Base Stats

Decidueye — Hisuian Form#0724

#0724Window Oct 07 – Nov 04M-1M-2M-3M-4M-5M-6M-72026-10-08DoublesSinglesM-1#115#117M-2#102#88M-3#118#128M-4#110#118M-5#123#124M-6#161#155M-7#149#167
Type
  • Grass
  • Fighting
Abilities
  • OvergrowBoosts the power of the Pokémon’s Grass-type moves by 50% when its HP drops to 1/3 or less of its max.
  • HiddenScrappyThe Pokémon can hit Ghost types with Normal- and Fighting-type moves. It is also unaffected by Intimidate.
Weight81.6 lbs · 37.0kg
@50
HP88163
Atk112132
Def80100
SpA95115
SpD95115
Spe6080
Σ530
Speed Range
72min800 EV11232 EV123max
#149

Doubles

Moves

ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——100
Leaf BladeThis move has a 1-stage Critical-Hit Ratio Boost.90100100
Triple ArrowsHas a 50% chance of lowering the target’s Defense stat by 1 stage and has a 30% chance of making the target flinch. This move has a 1-stage Critical-Hit Ratio Boost.90100100
Rock TombLowers the target’s Speed stat by 1 stage.609530
Shadow ClawThis move has a 1-stage Critical-Hit Ratio Boost.7010023.3
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+17010021.7
Brave BirdThe user takes 1/3 of the damage dealt by this move.12010010
CoachingBoosts allies’ Attack and Defense stats by 1 stage.allies——8.3
TailwindGives the user’s side the Tailwind status for 4 turns.side——3.3
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651001.7

Abilities

  • ScrappyThe Pokémon can hit Ghost types with Normal- and Fighting-type moves. It is also unaffected by Intimidate.100

Items

  • Scope LensGives the holder a 1-stage Critical-Hit Ratio Boost.53.3
  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.41.7
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.3.3
  • LeftoversRestores 1/16 of the holder’s max HP at the end of every turn.1.7

Natures

  • BraveAtkSpe73.3
  • JollySpeSpA20
  • AdamantAtkSpA6.7

EV Spreads

HPAtkDefSpASpDSpe%
3232200073.3
2320003220
323210103.3
2222200201.7
323200201.7

Most common spreads (4, 98%)Most common spreads (5, 100%)

Teammates

Beats
Won with
Triple ArrowsHas a 50% chance of lowering the target’s Defense stat by 1 stage and has a 30% chance of making the target flinch. This move has a 1-stage Critical-Hit Ratio Boost.9010055.6
Leaf BladeThis move has a 1-stage Critical-Hit Ratio Boost.9010029.6
Brave BirdThe user takes 1/3 of the damage dealt by this move.1201007.4
Rock TombLowers the target’s Speed stat by 1 stage.60953.7
Shadow ClawThis move has a 1-stage Critical-Hit Ratio Boost.701003.7
Loses To
Beaten by
Sludge BombHas a 30% chance of poisoning the target.901009.5
Heat WaveHas a 10% chance of burning targets.foes95909.5
Flare BlitzHas a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.1201009.5
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.901004.8
Leech LifeThe user’s HP is restored by 1/2 of the damage dealt by this move.801004.8
Rock SlideHas a 30% chance of making targets flinch.foes75904.8
EruptionThe less HP the user has left, the lower this move’s power (ranging between 1 and 150).foes1501004.8
Hyper Voicefoes901004.8
OverheatLowers the user’s Sp. Atk stat by 2 stages.130904.8
Muddy WaterHas a 30% chance of lowering targets’ accuracy by 1 stage.foes90854.8
#167

Singles

Moves

Leaf BladeThis move has a 1-stage Critical-Hit Ratio Boost.90100100
Triple ArrowsHas a 50% chance of lowering the target’s Defense stat by 1 stage and has a 30% chance of making the target flinch. This move has a 1-stage Critical-Hit Ratio Boost.90100100
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+17010088.3
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.7010032.4
Rock TombLowers the target’s Speed stat by 1 stage.609522.8
TauntGives the target the Taunted status.—10021.4
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——9
Shadow Sneak+1401009
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.651004.8
Upper HandMakes the target flinch. This move fails if the target isn’t about to use a priority attack.+3651004.8

Abilities

  • ScrappyThe Pokémon can hit Ghost types with Normal- and Fighting-type moves. It is also unaffected by Intimidate.100

Items

  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.55.2
  • Scope LensGives the holder a 1-stage Critical-Hit Ratio Boost.37.2
  • Choice ScarfBoosts the holder’s Speed stat by 50%. However, once the holder uses a move, it becomes unable to use any other move but that one until it switches out of battle.2.8
  • Lum BerryCures any status condition or confusion. Disappears for the duration of the battle after a single use.2.1
  • Wide LensBoosts the accuracy of the holder’s moves by 10%.1.4
  • Life OrbBoosts the power of the holder’s moves by 30%. However, the holder also loses 1/10 of its max HP each time it successfully lands an attack.1.4

Natures

  • AdamantAtkSpA72.4
  • JollySpeSpA27.6

EV Spreads

HPAtkDefSpASpDSpe%
2320003266.9
0322003224.1
283240115.5
628003291.4
283210051.4
323220000.7

Most common spreads (5, 99%)Most common spreads (6, 100%)

