Base Stats

Beartic#0614

#0614Window Oct 07 – Nov 04M-1M-2M-3M-4M-5M-6M-72026-10-08DoublesSinglesM-1#172#193M-2#174#194M-3#182#205M-4#190#203M-5#183#199M-6#213#224M-7#203#220
Type
  • Ice
Abilities
  • Snow CloakBoosts the Pokémon’s evasiveness by 25% in snow.
  • Slush RushDoubles the Pokémon’s Speed stat in snow.
  • HiddenSwift SwimDoubles the Pokémon’s Speed stat in rain.
Weight573.2 lbs · 260.0kg
@50
HP95170
Atk130150
Def80100
SpA7090
SpD80100
Spe5070
Σ505
Speed Range
63min700 EV10232 EV112max
#203

Doubles

Moves

ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——100
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.120100100
Icicle CrashHas a 30% chance of making the target flinch.8590100
TrailblazeBoosts the user’s Speed stat by 1 stage.50100100

Abilities

  • Swift SwimDoubles the Pokémon’s Speed stat in rain.100

Items

  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.100

Natures

  • NaiveSpeSpD100

EV Spreads

HPAtkDefSpASpDSpe%
23200032100

Most common spreads (1, 100%)Most common spreads (1, 100%)

Teammates

Beats
Won with
Icicle CrashHas a 30% chance of making the target flinch.859075
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010025
Loses To
Beaten by
Heat WaveHas a 10% chance of burning targets.foes9590100
#220

Singles

Moves

Icicle CrashHas a 30% chance of making the target flinch.8590100
Swords DanceBoosts the user’s Attack stat by 2 stages.self——76
ReversalThe less HP the user has left, the greater this move’s power (ranging between 20 and 200).110056
YawnMakes the target drowsy. This move never misses.——56
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010044
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010040
Aqua Jet+14010024
Stone EdgeThis move has a 1-stage Critical-Hit Ratio Boost.100804

Abilities

  • Slush RushDoubles the Pokémon’s Speed stat in snow.80
  • Swift SwimDoubles the Pokémon’s Speed stat in rain.20

Items

  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.52
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.48

Natures

  • AdamantAtkSpA56
  • JollySpeSpA44

EV Spreads

HPAtkDefSpASpDSpe%
1321003256
2320003224
1320013220

Most common spreads (3, 100%)Most common spreads (3, 100%)

Teammates

Beats
Won with
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010028.6
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010028.6
Icicle CrashHas a 30% chance of making the target flinch.859028.6
Aqua Jet+14010014.3
Loses To
Beaten by
Extreme Speed+28010033.3
Power Gem8010033.3
Pyro BallHas a 10% chance of burning the target. Cures the user of being frozen.1209033.3

Move Pool

Physical44

Icicle CrashHas a 30% chance of making the target flinch.8590
Ice PunchHas a 10% chance of freezing the target.75100
Ice FangHas a 10% chance of freezing the target and a 10% chance of making the target flinch.6595
AvalancheThis move’s power is doubled if the target has already dealt damage to the user with a move in the same turn.−460100
Icicle SpearThe user attacks 2 to 5 times in a row.25100
Focus PunchThis move fails if the user has already taken damage from a move in the same turn.−3150100
SuperpowerLowers the user’s Attack and Defense stats by 1 stage.120100
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.120100
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.80100
Brick BreakRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.75100
Low KickThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100
ReversalThe less HP the user has left, the greater this move’s power (ranging between 20 and 200).1100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
ThrashThe user gains the Rampaging status.random120100
Double-EdgeThe user takes 1/3 of the damage dealt by this move.120100
Mega Kick12075
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.85100
SlashThis move has a 1-stage Critical-Hit Ratio Boost.80100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
FlailThe less HP the user has left, the greater this move’s power (ranging between 20 and 200).1100
EndeavorDeals damage to the target equal to its remaining HP minus the user’s remaining HP. This move fails if the target’s HP is the same as or lower than the user’s.1100
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all100100
DigThe user gains the Underground status on the turn this move is used, then attacks on the following turn.80100
BulldozeLowers targets’ Speed stats by 1 stage. When Grassy Terrain is active, this move’s power is halved.all60100
LiquidationHas a 20% chance of lowering the target’s Defense stat by 1 stage.85100
DiveThe user gains the Submerged status on the turn this move is used, then attacks on the following turn.80100
Aqua Jet+140100
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.9090
Stone EdgeThis move has a 1-stage Critical-Hit Ratio Boost.10080
Rock SlideHas a 30% chance of making targets flinch.foes7590
Rock TombLowers the target’s Speed stat by 1 stage.6095
CrunchHas a 20% chance of lowering the target’s Defense stat by 1 stage.80100
Throat ChopGives the target the Throat Chopped status.80100
Night SlashThis move has a 1-stage Critical-Hit Ratio Boost.70100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
AssuranceThis move’s power is doubled if the target has already taken damage during the turn this move is used.60100
FlingThis move’s power and effects depend on the user’s held item. The held item is lost after this move is used.1100
X-Scissor80100
Shadow ClawThis move has a 1-stage Critical-Hit Ratio Boost.70100
Aerial AceThis move never misses.60—
TrailblazeBoosts the user’s Speed stat by 1 stage.50100
Metal Claw5095
Heavy SlamThe more the user outweighs the target, the greater this move’s power (ranging between 40 and 120). If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.1100
Hard PressThe more HP the target has left, the greater this move’s power (ranging between 1 and 100).1100

Special17

Ice BeamHas a 10% chance of freezing the target.90100
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes11070
Frost BreathAlways a critical hit.6090
Icy WindLowers targets’ Speed stats by 1 stage.foes5595
Powder Snowfoes40100
Sheer ColdKnocks out the target. This move does not affect Ice types. The accuracy of this move is fixed at 30%. If used by Pokémon other than Ice types, the accuracy of this move is 20%.130
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
SurfThis move’s power is doubled against targets that have the Submerged status.all90100
Water PulseHas a 20% chance of confusing the target.60100
Chilling WaterLowers the target’s Attack stat by 1 stage.50100
Focus BlastHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.12070
Mud ShotLowers the target’s Speed stat by 1 stage.5595
Mud-SlapLowers the target’s accuracy by 1 stage.20100
SnarlLowers targets’ Sp. Atk stats by 1 stage.foes5595
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100

Status17

Bulk UpBoosts the user’s Attack and Defense stats by 1 stage.self——
CharmLowers the target’s Attack stat by 2 stages.—100
Cursevaries——
EncoreGives the target the Encore status.—100
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Rain DanceSummons rain for 5 turns.field——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
RoarIf there are other Pokémon in the target’s party that can switch into battle, the target is forced to switch out of battle and is replaced by one of those Pokémon at random.−6——
Scary FaceLowers the target’s Speed stat by 2 stages.—100
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SnowscapeSummons snow for 5 turns.field——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
SwaggerBoosts the target’s Attack stat by 2 stages and confuses it.—85
Swords DanceBoosts the user’s Attack stat by 2 stages.self——
TauntGives the target the Taunted status.—100
YawnMakes the target drowsy. This move never misses.——