held by a Farfetch’d or Sirfetch’d, gives the holder a 2-stage Critical-Hit Ratio Boost.69.9
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.17.8
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.6.3
  • Expert BeltBoosts the power of the holder’s supereffective moves by 20%.0.7
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.0.6
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.0.5
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.0.3
  • Quick ClawGives the holder’s moves a 20% chance of going first among moves of the same priority.0.2
  • GengariteA held item that allows Gengar to Mega Evolve.0.2
  • Rocky HelmetWhen the holder is hit by a contact move, the attacker takes damage equal to 1/6 of its max HP.0.2

Natures

  • AdamantAtkSpA59.6
  • JollySpeSpA24.8
  • BraveAtkSpe5.7
  • NaughtyAtkSpD2.8
  • LonelyAtkDef1.8
  • NaiveSpeSpD1.7
  • ImpishDefSpA0.7
  • CarefulSpDSpA0.6
  • ModestSpAAtk0.6
  • RelaxedDefSpe0.4

EV Spreads

HPAtkDefSpASpDSpe%
2320003240.3
032200326.9
323200025.9
032002325.6
323220005.6
323200204.2
322000324.1
032000323.4
263200082.4
1503200191.5
2320000231.1
032020320.9
032320200.7
243220080.7
032400300.7
320200320.6
232003200.6
1632700110.5
032130300.5
3220000140.5
032032020.4
320002320.4
132100320.4
032032200.4
0291800190.4
032203200.4
430000320.4
283200060.3
320000320.3
323030010.3

Most common spreads (12, 82%)Most common spreads (30, 90%)

Teammates

Beats
Won with
Brave BirdThe user takes 1/3 of the damage dealt by this move.12010032.8
Final GambitThe user faints. This move deals damage to the target equal to the user’s remaining HP at the time this move was used.110014.9
Leaf BladeThis move has a 1-stage Critical-Hit Ratio Boost.9010010.2
First ImpressionThis move fails unless it is the first move used by the user after it enters a battle.+21001009.2
FlailThe less HP the user has left, the greater this move’s power (ranging between 20 and 200).11006.6
SlashThis move has a 1-stage Critical-Hit Ratio Boost.801006
Night SlashThis move has a 1-stage Critical-Hit Ratio Boost.701005.7
Quick Attack+1401003.2
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201002.9
FeintThis move can hit a target using a move such as Protect or Detect and removes the effects of those moves.+2301001.8
Loses To
Beaten by
Final GambitThe user faints. This move deals damage to the target equal to the user’s remaining HP at the time this move was used.11007.8
Brave BirdThe user takes 1/3 of the damage dealt by this move.1201006.3
ThunderboltHas a 10% chance of paralyzing the target.901003.3
Ice BeamHas a 10% chance of freezing the target.901002.9
Double-EdgeThe user takes 1/3 of the damage dealt by this move.1201002.7
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201002.2
FlamethrowerHas a 10% chance of burning the target.901002.2
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701002.1
Ice Shard+1401002.1
Power Gem801002

Move Pool

Physical27

Sky AttackThe user gains the Charging status on the turn this move is used, then attacks on the following turn. This move has a 30% chance of making the target flinch, and it has a 1-stage Critical-Hit Ratio Boost.14090
Brave BirdThe user takes 1/3 of the damage dealt by this move.120100
FlyThe user gains the Sky-High status on the turn this move is used, then attacks on the following turn.9095
Aerial AceThis move never misses.60—
AcrobaticsThis move’s power is doubled if the user isn’t holding an item.55100
Dual WingbeatThe user attacks twice in a row.4090
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.85100
SlashThis move has a 1-stage Critical-Hit Ratio Boost.80100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
CovetIf the user is not already holding an item, it steals the target’s held item.60100
Quick Attack+140100
FeintThis move can hit a target using a move such as Protect or Detect and removes the effects of those moves.+230100
FlailThe less HP the user has left, the greater this move’s power (ranging between 20 and 200).1100
Solar BladeThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.125100
Leaf BladeThis move has a 1-stage Critical-Hit Ratio Boost.90100
TrailblazeBoosts the user’s Speed stat by 1 stage.50100
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.120100
First ImpressionThis move fails unless it is the first move used by the user after it enters a battle.+2100100
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.70100
Throat ChopGives the target the Throat Chopped status.80100
Night SlashThis move has a 1-stage Critical-Hit Ratio Boost.70100
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.65100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
Brutal Swingall60100
Poison JabHas a 30% chance of poisoning the target.80100
Iron TailHas a 30% chance of lowering the target’s Defense stat by 1 stage.10075
Steel WingHas a 10% chance of boosting the user’s Defense stat by 1 stage.7090

Special7

UproarThe user gains the Uproar status.random90100
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
Air SlashHas a 30% chance of making the target flinch.7595
Air CutterThis move has a 1-stage Critical-Hit Ratio Boost.foes6095
Heat WaveHas a 10% chance of burning targets.foes9590
Final GambitThe user faints. This move deals damage to the target equal to the user’s remaining HP at the time this move was used.1100

Status16

AgilityBoosts the user’s Speed stat by 2 stages.self——
AttractGives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown.—100
Baton PassThe user switches out of battle to be replaced by another party Pokémon. If the user had any stat changes, a substitute, or other such effects, they will be passed on to the Pokémon switching in.self——
Cursevaries——
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Feather DanceLowers the target’s Attack stat by 2 stages.—100
Focus EnergyThe user gains a 2-stage Critical-Hit Ratio Boost.self——
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
RoostRestores 1/2 of the user’s max HP. If the user is a Flying type, it will lose the Flying type for the turn.self——
Simple BeamChanges the target’s Ability to Simple.—100
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
Swords DanceBoosts the user’s Attack stat by 2 stages.self——