Teammates

Beats
Won with
Triple ArrowsHas a 50% chance of lowering the target’s Defense stat by 1 stage and has a 30% chance of making the target flinch. This move has a 1-stage Critical-Hit Ratio Boost.9010071.9
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+17010014
Leaf BladeThis move has a 1-stage Critical-Hit Ratio Boost.901008.8
Rock TombLowers the target’s Speed stat by 1 stage.60953.5
Shadow Sneak+1401001.8
Loses To
Beaten by
Play RoughHas a 10% chance of lowering the target’s Attack stat by 1 stage.90907.1
MoonblastHas a 10% chance of lowering the target’s Sp. Atk stat by 1 stage.951007.1
FlamethrowerHas a 10% chance of burning the target.901006
Double-EdgeThe user takes 1/3 of the damage dealt by this move.1201004.8
Last RespectsThis move’s power is increased by 50 for each time that a Pokémon in the user’s party has fainted.501004.8
Shadow Sneak+1401003.6
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.801003.6
Dire ClawHas a 30% chance of leaving the target poisoned, paralyzed, or asleep.801003.6
Electro ShotThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In rain, the user does not gain the Charging status and can attack immediately. The user’s Sp. Atk stat is boosted by 1 stage on the turn this move is used.1301003.6
EarthquakeThis move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.all1001002.4

Move Pool

Physical27

Focus PunchThis move fails if the user has already taken damage from a move in the same turn.−3150100
Close CombatLowers the user’s Defense and Sp. Def stats by 1 stage.120100
Triple ArrowsHas a 50% chance of lowering the target’s Defense stat by 1 stage and has a 30% chance of making the target flinch. This move has a 1-stage Critical-Hit Ratio Boost.90100
Brick BreakRemoves the Light Screen, Reflect, and Aurora Veil statuses on the target’s side.75100
Low SweepLowers the target’s Speed stat by 1 stage.65100
Upper HandMakes the target flinch. This move fails if the target isn’t about to use a priority attack.+365100
Low KickThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100
ReversalThe less HP the user has left, the greater this move’s power (ranging between 20 and 200).1100
Leaf BladeThis move has a 1-stage Critical-Hit Ratio Boost.90100
Seed Bomb80100
Grassy GlideIf the user is under the effect of Grassy Terrain, this move’s priority becomes +1.55100
TrailblazeBoosts the user’s Speed stat by 1 stage.50100
Bullet SeedThe user attacks 2 to 5 times in a row.25100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
Brave BirdThe user takes 1/3 of the damage dealt by this move.120100
Aerial AceThis move never misses.60—
PluckIf the target is holding a Berry, the user eats that Berry and gains its effect.60100
Dual WingbeatThe user attacks twice in a row.4090
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+170100
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.65100
U-turnAfter attacking, the user switches out of battle to be replaced by another party Pokémon.70100
Shadow ClawThis move has a 1-stage Critical-Hit Ratio Boost.70100
Shadow Sneak+140100
Steel WingHas a 10% chance of boosting the user’s Defense stat by 1 stage.7090
Rock TombLowers the target’s Speed stat by 1 stage.6095
Smack DownIf the target is off the ground, it gains the Landed status. This move can hit a target that has the Sky-High status.50100

Special15

Frenzy PlantThe user gains the Recharging status on the turn after this move is used.15090
Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.120100
Leaf StormLowers the user’s Sp. Atk stat by 2 stages.13090
Energy BallHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.75100
Magical Leaf60—
Grass KnotThe heavier the target, the greater this move’s power (ranging between 20 and 120).1100
Focus BlastHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.12070
Aura SphereThis move never misses.80—
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
Air SlashHas a 30% chance of making the target flinch.7595
Air CutterThis move has a 1-stage Critical-Hit Ratio Boost.foes6095
Night ShadeDeals 50 HP of damage.1100

Status25

Baton PassThe user switches out of battle to be replaced by another party Pokémon. If the user had any stat changes, a substitute, or other such effects, they will be passed on to the Pokémon switching in.self——
Bulk UpBoosts the user’s Attack and Defense stats by 1 stage.self——
CoachingBoosts allies’ Attack and Defense stats by 1 stage.allies——
Confuse RayConfuses the target.—100
DefogLowers the target’s evasiveness by 1 stage. Removes statuses such as Reflect, Spikes, and Safeguard, as well as any terrain.——
Double TeamBoosts the user’s evasiveness by 1 stage.self——
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Feather DanceLowers the target’s Attack stat by 2 stages.—100
Grassy TerrainTurns the entire field into Grassy Terrain for 5 turns.field——
HazeEliminates every stat change on the entire field.field——
Helping HandBoosts the power of an ally’s move by 50% during the turn this move is used.+5ally——
Light ScreenGives the user’s side the Light Screen status for 5 turns.side——
Nasty PlotBoosts the user’s Sp. Atk stat by 2 stages.self——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Rain DanceSummons rain for 5 turns.field——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
RoostRestores 1/2 of the user’s max HP. If the user is a Flying type, it will lose the Flying type for the turn.self——
Scary FaceLowers the target’s Speed stat by 2 stages.—100
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
Swords DanceBoosts the user’s Attack stat by 2 stages.self——
SynthesisRestores 1/2 of the user’s max HP. In harsh sunlight, 2/3 of its max HP will be restored instead. In all other weather conditions, 1/4 of its max HP will be restored instead.self——
TailwindGives the user’s side the Tailwind status for 4 turns.side——
TauntGives the target the Taunted status.—100