Base Stats

Simisage#0512

#0512Window Oct 07 – Nov 04M-1M-2M-3M-4M-5M-6M-72026-10-08DoublesSinglesM-1#204#205M-2#202#207M-3#232#235M-4#229#234M-5#230#232M-6#262#258M-7–#205
Type
  • Grass
Abilities
  • GluttonyIf the Pokémon is holding a Berry to be eaten when its HP drops to 1/4 or less of its max, it will instead eat the Berry when its HP drops to 1/2 or less of its max.
  • HiddenOvergrowBoosts the power of the Pokémon’s Grass-type moves by 50% when its HP drops to 1/3 or less of its max.
Weight67.2 lbs · 30.5kg
@50
HP75150
Atk98118
Def6383
SpA98118
SpD6383
Spe101121
Σ498
Speed Range
108min1210 EV15332 EV168max

Doubles

Not ranked in this format this season.

#205

Singles

Moves

Fake OutMakes the target flinch. This move fails unless it is the first move used by the user after it enters a battle.+34010063.5
TauntGives the target the Taunted status.—10063.5
Leaf StormLowers the user’s Sp. Atk stat by 2 stages.1309063.5
Rock TombLowers the target’s Speed stat by 1 stage.609561.5
Rock SlideHas a 30% chance of making targets flinch.foes759036.5
Seed Bomb8010036.5
Low KickThe heavier the target, the greater this move’s power (ranging between 20 and 120).110036.5
TrailblazeBoosts the user’s Speed stat by 1 stage.5010036.5
Nasty PlotBoosts the user’s Sp. Atk stat by 2 stages.self——1.9

Abilities

  • OvergrowBoosts the power of the Pokémon’s Grass-type moves by 50% when its HP drops to 1/3 or less of its max.100

Items

  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.98.1
  • Miracle SeedBoosts the power of the holder’s Grass-type moves by 20%.1.9

Natures

  • NaiveSpeSpD61.5
  • AdamantAtkSpA36.5
  • TimidSpeAtk1.9

EV Spreads

HPAtkDefSpASpDSpe%
0203203261.5
0321013236.5
200320321.9

Most common spreads (3, 100%)Most common spreads (3, 100%)

Teammates

Beats
Won with
Leaf StormLowers the user’s Sp. Atk stat by 2 stages.1309075
Seed Bomb8010025
Loses To
Beaten by
FlamethrowerHas a 10% chance of burning the target.9010014.3
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010014.3
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.7010014.3
Power Gem8010014.3
AcrobaticsThis move’s power is doubled if the user isn’t holding an item.5510014.3
Drum BeatingLowers the target’s Speed stat by 1 stage.8010014.3
Scale ShotThe user attacks 2 to 5 times in a row. This move lowers the user’s Defense stat by 1 stage and boosts its Speed stat by 1 stage.259014.3

Move Pool

Physical26

Solar BladeThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.125100
Seed Bomb80100
Grassy GlideIf the user is under the effect of Grassy Terrain, this move’s priority becomes +1.55100
TrailblazeBoosts the user’s Speed stat by 1 stage.50100
Bullet SeedThe user attacks 2 to 5 times in a row.25100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
Fake OutMakes the target flinch. This move fails unless it is the first move used by the user after it enters a battle.+340100
Fury Swipes1880
SuperpowerLowers the user’s Attack and Defense stats by 1 stage.120100
Brick BreakRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.75100
Low SweepLowers the target’s Speed stat by 1 stage.65100
Low KickThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100
Gunk ShotHas a 30% chance of poisoning the target.12080
CrunchHas a 20% chance of lowering the target’s Defense stat by 1 stage.80100
Throat ChopGives the target the Throat Chopped status.80100
BiteHas a 30% chance of making the target flinch.60100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
PaybackThis move’s power is doubled if the user attacks after the target.50100
FlingThis move’s power and effects depend on the user’s held item. The held item is lost after this move is used.1100
DigThe user gains the Underground status on the turn this move is used, then attacks on the following turn.80100
Iron TailHas a 30% chance of lowering the target’s Defense stat by 1 stage.10075
Shadow ClawThis move has a 1-stage Critical-Hit Ratio Boost.70100
Rock SlideHas a 30% chance of making targets flinch.foes7590
Rock TombLowers the target’s Speed stat by 1 stage.6095
AcrobaticsThis move’s power is doubled if the user isn’t holding an item.55100

Special12

Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.120100
Leaf StormLowers the user’s Sp. Atk stat by 2 stages.13090
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.75100
Magical Leaf60—
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
UproarThe user gains the Uproar status.random90100
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
BelchThis move fails unless the user has eaten a Berry during the battle.12090
Focus BlastHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.12070

Status14

AttractGives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown.—100
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
Leech SeedGives the target the Leech Seeded status.—90
Nasty PlotBoosts the user’s Sp. Atk stat by 2 stages.self——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
RecycleRegenerates the last held item that the user consumed. The user then holds this item once more.self——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
Stuff CheeksThe user eats its held Berry and boosts its Defense stat by 2 stages. This move can’t be used if the user is not holding a Berry.self——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
TauntGives the target the Taunted status.—100
TormentGives the target the Unable to Repeat status.—100