Base Stats

Tauros — Paldean Form (Blaze Breed)#0128

#0128Window Oct 07 – Nov 04M-1M-2M-3M-4M-5M-6M-72026-10-08DoublesSinglesM-1#142#119M-2#145#112M-3#177#129M-4#171#132M-5#184#117M-6#183#121M-7#182#120
Type
  • Fighting
  • Fire
Abilities
  • IntimidateWhen the Pokémon enters a battle, it lowers the Attack stats of opponents by 1 stage.
  • Anger PointBoosts the Pokémon’s Attack stat to its sixth stage when the Pokémon takes a critical hit.
  • HiddenCud ChewIf the Pokémon eats a Berry, it will eat that same Berry once more at the end of the next turn.
Weight187.4 lbs · 85.0kg
@50
HP75150
Atk110130
Def105125
SpA3050
SpD7090
Spe100120
Σ490
Speed Range
108min1200 EV15232 EV167max
#182

Doubles

Moves

Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.120100100
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.12010093.8
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——81.3
Raging BullRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side. This move’s type depends on the user’s form.9010078.1
Rock SlideHas a 30% chance of making targets flinch.foes759018.8
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010018.8
Rock TombLowers the target’s Speed stat by 1 stage.60953.1
Wild ChargeThe user takes 1/4 of the damage dealt by this move.901003.1
High Horsepower95953.1

Abilities

  • IntimidateWhen the Pokémon enters a battle, it lowers the Attack stats of opponents by 1 stage.81.3
  • Anger PointBoosts the Pokémon’s Attack stat to its sixth stage when the Pokémon takes a critical hit.18.8

Items

  • White HerbRestores the holder’s stats to their usual value when they are lowered. Disappears for the duration of the battle after a single use.68.8
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.18.8
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.6.3
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.3.1
  • Iron BallHalves the holder’s Speed stat. If the holder is off the ground, it will be grounded, meaning it can be affected by Ground-type moves, as well as the Spikes, Toxic Spikes, and Sticky Web statuses.3.1

Natures

  • JollySpeSpA90.6
  • AdamantAtkSpA6.3
  • BraveAtkSpe3.1

EV Spreads

HPAtkDefSpASpDSpe%
4320003068.8
0320003218.8
032002323.1
1320010233.1
630000303.1
323200003.1

Most common spreads (6, 100%)Most common spreads (6, 100%)

Teammates

Beats
Won with
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010037.5
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010029.2
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.12010012.5
Raging BullRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side. This move’s type depends on the user’s form.9010012.5
Rock SlideHas a 30% chance of making targets flinch.foes75904.2
High Horsepower95954.2
Loses To
Beaten by
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010010
Earth PowerHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.9010010
Electro ShotThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In rain, the user does not gain the Charging status and can attack immediately. The user’s Sp. Atk stat is boosted by 1 stage on the turn this move is used.13010010
Low KickThe heavier the target, the greater this move’s power (ranging between 20 and 120).11005
Sludge BombHas a 30% chance of poisoning the target.901005
Zap CannonParalyzes the target.120505
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.801005
Aura SphereThis move never misses.80—5
Dragon Pulse851005
High Horsepower95955
#120

Singles

Moves

Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010092.6
Raging BullRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side. This move’s type depends on the user’s form.9010082.3
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.12010043.1
Stone EdgeThis move has a 1-stage Critical-Hit Ratio Boost.1008036.6
Wild ChargeThe user takes 1/4 of the damage dealt by this move.9010036.4
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010027.2
Will-O-WispBurns the target.—8522.8
Rock TombLowers the target’s Speed stat by 1 stage.609516.1
OutrageThe user gains the Rampaging status.random12010012.7
Iron HeadHas a 20% chance of making the target flinch.801009.9

Abilities

  • IntimidateWhen the Pokémon enters a battle, it lowers the Attack stats of opponents by 1 stage.94.2
  • Cud ChewIf the Pokémon eats a Berry, it will eat that same Berry once more at the end of the next turn.3.5
  • Anger PointBoosts the Pokémon’s Attack stat to its sixth stage when the Pokémon takes a critical hit.2.3

Items

  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.21
  • Rocky HelmetWhen the holder is hit by a contact move, the attacker takes damage equal to 1/6 of its max HP.18.9
  • Expert BeltBoosts the power of the holder’s supereffective moves by 20%.18.2
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.16.8
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.12.9
  • Wide LensBoosts the accuracy of the holder’s moves by 10%.7.4
  • Shuca BerryHalves the damage taken when the holder is hit with a supereffective Ground-type move. Disappears for the duration of the battle after a single use.2.5
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.1.2
  • Black BeltBoosts the power of the holder’s Fighting-type moves by 20%.0.9
  • Air BalloonCauses the holder to float off the ground, making it immune to Ground-type moves, as well as the Spikes, Toxic Spikes, and Sticky Web statuses. Disappears for the duration of the battle if the holder takes damage from a move.0.2

