Base Stats

Samurott#0503

#0503Window Oct 07 – Nov 04M-1M-2M-3M-4M-5M-6M-72026-10-08DoublesSinglesM-1#210#202M-2#210#204M-3#227#221M-4#234#219M-5#233#220M-6#260#241M-7–#211
Type
  • Water
Abilities
  • TorrentBoosts the power of the Pokémon’s Water-type moves by 50% when its HP drops to 1/3 or less of its max.
  • HiddenShell ArmorAttacks landed on the Pokémon will never be critical hits.
Weight208.6 lbs · 94.6kg
@50
HP95170
Atk100120
Def85105
SpA108128
SpD7090
Spe7090
Σ528
Speed Range
81min900 EV12232 EV134max

Doubles

Not ranked in this format this season.

#211

Singles

Moves

SurfThis move’s power is doubled against targets that have the Submerged status.all90100100
Ice BeamHas a 10% chance of freezing the target.90100100
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).110078.1
Flip TurnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.6010078.1
Vacuum Wave+14010021.9
Aqua Jet+14010012.5
EncoreGives the target the Encore status.—1009.4

Abilities

  • TorrentBoosts the power of the Pokémon’s Water-type moves by 50% when its HP drops to 1/3 or less of its max.87.5
  • Shell ArmorAttacks landed on the Pokémon will never be critical hits.12.5

Items

  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.65.6
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.12.5
  • Mystic WaterBoosts the power of the holder’s Water-type moves by 20%.12.5
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.9.4

Natures

  • ModestSpAAtk87.5
  • QuietSpASpe12.5

EV Spreads

HPAtkDefSpASpDSpe%
2003203265.6
21303210012.5
2000321049.4
320032029.4
310032033.1

Most common spreads (5, 100%)Most common spreads (5, 100%)

Teammates

Beats
Won with
SurfThis move’s power is doubled against targets that have the Submerged status.all9010083.3
Ice BeamHas a 10% chance of freezing the target.9010016.7
Loses To
Beaten by
Hyper Voicefoes9010014.3
Draco MeteorLowers the user’s Sp. Atk stat by 2 stages.1309014.3
Thunder PunchHas a 10% chance of paralyzing the target.751007.1
Double-EdgeThe user takes 1/3 of the damage dealt by this move.1201007.1
FlamethrowerHas a 10% chance of burning the target.901007.1
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001007.1
Bullet SeedThe user attacks 2 to 5 times in a row.251007.1
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201007.1
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701007.1
Aura SphereThis move never misses.80—7.1

Move Pool

Physical30

LiquidationHas a 20% chance of lowering the target’s Defense stat by 1 stage.85100
Aqua Tail9090
WaterfallHas a 20% chance of making the target flinch.80100
DiveThe user gains the Submerged status on the turn this move is used, then attacks on the following turn.80100
Razor ShellHas a 50% chance of lowering the target’s Defense stat by 1 stage.7595
Aqua CutterThis move has a 1-stage Critical-Hit Ratio Boost.70100
Flip TurnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.60100
Aqua Jet+140100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.85100
SlashThis move has a 1-stage Critical-Hit Ratio Boost.80100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
SuperpowerLowers the user’s Attack and Defense stats by 1 stage.120100
Sacred SwordThis move ignores the target’s stat changes when dealing damage.90100
Brick BreakRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.75100
Upper HandMakes the target flinch. This move fails if the target isn’t about to use a priority attack.+365100
Megahorn12085
X-Scissor80100
DigThe user gains the Underground status on the turn this move is used, then attacks on the following turn.80100
Drill RunThis move has a 1-stage Critical-Hit Ratio Boost.8095
BulldozeLowers targets’ Speed stats by 1 stage. When Grassy Terrain is active, this move’s power is halved.all60100
Iron TailHas a 30% chance of lowering the target’s Defense stat by 1 stage.10075
Smart StrikeThis move never misses.70—
Night SlashThis move has a 1-stage Critical-Hit Ratio Boost.70100
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.65100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
AssuranceThis move’s power is doubled if the target has already taken damage during the turn this move is used.60100
FlingThis move’s power and effects depend on the user’s held item. The held item is lost after this move is used.1100
Aerial AceThis move never misses.60—
AvalancheThis move’s power is doubled if the target has already dealt damage to the user with a move in the same turn.−460100

Special15

Hydro CannonThe user gains the Recharging status on the turn after this move is used.15090
SurfThis move’s power is doubled against targets that have the Submerged status.all90100
Hydro Pump11080
Water PulseHas a 20% chance of confusing the target.60100
Chilling WaterLowers the target’s Attack stat by 1 stage.50100
WhirlpoolGives the target the Bound status. This move’s power is doubled if the target has the Submerged status.3585
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
Ice BeamHas a 10% chance of freezing the target.90100
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes11070
Icy WindLowers targets’ Speed stats by 1 stage.foes5595
Air SlashHas a 30% chance of making the target flinch.7595
Vacuum Wave+140100
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100

Status17

CopycatThe user mimics the move that was last used. This move fails if no other move has been used yet.self——
DetectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
EncoreGives the target the Encore status.—100
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Focus EnergyThe user gains a 2-stage Critical-Hit Ratio Boost.self——
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Rain DanceSummons rain for 5 turns.field——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
Scary FaceLowers the target’s Speed stat by 2 stages.—100
ScreechLowers the target’s Defense stat by 2 stages.—85
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SnowscapeSummons snow for 5 turns.field——
SoakChanges the target’s type to Water.—100
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Swords DanceBoosts the user’s Attack stat by 2 stages.self——
TauntGives the target the Taunted status.—100