Base Stats

Polteageist#0855

#0855Window Oct 07 – Nov 04M-1M-2M-3M-4M-5M-6M-72026-10-08DoublesSinglesM-1#184#84M-2#184#64M-3#205#90M-4#207#97M-5#206#95M-6#227#115M-7–#87
Type
  • Ghost
Abilities
  • Weak ArmorWhen the Pokémon takes damage from a physical move, its Defense stat is lowered by 1 stage, but its Speed stat is boosted by 2 stages.
  • HiddenCursed BodyWhen the Pokémon takes damage from a move, the attacker has a 30% chance of gaining the Move Disabled status for 4 turns.
Weight.9 lbs · 0.4kg
@50
HP60135
Atk6585
Def6585
SpA134154
SpD114134
Spe7090
Σ508
Speed Range
81min900 EV12232 EV134max

Doubles

Not ranked in this format this season.

#87

Singles

Moves

Shell SmashLowers the user’s Defense and Sp. Def stats by 1 stage and boosts its Attack, Sp. Atk, and Speed stats by 2 stages.self——99.8
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.8010088
Stored PowerThis move’s power is increased by 20 for each stage that the user’s stats have been boosted.2010060.5
Strength SapRestores the user’s HP by an amount equal to the target’s Attack stat. Lowers the target’s Attack stat by 1 stage.—10052.1
Baton PassThe user switches out of battle to be replaced by another party Pokémon. If the user had any stat changes, a substitute, or other such effects, they will be passed on to the Pokémon switching in.self——50.9
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.7510025
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701008.5
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——6.4
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——4.1
Dark PulseHas a 20% chance of making the target flinch.801002.4

Abilities

  • Cursed BodyWhen the Pokémon takes damage from a move, the attacker has a 30% chance of gaining the Move Disabled status for 4 turns.59.5
  • Weak ArmorWhen the Pokémon takes damage from a physical move, its Defense stat is lowered by 1 stage, but its Speed stat is boosted by 2 stages.40.5

Items

  • White HerbRestores the holder’s stats to their usual value when they are lowered. Disappears for the duration of the battle after a single use.61.8
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.38
  • Grassy SeedBoosts the holder’s Defense stat by 1 stage on Grassy Terrain. Disappears for the duration of the battle after a single use.0.1

Natures

  • TimidSpeAtk42
  • BoldDefAtk35.2
  • ModestSpAAtk17.7
  • HastySpeDef4.1
  • CalmSpDAtk0.8
  • MildSpADef0.1

EV Spreads

HPAtkDefSpASpDSpe%
2003203234.4
14026002610.6
803200267.9
2014320186.2
1602700235.7
000322325.1
070320274.1
2805011223
1402500272.4
3201600181.9
1602500251.7
3201000241.4
320800261.3
2401520251
320804221
003229500.9
2602600140.9
3201200220.9
320320200.9
2402400180.7
240308400.7
300310050.7
802501320.6
1802510220.5
2401406220.5
0013310220.4
003223200.4
2202100230.4
2401611240.4
3208120140.4

Most common spreads (14, 87%)Most common spreads (30, 97%)

Teammates

Beats
Won with
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.8010046.9
Stored PowerThis move’s power is increased by 20 for each stage that the user’s stats have been boosted.2010042.2
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.751009.2
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701001.1
Hyper BeamThe user gains the Recharging status on the turn after this move is used.150900.3
MementoLowers the target’s Attack and Sp. Atk stats by 2 stages. The user faints upon using this move.—1000.3
Loses To
Beaten by
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001008.5
Dark PulseHas a 20% chance of making the target flinch.801006.3
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801004.8
Aqua Jet+1401004.1
Shadow Sneak+1401003.7
Bullet Punch+1401003
Dragon Pulse851002.6
Shadow ClawThis move has a 1-stage Critical-Hit Ratio Boost.701002.6
Double-EdgeThe user takes 1/3 of the damage dealt by this move.1201002.2
FlamethrowerHas a 10% chance of burning the target.901002.2

Move Pool

Physical8

PoltergeistThis move fails if the target isn’t holding an item.11090
Phantom ForceThe user gains the Concealed status on the turn this move is used, then attacks on the following turn. This move can hit a target using a move such as Protect or Detect and removes the effects of those moves.90100
Self-DestructThe user faints upon using this move.all200100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.95100
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+170100
PaybackThis move’s power is doubled if the user attacks after the target.50100

Special11

Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.80100
HexThis move’s power is doubled if the target has a status condition.65100
Night ShadeDeals 50 HP of damage.1100
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
PsyshockThis is a special move, but the damage it deals is calculated using the target’s Defense stat.80100
Stored PowerThis move’s power is increased by 20 for each stage that the user’s stats have been boosted.20100
Dark PulseHas a 20% chance of making the target flinch.80100
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.75100

Status27

Ally SwitchThe user switches spots with one of its allies. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+2self——
Aromatic MistBoosts an ally’s Sp. Def stat by 1 stage.ally——
Baton PassThe user switches out of battle to be replaced by another party Pokémon. If the user had any stat changes, a substitute, or other such effects, they will be passed on to the Pokémon switching in.self——
Calm MindBoosts the user’s Sp. Atk and Sp. Def stats by 1 stage.self——
Confuse RayConfuses the target.—100
Cursevaries——
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
ImprisonThe user gains the Sealing Off status.self——
Light ScreenGives the user’s side the Light Screen status for 5 turns.side——
MementoLowers the target’s Attack and Sp. Atk stats by 2 stages. The user faints upon using this move.—100
Nasty PlotBoosts the user’s Sp. Atk stat by 2 stages.self——
Pain SplitThe user adds its remaining HP to the target’s remaining HP, then splits the total in half for them to share.——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
ReflectGives the user’s side the Reflect status for 5 turns.side——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
Shell SmashLowers the user’s Defense and Sp. Def stats by 1 stage and boosts its Attack, Sp. Atk, and Speed stats by 2 stages.self——
Skill SwapThe user and the target swap their Abilities.——
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SpiteRemoves 4 PP from the move last used by the target.—100
Strength SapRestores the user’s HP by an amount equal to the target’s Attack stat. Lowers the target’s Attack stat by 1 stage.—100
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sweet ScentLowers targets’ evasiveness by 2 stages.foes—100
TeatimeCauses all Pokémon on the field to eat their held Berries.all——
TrickThe user and the target swap their held items.—100
Trick RoomGives the entire field the Trick Room status for 5 turns.−7field——
Will-O-WispBurns the target.—85
Wonder RoomGives the entire field the Wonder Room status for 5 turns.field——