Base Stats

Alcremie#0869

#0869Window Oct 07 – Nov 04M-1M-2M-3M-4M-5M-6M-72026-10-08DoublesSinglesM-1#131#157M-2#113#161M-3#144#182M-4#135#180M-5#134#181M-6#141#197M-7#200#245
Type
  • Fairy
Abilities
  • Sweet VeilThe Pokémon and its allies cannot become drowsy or be put to sleep.
  • HiddenAroma VeilThe Pokémon and its allies cannot gain the Infatuated, Taunted, Unable to Repeat, Move Disabled, Healing Prevented, or Encore statuses.
Weight1.1 lbs · 0.5kg
@50
HP65140
Atk6080
Def7595
SpA110130
SpD121141
Spe6484
Σ495
Speed Range
75min840 EV11632 EV127max
#200

Doubles

Moves

DecorateBoosts the target’s Attack and Sp. Atk stats by 2 stages.——100
EncoreGives the target the Encore status.—10063.2
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——52.6
Dazzling Gleamfoes8010052.6
Light ScreenGives the user’s side the Light Screen status for 5 turns.side——52.6
Mystical FireLowers the target’s Sp. Atk stat by 1 stage.7510047.4
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——21.1
Psych UpThe user copies the target’s stat changes.——10.5

Abilities

  • Sweet VeilThe Pokémon and its allies cannot become drowsy or be put to sleep.63.2
  • Aroma VeilThe Pokémon and its allies cannot gain the Infatuated, Taunted, Unable to Repeat, Move Disabled, Healing Prevented, or Encore statuses.36.8

Items

  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.73.7
  • Kebia BerryHalves the damage taken when the holder is hit with a supereffective Poison-type move. Disappears for the duration of the battle after a single use.21.1
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.5.3

Natures

  • CalmSpDAtk68.4
  • BoldDefAtk31.6

EV Spreads

HPAtkDefSpASpDSpe%
27027012047.4
23025018021.1
32020191315.8
28024100410.5
005233265.3

Most common spreads (5, 100%)Most common spreads (5, 100%)

Teammates

Beats
Won with
Mystical FireLowers the target’s Sp. Atk stat by 1 stage.7510066.7
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010033.3
Loses To
Beaten by
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.8010016.7
Dire ClawHas a 30% chance of leaving the target poisoned, paralyzed, or asleep.8010016.7
Make It RainLowers the user’s Sp. Atk stat by 2 stages.foes1209516.7
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes110708.3
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901008.3
Heat WaveHas a 10% chance of burning targets.foes95908.3
Flash CannonHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.801008.3
Iron HeadHas a 20% chance of making the target flinch.801008.3
Matcha GotchaHas a 20% chance of burning targets. The user’s HP is restored by 1/2 of the damage dealt by this move.foes80908.3
#245

Singles

Moves

RecoverRestores 1/2 of the user’s max HP.self——100
EncoreGives the target the Encore status.—100100
Draining KissThe user’s HP is restored by 3/4 of the damage dealt by this move.50100100
DecorateBoosts the target’s Attack and Sp. Atk stats by 2 stages.——100

Abilities

  • Aroma VeilThe Pokémon and its allies cannot gain the Infatuated, Taunted, Unable to Repeat, Move Disabled, Healing Prevented, or Encore statuses.100

Items

  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.100

Natures

  • CalmSpDAtk100

EV Spreads

HPAtkDefSpASpDSpe%
200320140100

Most common spreads (1, 100%)Most common spreads (1, 100%)

Teammates

Loses To
Beaten by
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.80100100

Move Pool

Physical7

Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.9090
Last ResortThis move fails unless the user has already used all the other moves it knows.140100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
EndeavorDeals damage to the target equal to its remaining HP minus the user’s remaining HP. This move fails if the target’s HP is the same as or lower than the user’s.1100
Drain PunchThe user’s HP is restored by 1/2 of the damage dealt by this move.75100
FlingThis move’s power and effects depend on the user’s held item. The held item is lost after this move is used.1100

Special17

Misty ExplosionIf the user is under the effect of Misty Terrain, this move’s power is boosted by 50%. The user faints upon using this move.all100100
Dazzling Gleamfoes80100
Alluring VoiceConfuses the target if its stats were boosted during the turn this move is used.80100
Draining KissThe user’s HP is restored by 3/4 of the damage dealt by this move.50100
Disarming Voicefoes40—
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
Tri AttackHas a 20% chance of leaving the target burned, frozen, or paralyzed.80100
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.120100
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.75100
Magical Leaf60—
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
PsyshockThis is a special move, but the damage it deals is calculated using the target’s Defense stat.80100
Stored PowerThis move’s power is increased by 20 for each stage that the user’s stats have been boosted.20100
Mystical FireLowers the target’s Sp. Atk stat by 1 stage.75100

Status27

Acid ArmorBoosts the user’s Defense stat by 2 stages.self——
Aromatic MistBoosts an ally’s Sp. Def stat by 1 stage.ally——
AttractGives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown.—100
Baby-Doll EyesLowers the target’s Attack stat by 1 stage.+1—100
Calm MindBoosts the user’s Sp. Atk and Sp. Def stats by 1 stage.self——
CharmLowers the target’s Attack stat by 2 stages.—100
DecorateBoosts the target’s Attack and Sp. Atk stats by 2 stages.——
EncoreGives the target the Encore status.—100
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
EntrainmentChanges the target’s Ability to be the same as the user’s.—100
Fake TearsLowers the target’s Sp. Def stat by 2 stages.—100
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
ImprisonThe user gains the Sealing Off status.self——
Light ScreenGives the user’s side the Light Screen status for 5 turns.side——
Magic RoomGives the entire field the Magic Room status for 5 turns.field——
Misty TerrainTurns the entire field into Misty Terrain for 5 turns.field——
Pain SplitThe user adds its remaining HP to the target’s remaining HP, then splits the total in half for them to share.——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Psych UpThe user copies the target’s stat changes.——
RecoverRestores 1/2 of the user’s max HP.self——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
SafeguardGives the user’s side the Safeguard status for 5 turns.side——
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sweet KissConfuses the target.—75
Sweet ScentLowers targets’ evasiveness by 2 stages.foes—100
Wonder RoomGives the entire field the Wonder Room status for 5 turns.field——