Base Stats

Persian#0053

#0053Window Oct 07 – Nov 04M-1M-2M-3M-4M-5M-6M-72026-10-08DoublesSinglesM-6#240#248M-7–#210
Type
  • Normal
Abilities
  • LimberThe Pokémon cannot be paralyzed.
  • TechnicianBoosts the power of the Pokémon’s moves by 50% if their power is 60 or less.
  • HiddenUnnerveMakes opponents unable to eat Berries.
Weight70.5 lbs · 32.0kg
@50
HP65140
Atk7090
Def6080
SpA6585
SpD6585
Spe115135
Σ440
Speed Range
121min1350 EV16732 EV183max

Doubles

Not ranked in this format this season.

#210

Singles

Moves

Icy WindLowers targets’ Speed stats by 1 stage.foes559589.5
EndeavorDeals damage to the target equal to its remaining HP minus the user’s remaining HP. This move fails if the target’s HP is the same as or lower than the user’s.110076.3
FeintThis move can hit a target using a move such as Protect or Detect and removes the effects of those moves.+23010076.3
BiteHas a 30% chance of making the target flinch.6010076.3
Thunder WaveParalyzes the target. Ground-type Pokémon are unaffected.—9023.7
Water PulseHas a 20% chance of confusing the target.6010013.2
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.6010013.2
Fake OutMakes the target flinch. This move fails unless it is the first move used by the user after it enters a battle.+34010010.5
CovetIf the user is not already holding an item, it steals the target’s held item.6010010.5
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.7010010.5

Abilities

  • TechnicianBoosts the power of the Pokémon’s moves by 50% if their power is 60 or less.100

Items

  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.89.5
  • Normal GemBoosts the power of the holder’s Normal-type moves by 30%. Disappears for the duration of the battle after a single use.10.5

Natures

  • NaiveSpeSpD76.3
  • TimidSpeAtk13.2
  • JollySpeSpA10.5

EV Spreads

HPAtkDefSpASpDSpe%
01602302776.3
2003203213.2
2320003210.5

Most common spreads (3, 100%)Most common spreads (3, 100%)

Teammates

Beats
Won with
Icy WindLowers targets’ Speed stats by 1 stage.foes559571.4
CovetIf the user is not already holding an item, it steals the target’s held item.6010014.3
FeintThis move can hit a target using a move such as Protect or Detect and removes the effects of those moves.+23010014.3
Loses To
Beaten by
Extreme Speed+28010011.1
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.9510011.1
FlamethrowerHas a 10% chance of burning the target.901005.6
BlizzardHas a 10% chance of freezing targets. This move never misses in snow.foes110705.6
Mach Punch+1401005.6
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.751005.6
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651005.6
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+1701005.6
Dark PulseHas a 20% chance of making the target flinch.801005.6
Sludge WaveHas a 10% chance of poisoning targets.all951005.6

Move Pool

Physical29

Last ResortThis move fails unless the user has already used all the other moves it knows.140100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
Double-EdgeThe user takes 1/3 of the damage dealt by this move.120100
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.85100
SlashThis move has a 1-stage Critical-Hit Ratio Boost.80100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
CovetIf the user is not already holding an item, it steals the target’s held item.60100
Fake OutMakes the target flinch. This move fails unless it is the first move used by the user after it enters a battle.+340100
FeintThis move can hit a target using a move such as Protect or Detect and removes the effects of those moves.+230100
FlailThe less HP the user has left, the greater this move’s power (ranging between 20 and 200).1100
EndeavorDeals damage to the target equal to its remaining HP minus the user’s remaining HP. This move fails if the target’s HP is the same as or lower than the user’s.1100
Gunk ShotHas a 30% chance of poisoning the target.12080
Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.95100
Throat ChopGives the target the Throat Chopped status.80100
Lash OutThis move’s power is doubled if the user’s stats were lowered during the turn this move is used.75100
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.65100
BiteHas a 30% chance of making the target flinch.60100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
AssuranceThis move’s power is doubled if the target has already taken damage during the turn this move is used.60100
PaybackThis move’s power is doubled if the user attacks after the target.50100
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.9090
DigThe user gains the Underground status on the turn this move is used, then attacks on the following turn.80100
Seed Bomb80100
TrailblazeBoosts the user’s Speed stat by 1 stage.50100
Iron TailHas a 30% chance of lowering the target’s Defense stat by 1 stage.10075
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.70100
Skitter SmackLowers the target’s Sp. Atk stat by 1 stage.7090
Shadow ClawThis move has a 1-stage Critical-Hit Ratio Boost.70100
Aerial AceThis move never misses.60—

Special14

Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
UproarThe user gains the Uproar status.random90100
Hyper Voicefoes90100
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
ThunderboltHas a 10% chance of paralyzing the target.90100
ThunderHas a 30% chance of paralyzing the target. In rain, this move never misses. In harsh sunlight, this move’s accuracy is 50%. This move can hit a target that has the Sky-High status.11070
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.80100
Dark PulseHas a 20% chance of making the target flinch.80100
SnarlLowers targets’ Sp. Atk stats by 1 stage.foes5595
Power Gem80100
Water PulseHas a 20% chance of confusing the target.60100
Chilling WaterLowers the target’s Attack stat by 1 stage.50100
Icy WindLowers targets’ Speed stats by 1 stage.foes5595

Status23

AgilityBoosts the user’s Speed stat by 2 stages.self——
AmnesiaBoosts the user’s Sp. Def stat by 2 stages.self——
CharmLowers the target’s Attack stat by 2 stages.—100
Double TeamBoosts the user’s evasiveness by 1 stage.self——
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Fake TearsLowers the target’s Sp. Def stat by 2 stages.—100
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
HypnosisPuts the target to sleep.—60
Nasty PlotBoosts the user’s Sp. Atk stat by 2 stages.self——
Pain SplitThe user adds its remaining HP to the target’s remaining HP, then splits the total in half for them to share.——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Psych UpThe user copies the target’s stat changes.——
Rain DanceSummons rain for 5 turns.field——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
RoarIf there are other Pokémon in the target’s party that can switch into battle, the target is forced to switch out of battle and is replaced by one of those Pokémon at random.−6——
ScreechLowers the target’s Defense stat by 2 stages.—85
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SpiteRemoves 4 PP from the move last used by the target.—100
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
SwitcherooThe user and the target swap their held items.—100
TauntGives the target the Taunted status.—100
Thunder WaveParalyzes the target. Ground-type Pokémon are unaffected.—90