Base Stats

Ariados#0168

#0168Window Oct 07 – Nov 04M-1M-2M-3M-4M-5M-6M-72026-10-08DoublesSinglesM-1#141#136M-2#158#117M-3#201#154M-4#204#148M-5#204#137M-6#243#205M-7–#221
Type
  • Bug
  • Poison
Abilities
  • SwarmBoosts the power of the Pokémon’s Bug-type moves by 50% when its HP drops to 1/3 or less of its max.
  • InsomniaThe Pokémon cannot become drowsy or be put to sleep.
  • HiddenSniperBoosts the power of the Pokémon’s critical hits by 125% instead of 50%.
Weight73.9 lbs · 33.5kg
@50
HP70145
Atk90110
Def7090
SpA6080
SpD7090
Spe4060
Σ400
Speed Range
54min600 EV9232 EV101max

Doubles

Not ranked in this format this season.

#221

Singles

Moves

Toxic ThreadLowers the target’s Speed stat by 2 stages and poisons it.—100100
Sticky WebGives the opponent’s side the Sticky Web status.hazard——95.7
First ImpressionThis move fails unless it is the first move used by the user after it enters a battle.+210010078.3
Night ShadeDeals 50 HP of damage.110030.4
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+17010030.4
Pin MissileThe user attacks 2 to 5 times in a row.259521.7
ToxicBadly poisons the target. If the user is a Poison type, this move will never miss.—9021.7
Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.9510017.4
LungeLowers the target’s Attack stat by 1 stage.801004.3

Abilities

  • InsomniaThe Pokémon cannot become drowsy or be put to sleep.60.9
  • SwarmBoosts the power of the Pokémon’s Bug-type moves by 50% when its HP drops to 1/3 or less of its max.39.1

Items

  • Focus SashIf the holder has full HP and takes damage from a move that would knock it out in one hit, it will endure the hit with 1 HP. Disappears for the duration of the battle after a single use.95.7
  • Sitrus BerryRestores 1/4 of the holder’s max HP when the holder’s HP drops to 1/2 or less of its max. Disappears for the duration of the battle after a single use.4.3

Natures

  • AdamantAtkSpA73.9
  • ImpishDefSpA21.7
  • JollySpeSpA4.3

EV Spreads

HPAtkDefSpASpDSpe%
2320003252.2
11030002521.7
0320003217.4
032200328.7

Most common spreads (4, 100%)Most common spreads (4, 100%)

Teammates

Beats
Won with
First ImpressionThis move fails unless it is the first move used by the user after it enters a battle.+2100100100
Loses To
Beaten by
FlamethrowerHas a 10% chance of burning the target.9010020
Zap CannonParalyzes the target.1205010
Shadow BallHas a 20% chance of lowering the target’s Sp. Def stat by 1 stage.8010010
Power Gem8010010
Ice Shard+14010010
Shadow Sneak+14010010
Volt SwitchAfter attacking, the user switches out of battle to be replaced by another party Pokémon.7010010
Sparkling AriaCures targets of their burns.all9010010
Expanding ForceIf the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents.8010010

Move Pool

Physical28

Megahorn12085
First ImpressionThis move fails unless it is the first move used by the user after it enters a battle.+2100100
Leech LifeThe user’s HP is restored by 1/2 of the damage dealt by this move.80100
X-Scissor80100
LungeLowers the target’s Attack stat by 1 stage.80100
Skitter SmackLowers the target’s Sp. Atk stat by 1 stage.7090
Bug BiteIf the target is holding a Berry, the user eats that Berry and gains its effect.60100
Fell StingerBoosts the user’s Attack stat by 3 stages if this move knocks out the target.50100
PounceLowers the target’s Speed stat by 1 stage.50100
Pin MissileThe user attacks 2 to 5 times in a row.2595
Poison JabHas a 30% chance of poisoning the target.80100
Cross PoisonHas a 10% chance of poisoning the target. This move has a 1-stage Critical-Hit Ratio Boost.70100
Giga ImpactThe user gains the Recharging status on the turn after this move is used.15090
Body SlamHas a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.85100
FacadeThis move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.70100
Foul PlayThe damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat.95100
Throat ChopGives the target the Throat Chopped status.80100
Sucker PunchThis move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used.+170100
Night SlashThis move has a 1-stage Critical-Hit Ratio Boost.70100
Knock OffThis move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.65100
ThiefIf the user is not already holding an item, it steals the target’s held item.60100
AssuranceThis move’s power is doubled if the target has already taken damage during the turn this move is used.60100
DigThe user gains the Underground status on the turn this move is used, then attacks on the following turn.80100
Stomping TantrumThis move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.75100
BounceThe user gains the Sky-High status on the turn this move is used, then attacks on the following turn. This move has a 30% chance of paralyzing the target.8585
Smart StrikeThis move never misses.70—
TrailblazeBoosts the user’s Speed stat by 1 stage.50100
Shadow Sneak+140100

Special16

Sludge WaveHas a 10% chance of poisoning targets.all95100
Sludge BombHas a 30% chance of poisoning the target.90100
VenoshockThis move’s power is doubled if the target is poisoned or badly poisoned.65100
Acid SprayLowers the target’s Sp. Def stat by 2 stages.40100
Bug BuzzHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
Struggle BugLowers targets’ Sp. Atk stats by 1 stage.foes50100
InfestationGives the target the Bound status.20100
Hyper BeamThe user gains the Recharging status on the turn after this move is used.15090
RoundIf multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled.60100
SnoreCan be used only if the user is asleep. Has a 30% chance of making the target flinch.50100
Solar BeamThe user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition.120100
Giga DrainThe user’s HP is restored by 1/2 of the damage dealt by this move.75100
PsychicHas a 10% chance of lowering the target’s Sp. Def stat by 1 stage.90100
HexThis move’s power is doubled if the target has a status condition.65100
Night ShadeDeals 50 HP of damage.1100
ElectrowebLowers targets’ Speed stats by 1 stage.foes5595

Status20

AgilityBoosts the user’s Speed stat by 2 stages.self——
Baton PassThe user switches out of battle to be replaced by another party Pokémon. If the user had any stat changes, a substitute, or other such effects, they will be passed on to the Pokémon switching in.self——
DisableGives the target the Move Disabled status for 4 turns.—100
EndureDuring the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Focus EnergyThe user gains a 2-stage Critical-Hit Ratio Boost.self——
ProtectThe user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.+4self——
Rage PowderThe user redirects opponents’ moves toward itself. This effect works only on single-target moves. Grass-type Pokémon are unaffected.+2self——
RestFully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.self——
Scary FaceLowers the target’s Speed stat by 2 stages.—100
ScreechLowers the target’s Defense stat by 2 stages.—85
Sleep TalkCan be used only if the user is asleep. The user uses one of the other moves it knows at random.self——
SpiteRemoves 4 PP from the move last used by the target.—100
Sticky WebGives the opponent’s side the Sticky Web status.hazard——
String ShotLowers targets’ Speed stats by 2 stages.foes—95
SubstituteThe user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. Sound-based moves will hit the user through the substitute.self——
Sunny DaySummons harsh sunlight for 5 turns.field——
Swords DanceBoosts the user’s Attack stat by 2 stages.self——
ToxicBadly poisons the target. If the user is a Poison type, this move will never miss.—90
Toxic SpikesGives the opponent’s side the Toxic Spikes status.hazard——
Toxic ThreadLowers the target’s Speed stat by 2 stages and poisons it.—100