Natures

  • AdamantAtkSpA92.6
  • JollySpeSpA6
  • ImpishDefSpA1.4

EV Spreads

HPAtkDefSpASpDSpe%
2320003222.4
3132300018
3232200011.8
323200029.9
732000267.4
132100325.8
253200095.3
132200314.1
032200323.5
132001323.2
1232000213
0322102112.1
1915320001.4
323200200.9
032320020.5
313200030.5

Most common spreads (13, 98%)Most common spreads (16, 100%)

Teammates

Beats
Won with
Raging BullRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side. This move’s type depends on the user’s form.9010029.1
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.12010027.2
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.12010013.6
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001008.7
Rock SlideHas a 30% chance of making targets flinch.foes75905.8
OutrageThe user gains the Rampaging status.random1201004.9
Stone EdgeThis move has a 1-stage Critical-Hit Ratio Boost.100804.9
Wild ChargeThe user takes 1/4 of the damage dealt by this move.901003.9
Rock TombLowers the target’s Speed stat by 1 stage.60951.9
Loses To
Beaten by
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all10010014
Aura SphereThis move never misses.80—5.6
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.801005.6
High Jump KickIf this move misses or fails, the user takes damage equal to 1/2 of its max HP.130903.7
SurfThis move’s power is doubled against targets that have the Submerged status.all901002.8
Zap CannonParalyzes the target.120502.8
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.1201002.8
Vacuum Wave+1401002.8
Draco MeteorLowers the user’s Sp. Atk stat by 2 stages.130902.8
Mach Punch+1401001.9

Move Pool

Physical32

Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.120100
Body PressThe damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.80100
ReversalThe less HP the user has left, the greater this move’s power (ranging between 20 and 200).1100
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.120100
Temper FlareThis move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.75100
Flame ChargeBoosts the user’s Speed stat by 1 stage.50100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
ThrashThe user gains the Rampaging status.random120100
Double-EdgeThe user takes 1/3 of the damage dealt by this move.120100
Raging BullRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side. This move’s type depends on the user’s form.90100
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.85100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
EndeavorDeals damage to the target equal to its remaining HP minus the user’s remaining HP. This move fails if the target’s HP is the same as or lower than the user’s.1100
OutrageThe user gains the Rampaging status.random120100
Megahorn12085
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all100100
High Horsepower9595
DigThe user gains the Underground status on the turn this move is used, then attacks on the following turn.80100
Drill RunThis move has a 1-stage Critical-Hit Ratio Boost.8095
Stomping TantrumThis move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.75100
BulldozeLowers targets’ Speed stats by 1 stage. When Grassy Terrain is active, this move’s power is halved.all60100
Wild ChargeThe user takes 1/4 of the damage dealt by this move.90100
Stone EdgeThis move has a 1-stage Critical-Hit Ratio Boost.10080
Rock SlideHas a 30% chance of making targets flinch.foes7590
Rock TombLowers the target’s Speed stat by 1 stage.6095
Iron HeadHas a 20% chance of making the target flinch.80100
Iron TailHas a 30% chance of lowering the target’s Defense stat by 1 stage.10075
Smart StrikeThis move never misses.70—
Lash OutThis move’s power is doubled if the user’s stats were lowered during the turn this move is used.75100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
Zen HeadbuttHas a 20% chance of making the target flinch.8090
TrailblazeBoosts the user’s Speed stat by 1 stage.50100

Special8

OverheatLowers the user’s Sp. Atk stat by 2 stages.13090
Fire BlastHas a 10% chance of burning the target.11085
FlamethrowerHas a 10% chance of burning the target.90100
Fire SpinGives the target the Bound status.3585
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
UproarThe user gains the Uproar status.random90100
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100

Status13

Bulk UpBoosts the user’s Attack and Defense stats by 1 stage.self——
Cursevaries——
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Rain DanceSummons rain for 5 turns.field——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
SandstormSummons a sandstorm for 5 turns.field——
Scary FaceLowers the target’s Speed stat by 2 stages.—100
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
SwaggerBoosts the target’s Attack stat by 2 stages and confuses it.—85
Will-O-WispBurns the target.—85