Base Stats

Aromatisse#0683

#0683Window Oct 07 – Nov 04M-1M-2M-3M-4M-5M-6M-72026-10-08DoublesSinglesM-1#176#208M-2#150#209M-3#158#225M-4#157#231M-5#135#231M-6#188#252M-7#168#233
Type
  • Fairy
Abilities
  • HealerThe Pokémon has a 50% chance of curing the status conditions of its allies at the end of every turn.
  • HiddenAroma VeilThe Pokémon and its allies cannot gain the Infatuated, Taunted, Unable to Repeat, Move Disabled, Healing Prevented, or Encore statuses.
Weight34.2 lbs · 15.5kg
@50
HP101176
Atk7292
Def7292
SpA99119
SpD89109
Spe2949
Σ462
Speed Range
44min490 EV8132 EV89max
#168

Doubles

Moves

Trick RoomGives the entire field the Trick Room status for 5 turns.−7field——100
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——92.5
Heal PulseRestores 1/2 of the target’s max HP.——70
DisableGives the target the Move Disabled status for 4 turns.—10060
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.9510040
Dazzling Gleamfoes8010022.5
EncoreGives the target the Encore status.—1007.5
Fake TearsLowers the target’s Sp. Def stat by 2 stages.—1007.5

Abilities

  • Aroma VeilThe Pokémon and its allies cannot gain the Infatuated, Taunted, Unable to Repeat, Move Disabled, Healing Prevented, or Encore statuses.100

Items

  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.60
  • Fairy FeatherBoosts the power of the holder’s Fairy-type moves by 20%.22.5
  • Babiri BerryHalves the damage taken when the holder is hit with a supereffective Steel-type move. Disappears for the duration of the battle after a single use.17.5

Natures

  • RelaxedDefSpe70
  • QuietSpASpe30

EV Spreads

HPAtkDefSpASpDSpe%
7032027060
3000315022.5
32018016010
320232007.5

Most common spreads (4, 100%)Most common spreads (4, 100%)

Teammates

Beats
Won with
Dazzling Gleamfoes80100100
Loses To
Beaten by
Iron HeadHas a 20% chance of making the target flinch.8010018.2
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.8010018.2
Sludge BombHas a 30% chance of poisoning the target.901009.1
Zap CannonParalyzes the target.120509.1
Hyper Voicefoes901009.1
Weather BallWhen a weather condition is present, this move’s power is doubled and its type changes. Harsh sunlight: Fire type. Rain: Water type. Snow: Ice type. Sandstorm: Rock type.501009.1
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201009.1
Poison JabHas a 30% chance of poisoning the target.801009.1
HurricaneHas a 30% chance of confusing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.110709.1
#233

Singles

Moves

Nasty PlotBoosts the user’s Sp. Atk stat by 2 stages.self——100
Trick RoomGives the entire field the Trick Room status for 5 turns.−7field——100
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.95100100
ThunderboltHas a 10% chance of paralyzing the target.90100100

Abilities

  • Aroma VeilThe Pokémon and its allies cannot gain the Infatuated, Taunted, Unable to Repeat, Move Disabled, Healing Prevented, or Encore statuses.100

Items

  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.100

Natures

  • QuietSpASpe100

EV Spreads

HPAtkDefSpASpDSpe%
3202320093.3
3201321006.7

Most common spreads (1, 93%)Most common spreads (2, 100%)

Teammates

Beats
Won with
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.9510091.7
ThunderboltHas a 10% chance of paralyzing the target.901008.3
Loses To
Beaten by
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010033.3
Flash CannonHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.8010033.3
Iron HeadHas a 20% chance of making the target flinch.8010033.3

Move Pool

Physical5

Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
FlailThe less HP the user has left, the greater this move’s power (ranging between 20 and 200).1100
Drain PunchThe user’s HP is restored by 1/2 of the damage dealt by this move.75100
Gyro BallThe lower the user’s Speed stat compared to the target’s, the greater this move’s power (ranging between 1 and 150).1100

Special15

Misty ExplosionIf the user is under the effect of Misty Terrain, this move’s power is boosted by 50%. The user faints upon using this move.all100100
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.95100
Dazzling Gleamfoes80100
Alluring VoiceConfuses the target if its stats were boosted during the turn this move is used.80100
Draining KissThe user’s HP is restored by 3/4 of the damage dealt by this move.50100
Disarming Voicefoes40—
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
ThunderboltHas a 10% chance of paralyzing the target.90100
ThunderHas a 30% chance of paralyzing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.11070
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
PsyshockThis is a special move, but the damage it deals is calculated using the target’s Defense stat.80100
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Flash CannonHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.80100

Status31

After YouMakes the target move immediately after the user.——
Ally SwitchThe user switches spots with one of its allies. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+2self——
Aromatherapyparty——
Aromatic MistBoosts an ally’s Sp. Def stat by 1 stage.ally——
AttractGives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown.—100
Calm MindBoosts the user’s Sp. Atk and Sp. Def stats by 1 stage.self——
CharmLowers the target’s Attack stat by 2 stages.—100
DisableGives the target the Move Disabled status for 4 turns.—100
EncoreGives the target the Encore status.—100
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Fake TearsLowers the target’s Sp. Def stat by 2 stages.—100
Heal PulseRestores 1/2 of the target’s max HP.——
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
HypnosisPuts the target to sleep.—60
Light ScreenGives the user’s side the Light Screen status for 5 turns.side——
Metronomeself——
Misty TerrainTurns the entire field into Misty Terrain for 5 turns.field——
Nasty PlotBoosts the user’s Sp. Atk stat by 2 stages.self——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Psych UpThe user copies the target’s stat changes.——
Rain DanceSummons rain for 5 turns.field——
ReflectGives the user’s side the Reflect status for 5 turns.side——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
Skill SwapThe user and the target swap their Abilities.——
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
Sweet KissConfuses the target.—75
Sweet ScentLowers targets’ evasiveness by 2 stages.foes—100
Trick RoomGives the entire field the Trick Room status for 5 turns.−7field——
WishGives the user’s spot the Wish status.self——